mirror of
https://github.com/ckaczor/Advent2019.git
synced 2026-01-13 17:22:15 -05:00
94 lines
2.9 KiB
C#
94 lines
2.9 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.IO;
|
|
using System.Linq;
|
|
|
|
namespace Advent
|
|
{
|
|
public static class Day10
|
|
{
|
|
public static void Execute()
|
|
{
|
|
var lines = File.ReadAllLines(@".\Day10\input.txt");
|
|
|
|
var y = 0;
|
|
|
|
var asteroids = new List<Tuple<int, int>>();
|
|
|
|
foreach (var line in lines)
|
|
{
|
|
var x = 0;
|
|
|
|
foreach (var cell in line.ToCharArray())
|
|
{
|
|
if (cell == '#')
|
|
asteroids.Add(new Tuple<int, int>(x, y));
|
|
|
|
x++;
|
|
}
|
|
|
|
y++;
|
|
}
|
|
|
|
var bestLocation = new Tuple<int, int>(-1, -1);
|
|
var bestCount = 0;
|
|
|
|
foreach (var potentialAsteroid in asteroids)
|
|
{
|
|
var angles = new HashSet<double>();
|
|
|
|
foreach (var asteroid in asteroids)
|
|
{
|
|
if (asteroid.Equals(potentialAsteroid))
|
|
continue;
|
|
|
|
var angle = Math.Atan2(asteroid.Item2 - potentialAsteroid.Item2, asteroid.Item1 - potentialAsteroid.Item1);
|
|
|
|
if (!angles.Contains(angle))
|
|
angles.Add(angle);
|
|
}
|
|
|
|
if (angles.Count > bestCount)
|
|
{
|
|
bestCount = angles.Count;
|
|
bestLocation = potentialAsteroid;
|
|
}
|
|
}
|
|
|
|
Console.WriteLine($"{bestLocation.Item1},{bestLocation.Item2} = {bestCount}");
|
|
|
|
var bestAngles = new Dictionary<double, Tuple<int, int>>();
|
|
|
|
foreach (var asteroid in asteroids)
|
|
{
|
|
if (asteroid.Equals(bestLocation))
|
|
continue;
|
|
|
|
var deltaY = asteroid.Item1 - bestLocation.Item1;
|
|
var deltaX = asteroid.Item2 - bestLocation.Item2;
|
|
|
|
var angle = Math.Atan2(deltaY, deltaX) * 180.0 / Math.PI;
|
|
|
|
if (!bestAngles.ContainsKey(angle))
|
|
bestAngles[angle] = asteroid;
|
|
else
|
|
{
|
|
var bestDistance = Math.Sqrt(Math.Pow(bestAngles[angle].Item2 - bestLocation.Item2, 2) + Math.Pow(bestAngles[angle].Item1 - bestLocation.Item1, 2));
|
|
var currentDistance = Math.Sqrt(Math.Pow(deltaX, 2) + Math.Pow(deltaY, 2));
|
|
|
|
if (currentDistance < bestDistance)
|
|
bestAngles[angle] = asteroid;
|
|
}
|
|
}
|
|
|
|
var sortedAngles = bestAngles.Where(b => b.Key >= 0).OrderByDescending(b => b.Key).ToList();
|
|
|
|
sortedAngles.AddRange(bestAngles.Where(b => b.Key < 0).OrderByDescending(b => b.Key).ToList());
|
|
|
|
var betAngle = sortedAngles[199];
|
|
|
|
Console.WriteLine(betAngle.Value.Item1 * 100 + betAngle.Value.Item2);
|
|
}
|
|
}
|
|
}
|