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https://github.com/ckaczor/OneWireAPI.git
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File and class renaming
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173
DeviceFamilyFF.cs
Normal file
173
DeviceFamilyFF.cs
Normal file
@@ -0,0 +1,173 @@
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namespace OneWireAPI
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{
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// ReSharper disable once InconsistentNaming
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public class DeviceFamilyFF : Device
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{
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private int _width = 20;
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private int _height = 4;
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public DeviceFamilyFF(Session session, short[] id)
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: base(session, id)
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{
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// Just call the base constructor
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}
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public void SetSize(int width, int height)
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{
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_width = width;
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_height = height;
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}
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public void SetBackLight(bool state)
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{
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// Select the device
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Adapter.Select(DeviceId);
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// Set the state of the backlight
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Adapter.SendByte((short) (state ? 0x8 : 0x7));
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}
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public void SetText(string text)
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{
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// Line number
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var lineNumber = 1;
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// Replace any CRLF pairs with just a newline
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text = text.Replace("\r\n", "\n");
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// Split the input string at any newlines
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var lines = text.Split("\n".ToCharArray(), _height);
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// Loop over each line
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foreach (var line in lines)
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{
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// Set the text of this line
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SetText(line, lineNumber++);
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}
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}
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public void SetText(string text, int line)
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{
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// Position at which to write the new string data
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short memoryPosition = 0x00;
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// String data to send
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string sendData;
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// Byte array of data to send
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byte[] data;
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// Amount of data to send
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short dataCount = 0;
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// Figure out the initial memory position based on the line number
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switch (line)
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{
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case 1:
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memoryPosition = 0x00;
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break;
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case 2:
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memoryPosition = 0x40;
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break;
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case 3:
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memoryPosition = 0x14;
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break;
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case 4:
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memoryPosition = 0x54;
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break;
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}
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// Pad the text to the right width
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text = text.PadRight(_width);
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// The scratchpad is only 16 bytes long so we need to split it up
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if (_width > 16)
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{
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// Select the device
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Adapter.Select(DeviceId);
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// Set the data block to just the first 16 characters
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sendData = text.Substring(0, 16);
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// Initialize the data array
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data = new byte[18];
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// Set the command to write to the scratchpad
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data[dataCount++] = 0x4E;
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// Set the memory position
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data[dataCount++] = (byte) memoryPosition;
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// Add the text data to the data
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foreach (var bChar in System.Text.Encoding.Default.GetBytes(sendData))
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data[dataCount++] = bChar;
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// Set the block
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Adapter.SendBlock(data, dataCount);
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// Select the device
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Adapter.Select(DeviceId);
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// Send the scratchpad data to the LCD
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Adapter.SendByte(0x48);
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// Reset the device
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Adapter.Reset();
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// Increment the memory position
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memoryPosition += 16;
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// Set the data to the rest of the line
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sendData = text.Substring(16, _width - 16);
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}
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else
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{
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// Just set the data string to whatever was passed in
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sendData = text;
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}
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// Select the device
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Adapter.Select(DeviceId);
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// Initialize the data array
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data = new byte[18];
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// Reset the data count
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dataCount = 0;
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// Set the command to write to the scratchpad
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data[dataCount++] = 0x4E;
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// Set the memory position
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data[dataCount++] = (byte) memoryPosition;
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// Add the text data to the data
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foreach (var bChar in System.Text.Encoding.Default.GetBytes(sendData))
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data[dataCount++] = bChar;
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// Set the block
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Adapter.SendBlock(data, dataCount);
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// Select the device
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Adapter.Select(DeviceId);
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// Send the scratchpad data to the LCD
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Adapter.SendByte(0x48);
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// Reset the device
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Adapter.Reset();
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}
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public void Clear()
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{
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// Select the device
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Adapter.Select(DeviceId);
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// Clear the display
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Adapter.SendByte(0x49);
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}
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}
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}
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