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198
Structures.cs
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198
Structures.cs
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using System;
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using System.Runtime.InteropServices;
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namespace Common.Native
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{
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public static class Structures
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{
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[StructLayout(LayoutKind.Sequential)]
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public struct Point
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{
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public int X;
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public int Y;
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public Point(int x, int y)
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{
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X = x;
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Y = y;
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}
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public Point(System.Drawing.Point pt) : this(pt.X, pt.Y) { }
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public static implicit operator System.Drawing.Point(Point p)
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{
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return new System.Drawing.Point(p.X, p.Y);
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}
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public static implicit operator Point(System.Drawing.Point p)
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{
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return new Point(p.X, p.Y);
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}
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}
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[StructLayout(LayoutKind.Sequential)]
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public struct Rect
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{
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public int Left, Top, Right, Bottom;
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public Rect(int left, int top, int right, int bottom)
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{
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Left = left;
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Top = top;
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Right = right;
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Bottom = bottom;
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}
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public Rect(System.Drawing.Rectangle r) : this(r.Left, r.Top, r.Right, r.Bottom) { }
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public int X
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{
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get { return Left; }
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set { Right -= (Left - value); Left = value; }
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}
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public int Y
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{
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get { return Top; }
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set { Bottom -= (Top - value); Top = value; }
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}
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public int Height
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{
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get { return Bottom - Top; }
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set { Bottom = value + Top; }
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}
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public int Width
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{
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get { return Right - Left; }
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set { Right = value + Left; }
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}
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public System.Drawing.Point Location
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{
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get { return new System.Drawing.Point(Left, Top); }
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set { X = value.X; Y = value.Y; }
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}
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public System.Drawing.Size Size
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{
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get { return new System.Drawing.Size(Width, Height); }
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set { Width = value.Width; Height = value.Height; }
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}
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public static implicit operator System.Drawing.Rectangle(Rect r)
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{
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return new System.Drawing.Rectangle(r.Left, r.Top, r.Width, r.Height);
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}
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public static implicit operator Rect(System.Drawing.Rectangle r)
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{
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return new Rect(r);
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}
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public static bool operator ==(Rect r1, Rect r2)
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{
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return r1.Equals(r2);
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}
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public static bool operator !=(Rect r1, Rect r2)
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{
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return !r1.Equals(r2);
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}
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public bool Equals(Rect r)
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{
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return r.Left == Left && r.Top == Top && r.Right == Right && r.Bottom == Bottom;
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}
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public override bool Equals(object obj)
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{
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if (obj is Rect)
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return Equals((Rect) obj);
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if (obj is System.Drawing.Rectangle)
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return Equals(new Rect((System.Drawing.Rectangle) obj));
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return false;
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}
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public override int GetHashCode()
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{
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return ((System.Drawing.Rectangle) this).GetHashCode();
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}
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public override string ToString()
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{
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return string.Format(System.Globalization.CultureInfo.CurrentCulture, "{{Left={0},Top={1},Right={2},Bottom={3}}}", Left, Top, Right, Bottom);
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}
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}
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[StructLayout(LayoutKind.Sequential)]
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public struct CWPRETSTRUCT
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{
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public IntPtr lResult;
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public IntPtr lParam;
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public IntPtr wParam;
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public uint message;
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public IntPtr hwnd;
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}
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[StructLayout(LayoutKind.Sequential)]
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public struct WindowPosition
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{
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public IntPtr Handle;
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public IntPtr HandleInsertAfter;
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public int Left;
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public int Top;
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public int Width;
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public int Height;
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public Constants.WindowPositionFlags Flags;
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public int Right { get { return Left + Width; } }
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public int Bottom { get { return Top + Height; } }
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public bool IsSameLocationAndSize(WindowPosition compare)
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{
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return (compare.Left == Left && compare.Top == Top && compare.Width == Width && compare.Height == Height);
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}
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public bool IsSameSize(WindowPosition compare)
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{
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return (compare.Width == Width && compare.Height == Height);
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}
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public bool IsSameLocation(WindowPosition compare)
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{
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return (compare.Left == Left && compare.Top == Top);
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}
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}
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[StructLayout(LayoutKind.Sequential)]
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public struct ProcessEntry32
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{
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public uint Size;
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public uint Usage;
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public uint ProcessId;
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public IntPtr DefaultHeapId;
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public uint ModuleId;
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public uint Threads;
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public uint ParentProcessId;
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public int PriorityClassBase;
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public uint Flags;
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[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 260)]
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public string ExeFilename;
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}
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public struct WindowPlacement
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{
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public int Length;
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public int Flags;
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public Constants.ShowWindowCommand ShowCommand;
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public Point MinPosition;
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public Point MaxPosition;
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public Rect NormalPosition;
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}
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}
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}
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