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136
owNetwork.cs
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136
owNetwork.cs
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using System;
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using System.Collections.Generic;
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namespace OneWireAPI
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{
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public class owNetwork
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{
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#region Member variables
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private owSession _session; // Current session
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private Dictionary<string, owDevice> _deviceList; // List of current devices
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#endregion
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#region Constructor
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public owNetwork(owSession Session)
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{
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_session = Session;
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_deviceList = new Dictionary<string, owDevice>();
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}
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#endregion
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#region Delegates
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public delegate void DeviceEventDelegate(owDevice device);
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#endregion
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#region Events
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public event DeviceEventDelegate DeviceAdded;
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#endregion
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#region Private methods
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private void LoadDevices()
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{
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owDevice device; // Current device object
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// Get the first device on the network
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short nResult = TMEX.TMFirst(_session.SessionHandle, _session.StateBuffer);
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// Keep looping while we get good device data
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while (nResult == 1)
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{
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// Create a new device ID buffer
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short[] nROM = new short[8];
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// Get the ROM from the device
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nResult = TMEX.TMRom(_session.SessionHandle, _session.StateBuffer, nROM);
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// If the ROM was read correctly then add the device to the list
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if (nResult == 1)
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{
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// Get the deviceID
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owIdentifier deviceID = new owIdentifier(nROM);
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// Create a new device object
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switch (deviceID.Family)
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{
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case 0x10:
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device = new owDeviceFamily10(_session, nROM);
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break;
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case 0x1D:
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device = new owDeviceFamily1D(_session, nROM);
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break;
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case 0x20:
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device = new owDeviceFamily20(_session, nROM);
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break;
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case 0x26:
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device = new owDeviceFamily26(_session, nROM);
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break;
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case 0x12:
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device = new owDeviceFamily12(_session, nROM);
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break;
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case 0xFF:
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device = new owDeviceFamilyFF(_session, nROM);
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break;
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default:
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device = new owDevice(_session, nROM);
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break;
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}
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// Check if we've seen this device before
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if (!_deviceList.ContainsKey(device.ID.Name))
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{
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// Add the device to the device list
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_deviceList[device.ID.Name] = device;
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// Raise the device added event
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if (DeviceAdded != null)
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DeviceAdded(device);
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}
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}
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// Try to get the next device
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nResult = TMEX.TMNext(_session.SessionHandle, _session.StateBuffer);
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}
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}
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#endregion
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#region Properties
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public Dictionary<string, owDevice> Devices
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{
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get { return _deviceList; }
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}
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#endregion
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#region Public methods
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public void Initialize()
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{
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// Load the device list
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LoadDevices();
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}
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public void Terminate()
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{
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// Get rid of the device list
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_deviceList.Clear();
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_deviceList = null;
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// Get rid of the session
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_session = null;
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}
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#endregion
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}
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}
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