mirror of
https://github.com/ckaczor/Common.git
synced 2026-01-28 09:35:38 -05:00
Initial commit
This commit is contained in:
256
Internet/FtpClient.cs
Normal file
256
Internet/FtpClient.cs
Normal file
@@ -0,0 +1,256 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Net;
|
||||
using System.Net.Sockets;
|
||||
using System.Text;
|
||||
using System.Text.RegularExpressions;
|
||||
|
||||
namespace Common.Internet
|
||||
{
|
||||
public class FtpClient
|
||||
{
|
||||
#region Private constants
|
||||
|
||||
private const int DATA_SIZE = 4096;
|
||||
|
||||
#endregion
|
||||
|
||||
#region Private member variables
|
||||
|
||||
private Socket _controlSocket; // The socket for sending control messsages
|
||||
private Socket _dataSocket; // The socket for transferring data
|
||||
private int _timeout = 30000; // The default send and receive timeouts
|
||||
|
||||
#endregion
|
||||
|
||||
#region Private socket management code
|
||||
|
||||
private Socket connectSocket(string server, int port)
|
||||
{
|
||||
// Resolve the server name into an IP Host
|
||||
IPHostEntry ipHost = Dns.GetHostEntry(server);
|
||||
|
||||
// Get the first address from the host
|
||||
IPAddress ipAddress = ipHost.AddressList[0];
|
||||
|
||||
// Create an end point on the host at the requested port
|
||||
IPEndPoint ipEndPoint = new IPEndPoint(ipAddress, port);
|
||||
|
||||
// Create a TCP socket to the end point on the host
|
||||
Socket socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
|
||||
|
||||
// Set the send and receive timeouts requested
|
||||
socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReceiveTimeout, _timeout);
|
||||
socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.SendTimeout, _timeout);
|
||||
|
||||
// Make the connection
|
||||
socket.Connect(ipEndPoint);
|
||||
|
||||
return socket;
|
||||
}
|
||||
|
||||
private static void disconnectSocket(ref Socket targetSocket)
|
||||
{
|
||||
if (targetSocket != null)
|
||||
{
|
||||
targetSocket.Shutdown(SocketShutdown.Both);
|
||||
targetSocket.Close();
|
||||
targetSocket = null;
|
||||
}
|
||||
}
|
||||
|
||||
private static void sendSocketMessage(Socket targetSocket, string message)
|
||||
{
|
||||
sendSocketMessage(targetSocket, message, true);
|
||||
}
|
||||
|
||||
private static void sendSocketMessage(Socket targetSocket, string message, bool trailingNewline)
|
||||
{
|
||||
// Default to sending just the message
|
||||
string send = message;
|
||||
|
||||
// If a trailing newline is requested then add that to the string
|
||||
if (trailingNewline) send += "\r\n";
|
||||
|
||||
// Convert the requested message into a byte array
|
||||
byte[] rawData = Encoding.ASCII.GetBytes(send);
|
||||
|
||||
// Send the message and get the byte count back
|
||||
targetSocket.Send(rawData);
|
||||
}
|
||||
|
||||
private static string receiveSocketMessage(Socket sourceSocket, bool stripTrailingNewline)
|
||||
{
|
||||
// Initialize the decoded string message to return
|
||||
string message = string.Empty;
|
||||
|
||||
// Initialize the array of all lines
|
||||
string[] lines;
|
||||
|
||||
do
|
||||
{
|
||||
// Initialize the byte array buffer
|
||||
byte[] line = new byte[DATA_SIZE];
|
||||
|
||||
// Retrieve the data and get the byte count
|
||||
int bytesReceived = sourceSocket.Receive(line);
|
||||
|
||||
// Decode the string into a string for the current line
|
||||
string sLine = Encoding.ASCII.GetString(line, 0, bytesReceived);
|
||||
|
||||
// Replace the CR/LF pairs with just a LF
|
||||
sLine.Replace("\r\n", "\n");
|
||||
|
||||
// Split the message into an array of lines (we might get more than one)
|
||||
lines = sLine.Split('\n');
|
||||
|
||||
// Add this line to the main return string
|
||||
message += sLine;
|
||||
} while (lines[lines.Length - 2].Substring(3, 1) == "-");
|
||||
|
||||
// If requested to remove the trailing newline we should do it now
|
||||
if (stripTrailingNewline && message.EndsWith("\n"))
|
||||
{
|
||||
message = message.Remove(message.Length - 1, 1);
|
||||
}
|
||||
|
||||
return message;
|
||||
}
|
||||
|
||||
public int GetResponseCode(string message)
|
||||
{
|
||||
// Get the FTP response code from the string message
|
||||
return Convert.ToInt32(message.Substring(1, 3));
