mirror of
https://github.com/ckaczor/SystemTemperatureStatusWindow.git
synced 2026-01-13 17:23:03 -05:00
Start working towards Squirrel install/update
This commit is contained in:
@@ -1,55 +1,21 @@
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using System.Reflection;
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using System.Resources;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using System.Windows;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("SystemTemperatureStatusWindow")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyCompany("Chris Kaczor")]
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[assembly: AssemblyProduct("SystemTemperatureStatusWindow")]
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[assembly: AssemblyCopyright("Copyright © 2014")]
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[assembly: AssemblyCopyright("Copyright © Chris Kaczor 2014")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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// COM, set the ComVisible attribute to true on that type.
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[assembly: ComVisible(false)]
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//In order to begin building localizable applications, set
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//<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file
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//inside a <PropertyGroup>. For example, if you are using US english
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//in your source files, set the <UICulture> to en-US. Then uncomment
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//the NeutralResourceLanguage attribute below. Update the "en-US" in
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//the line below to match the UICulture setting in the project file.
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[assembly: ThemeInfo(ResourceDictionaryLocation.None, ResourceDictionaryLocation.SourceAssembly)]
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//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
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[assembly: ThemeInfo(
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ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located
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//(used if a resource is not found in the page,
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// or application resource dictionaries)
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ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located
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//(used if a resource is not found in the page,
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// app, or any theme specific resource dictionaries)
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)]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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[assembly: AssemblyMetadata("SquirrelAwareVersion", "1")]
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171
Window/Properties/Resources.Designer.cs
generated
171
Window/Properties/Resources.Designer.cs
generated
@@ -1,7 +1,7 @@
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Runtime Version:4.0.30319.34014
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// Runtime Version:4.0.30319.42000
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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@@ -19,10 +19,10 @@ namespace SystemTemperatureStatusWindow.Properties {
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// class via a tool like ResGen or Visual Studio.
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// To add or remove a member, edit your .ResX file then rerun ResGen
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// with the /str option, or rebuild your VS project.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "15.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class Resources {
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public class Resources {
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private static global::System.Resources.ResourceManager resourceMan;
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@@ -36,7 +36,7 @@ namespace SystemTemperatureStatusWindow.Properties {
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/// Returns the cached ResourceManager instance used by this class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Resources.ResourceManager ResourceManager {
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public static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("SystemTemperatureStatusWindow.Properties.Resources", typeof(Resources).Assembly);
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@@ -51,7 +51,7 @@ namespace SystemTemperatureStatusWindow.Properties {
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/// resource lookups using this strongly typed resource class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Globalization.CultureInfo Culture {
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public static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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@@ -60,20 +60,56 @@ namespace SystemTemperatureStatusWindow.Properties {
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Version: {0}.
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/// </summary>
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public static string About_Version {
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get {
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return ResourceManager.GetString("About_Version", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Icon similar to (Icon).
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/// </summary>
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internal static System.Drawing.Icon ApplicationIcon {
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public static System.Drawing.Icon ApplicationIcon {
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get {
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object obj = ResourceManager.GetObject("ApplicationIcon", resourceCulture);
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return ((System.Drawing.Icon)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized string similar to System Temperature Status Window.
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/// </summary>
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public static string ApplicationName {
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get {
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return ResourceManager.GetString("ApplicationName", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Checking for update....
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/// </summary>
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public static string CheckingForUpdate {
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get {
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return ResourceManager.GetString("CheckingForUpdate", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to _Check for Update.
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/// </summary>
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public static string CheckUpdate {
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get {
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return ResourceManager.GetString("CheckUpdate", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to CPU.
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/// </summary>
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internal static string CPU {
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public static string CPU {
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get {
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return ResourceManager.GetString("CPU", resourceCulture);
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}
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@@ -82,16 +118,25 @@ namespace SystemTemperatureStatusWindow.Properties {
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/// <summary>
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/// Looks up a localized string similar to {0}: <font color='{2}'>{1:f1}{3}</font>.
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/// </summary>
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internal static string DisplayLineTemplate {
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public static string DisplayLineTemplate {
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get {
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return ResourceManager.GetString("DisplayLineTemplate", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Downloading update....
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/// </summary>
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public static string DownloadingUpdate {
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get {
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return ResourceManager.GetString("DownloadingUpdate", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to GPU.
