Expose extra windows properties

This commit is contained in:
2014-05-05 14:02:57 -04:00
parent 02ed2e8b22
commit 838cf322b5
2 changed files with 56 additions and 6 deletions

View File

@@ -1,15 +1,26 @@
using Common.Wpf.HtmlLabelControl;
using System.Drawing;
using System.Drawing.Text;
using System.Linq;
using Common.Wpf.HtmlLabelControl;
using System;
using System.IO;
using System.Text;
using System.Windows;
using System.Windows.Media;
using System.Xml.Serialization;
using Color = System.Windows.Media.Color;
using FontFamily = System.Windows.Media.FontFamily;
using Point = System.Windows.Point;
using Size = System.Windows.Size;
using SystemFonts = System.Windows.SystemFonts;
namespace FloatingStatusWindowLibrary
{
public class WindowSettings : ICloneable
{
private const string DefaultFontName = "Consolas";
private const int DefaultFontSize = 14;
public string Name { get; set; }
public bool Visible { get; set; }
public Point Location { get; set; }
@@ -28,6 +39,12 @@ namespace FloatingStatusWindowLibrary
[XmlIgnore]
private HtmlLabel HtmlLabel { get; set; }
[XmlIgnore]
public Font Font
{
get { return new Font(FontName, (float) FontSize); }
}
internal void SetWindow(MainWindow floatingWindow)
{
Window = floatingWindow;
@@ -36,12 +53,15 @@ namespace FloatingStatusWindowLibrary
private WindowSettings()
{
FontName = SystemFonts.MessageFontFamily.Source;
FontColor = (System.Drawing.SystemColors.Desktop.GetBrightness() < 0.5 ? Colors.White : Colors.Black);
FontSize = SystemFonts.MessageFontSize;
Padding = 10;
var allFonts = new InstalledFontCollection();
var fontExists = allFonts.Families.Any(f => f.Name == DefaultFontName);
FontName = fontExists ? DefaultFontName : SystemFonts.MessageFontFamily.Source;
FontColor = (System.Drawing.SystemColors.Desktop.GetBrightness() < 0.5 ? Colors.Silver : Colors.Black);
FontSize = fontExists ? DefaultFontSize : SystemFonts.MessageFontSize;
Padding = 5;
HorizontalAlignment = HorizontalAlignment.Left;
VerticalAlignment = VerticalAlignment.Top;
VerticalAlignment = VerticalAlignment.Bottom;
Locked = false;
}