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Public interface methods
|
||||
|
||||
public void Connect(string server)
|
||||
{
|
||||
Connect(server, 21, _timeout);
|
||||
}
|
||||
|
||||
public void Connect(string server, int port, int timeout)
|
||||
{
|
||||
// Store the timeout requested so we can use it later
|
||||
_timeout = timeout * 1000;
|
||||
|
||||
// If we are currently connected in any way we should disconnect
|
||||
if (_controlSocket != null || _dataSocket != null) Disconnect();
|
||||
|
||||
// Create and connect the control socket
|
||||
_controlSocket = connectSocket(server, port);
|
||||
|
||||
// Retrieve the header message
|
||||
receiveSocketMessage(_controlSocket, true);
|
||||
}
|
||||
|
||||
public void Upload(string source)
|
||||
{
|
||||
string targetFile;
|
||||
|
||||
if (source.Contains(@"\"))
|
||||
targetFile = source.Substring(source.LastIndexOf(@"\") + 1);
|
||||
else
|
||||
targetFile = source;
|
||||
|
||||
// Create a stream reader for the file
|
||||
StreamReader streamReader = new StreamReader(source);
|
||||
|
||||
// Upload the file
|
||||
Upload(streamReader.BaseStream, targetFile);
|
||||
}
|
||||
|
||||
public void Upload(Stream source, string targetFile)
|
||||
{
|
||||
// Send a command requesting the passive port to connect to
|
||||
sendSocketMessage(_controlSocket, "PASV");
|
||||
|
||||
// Get the response back with the data we need
|
||||
string message = receiveSocketMessage(_controlSocket, true);
|
||||
|
||||
message = message.Replace("(", "<");
|
||||
message = message.Replace(")", ">");
|
||||
|
||||
// Create a regular expression to get the port data out
|
||||
Match match = new Regex("<(?<oct1>.*),(?<oct2>.*),(?<oct3>.*),(?<oct4>.*),(?<highport>.*),(?<lowport>.*)>").Match(message);
|
||||
|
||||
// Reconstruct the IP address the server wants
|
||||
string address = match.Groups["oct1"].Value + "." + match.Groups["oct2"].Value + "." +
|
||||
match.Groups["oct3"].Value + "." + match.Groups["oct4"].Value;
|
||||
|
||||
// Reconstruct the port the server wants
|
||||
int port = Convert.ToInt32(match.Groups["highport"].Value) * 256 +
|
||||
Convert.ToInt32(match.Groups["lowport"].Value);
|
||||
|
||||
// Connect the socket to that port
|
||||
_dataSocket = connectSocket(address, port);
|
||||
|
||||
// Send the command requesting to store a file
|
||||
sendSocketMessage(_controlSocket, "STOR " + targetFile);
|
||||
|
||||
// Get the response back
|
||||
receiveSocketMessage(_controlSocket, false);
|
||||
|
||||
// Bring the stream to the beginning if it supports seek
|
||||
if (source.CanSeek) source.Seek(0, SeekOrigin.Begin);
|
||||
|
||||
// Loop until the end of the file
|
||||
while (source.Length != source.Position)
|
||||
{
|
||||
// Initialize the byte array buffer
|
||||
byte[] rawMessage = new byte[DATA_SIZE];
|
||||
|
||||
// Get data from the stream
|
||||
int bytesRead = source.Read(rawMessage, 0, DATA_SIZE);
|
||||
|
||||
// Send the data down the data socket
|
||||
_dataSocket.Send(rawMessage, bytesRead, 0);
|
||||
}
|
||||
|
||||
// Close the data socket
|
||||
disconnectSocket(ref _dataSocket);
|
||||
|
||||
// Get the response back
|
||||
receiveSocketMessage(_controlSocket, false);
|
||||
}
|
||||
|
||||
public void Download(string sourceFile, string targetFile)
|
||||
{
|
||||
}
|
||||
|
||||
public void Logon(string userName, string password)
|
||||
{
|
||||
// Send the command to indicate the user we want
|
||||
sendSocketMessage(_controlSocket, "USER " + userName);
|
||||
|
||||
receiveSocketMessage(_controlSocket, true);
|
||||
|
||||
// Send the command to indicate the password we want
|
||||
sendSocketMessage(_controlSocket, "PASS " + password);
|
||||
|
||||
receiveSocketMessage(_controlSocket, true);
|
||||
}
|
||||
|
||||
public void Logoff()
|
||||
{
|
||||
// Send the comment to close the current session
|
||||
sendSocketMessage(_controlSocket, "QUIT");
|
||||
|
||||
receiveSocketMessage(_controlSocket, true);
|
||||
}
|
||||
|
||||
public void Disconnect()
|
||||
{
|
||||
// Close and clear the data socket
|
||||
disconnectSocket(ref _dataSocket);
|
||||
|
||||
// Close and clear the control socket
|
||||
disconnectSocket(ref _controlSocket);
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user