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/// </summary>
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internal static string GPU {
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public static string GPU {
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get {
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return ResourceManager.GetString("GPU", resourceCulture);
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}
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@@ -100,25 +145,116 @@ namespace SystemTemperatureStatusWindow.Properties {
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/// <summary>
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/// Looks up a localized string similar to HD{0}.
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/// </summary>
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internal static string HD {
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public static string HD {
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get {
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return ResourceManager.GetString("HD", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Installing update....
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/// </summary>
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public static string InstallingUpdate {
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get {
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return ResourceManager.GetString("InstallingUpdate", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Loading....
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/// </summary>
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internal static string Loading {
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public static string Loading {
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get {
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return ResourceManager.GetString("Loading", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to No update found.
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/// </summary>
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public static string NoUpdate {
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get {
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return ResourceManager.GetString("NoUpdate", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to About.
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/// </summary>
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public static string OptionCategory_About {
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get {
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return ResourceManager.GetString("OptionCategory_About", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to General.
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/// </summary>
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public static string OptionCategory_General {
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get {
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return ResourceManager.GetString("OptionCategory_General", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Cancel.
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/// </summary>
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public static string OptionsWindow_CancelButton {
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get {
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return ResourceManager.GetString("OptionsWindow_CancelButton", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Icon similar to (Icon).
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/// </summary>
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public static System.Drawing.Icon OptionsWindow_Icon {
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get {
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object obj = ResourceManager.GetObject("OptionsWindow_Icon", resourceCulture);
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return ((System.Drawing.Icon)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized string similar to OK.
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/// </summary>
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public static string OptionsWindow_OkayButton {
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get {
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return ResourceManager.GetString("OptionsWindow_OkayButton", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Options.
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/// </summary>
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public static string OptionsWindow_Title {
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get {
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return ResourceManager.GetString("OptionsWindow_Title", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Restarting application....
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/// </summary>
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public static string RestartingAfterUpdate {
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get {
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return ResourceManager.GetString("RestartingAfterUpdate", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to _Start when Windows starts.
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/// </summary>
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public static string StartWithWindows {
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get {
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return ResourceManager.GetString("StartWithWindows", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to °C.
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/// </summary>
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internal static string SuffixC {
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public static string SuffixC {
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get {
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return ResourceManager.GetString("SuffixC", resourceCulture);
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}
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@@ -127,10 +263,19 @@ namespace SystemTemperatureStatusWindow.Properties {
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/// <summary>
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/// Looks up a localized string similar to °F.
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/// </summary>
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internal static string SuffixF {
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public static string SuffixF {
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get {
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return ResourceManager.GetString("SuffixF", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Updating application....
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/// </summary>
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public static string Updating {
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get {
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return ResourceManager.GetString("Updating", resourceCulture);
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}
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}
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}
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}
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@@ -142,4 +142,52 @@
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<data name="SuffixF" xml:space="preserve">
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<value>°F</value>
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</data>
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<data name="CheckingForUpdate" xml:space="preserve">
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<value>Checking for update...</value>
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</data>
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<data name="CheckUpdate" xml:space="preserve">
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<value>_Check for Update</value>
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</data>
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<data name="DownloadingUpdate" xml:space="preserve">
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<value>Downloading update...</value>
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</data>
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<data name="NoUpdate" xml:space="preserve">
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<value>No update found</value>
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</data>
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<data name="Updating" xml:space="preserve">
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<value>Updating application...</value>
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</data>
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<data name="RestartingAfterUpdate" xml:space="preserve">
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<value>Restarting application...</value>
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</data>
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<data name="InstallingUpdate" xml:space="preserve">
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<value>Installing update...</value>
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</data>
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<data name="ApplicationName" xml:space="preserve">
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<value>System Temperature Status Window</value>
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</data>
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<data name="StartWithWindows" xml:space="preserve">
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<value>_Start when Windows starts</value>
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</data>
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<data name="OptionCategory_About" xml:space="preserve">
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<value>About</value>
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</data>
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<data name="OptionCategory_General" xml:space="preserve">
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<value>General</value>
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</data>
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<data name="About_Version" xml:space="preserve">
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<value>Version: {0}</value>
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</data>
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<data name="OptionsWindow_CancelButton" xml:space="preserve">
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<value>Cancel</value>
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</data>
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<data name="OptionsWindow_Icon" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\Resources\ApplicationIcon.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
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</data>
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<data name="OptionsWindow_OkayButton" xml:space="preserve">
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<value>OK</value>
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</data>
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<data name="OptionsWindow_Title" xml:space="preserve">
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<value>Options</value>
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</data>
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</root>
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