Files
FeedCenter/Application/MainWindow/FeedReading.cs

231 lines
6.5 KiB
C#

using ChrisKaczor.ApplicationUpdate;
using FeedCenter.Properties;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Threading;
using System.Windows;
namespace FeedCenter;
public partial class MainWindow
{
private BackgroundWorker _feedReadWorker;
private class FeedReadWorkerInput
{
public bool ForceRead { get; }
public Guid? FeedId { get; }
public FeedReadWorkerInput()
{
}
public FeedReadWorkerInput(bool forceRead)
{
ForceRead = forceRead;
}
public FeedReadWorkerInput(bool forceRead, Guid? feedId)
{
ForceRead = forceRead;
FeedId = feedId;
}
}
private void SetProgressMode(bool showProgress, int maximum)
{
// Refresh the progress bar if we need it
if (showProgress)
{
FeedReadProgress.Value = 0;
FeedReadProgress.Maximum = maximum + 2;
FeedReadProgress.Visibility = Visibility.Visible;
}
else
{
FeedReadProgress.Visibility = Visibility.Collapsed;
}
}
private void ReadCurrentFeed(bool forceRead = false)
{
// Don't read if we're already working
if (_feedReadWorker.IsBusy)
return;
// Don't read if there is nothing to read
if (!_database.Feeds.Any())
return;
// Switch to progress mode
SetProgressMode(true, 1);
// Create the input class
var workerInput = new FeedReadWorkerInput(forceRead, _currentFeed.Id);
// Start the worker
_feedReadWorker.RunWorkerAsync(workerInput);
}
private void ReadFeeds(bool forceRead = false)
{
// Don't read if we're already working
if (_feedReadWorker.IsBusy)
return;
// Don't read if there is nothing to read
if (!_database.Accounts.Any())
return;
var progressSteps = _database.Accounts.Sum(a => a.GetProgressSteps(_database));
// Switch to progress mode
SetProgressMode(true, progressSteps);
// Create the input class
var workerInput = new FeedReadWorkerInput(forceRead);
// Start the worker
_feedReadWorker.RunWorkerAsync(workerInput);
}
private void HandleFeedReadWorkerProgressChanged(object sender, ProgressChangedEventArgs e)
{
// Set progress
FeedReadProgress.Value = e.ProgressPercentage;
}
private void HandleFeedReadWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
{
// Refresh the database to current settings
ResetDatabase();
// Save settings
Settings.Default.Save();
// Set the read timestamp
_lastFeedRead = DateTime.Now;
// Update the current feed
DisplayFeed();
// Switch to normal mode
SetProgressMode(false, 0);
// Check for update
if (UpdateCheck.UpdateAvailable)
NewVersionLink.Visibility = Visibility.Visible;
UpdateErrorLink();
}
private void UpdateErrorLink()
{
var feedErrorCount = _database.Feeds.Count(f => f.LastReadResult != FeedReadResult.Success);
// Set the visibility of the error link
FeedErrorsLink.Visibility = feedErrorCount == 0 ? Visibility.Collapsed : Visibility.Visible;
// Set the text to match the number of errors
FeedErrorsLink.Text = feedErrorCount == 1
? Properties.Resources.FeedErrorLink
: string.Format(Properties.Resources.FeedErrorsLink, feedErrorCount);
}
private static void HandleFeedReadWorkerStart(object sender, DoWorkEventArgs e)
{
// Create a new database instance for just this thread
var database = new FeedCenterEntities();
// Get the worker
var worker = (BackgroundWorker)sender;
// Get the input information
var workerInput = (FeedReadWorkerInput)e.Argument ?? new FeedReadWorkerInput();
// Setup for progress
var currentProgress = 0;
var accountsToRead = new List<Account>();
// If we have a single feed then get the account for that feed
if (workerInput.FeedId != null)
{
var feed = database.Feeds.FirstOrDefault(f => f.Id == workerInput.FeedId);
if (feed != null)
accountsToRead.Add(feed.Account);
}
else
{
// Otherwise get all accounts
accountsToRead.AddRange(database.Accounts);
}
var incrementProgress = () =>
{
// Increment progress
currentProgress += 1;
// Report progress
worker.ReportProgress(currentProgress);
};
// Loop over each account and read it
foreach (var account in accountsToRead)
{
var accountReadInput = new AccountReadInput(database, workerInput.FeedId, workerInput.ForceRead, incrementProgress);
account.Read(accountReadInput);
}
//// Create the list of feeds to read
//var feedsToRead = new List<Feed>();
//// If we have a single feed then add it to the list - otherwise add them all
//if (workerInput.FeedId != null)
// feedsToRead.Add(database.Feeds.First(feed => feed.Id == workerInput.FeedId));
//else
// feedsToRead.AddRange(database.Feeds);
//// Loop over each feed and read it
//foreach (var feed in feedsToRead)
//{
// // Read the feed
// database.SaveChanges(() => feed.Read(workerInput.ForceRead));
// // Increment progress
// currentProgress += 1;
// // Report progress
// worker.ReportProgress(currentProgress);
//}
// Increment progress
currentProgress += 1;
// Report progress
worker.ReportProgress(currentProgress);
// See if we're due for a version check
if (DateTime.Now - Settings.Default.LastVersionCheck >= Settings.Default.VersionCheckInterval)
{
// Get the update information
UpdateCheck.CheckForUpdate().Wait();
// Update the last check time
Settings.Default.LastVersionCheck = DateTime.Now;
}
// Increment progress
currentProgress += 1;
// Report progress
worker.ReportProgress(currentProgress);
// Sleep for a little bit so the user can see the update
Thread.Sleep(Settings.Default.ProgressSleepInterval * 3);
}
}