Split into service and UI

This commit is contained in:
2014-05-12 20:38:41 -04:00
parent 043daea51e
commit aa1d28d6a8
40 changed files with 1942 additions and 114 deletions

136
Window/Properties/Resources.Designer.cs generated Normal file
View File

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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.34014
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace SystemTemperatureStatusWindow.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("SystemTemperatureStatusWindow.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Icon similar to (Icon).
/// </summary>
internal static System.Drawing.Icon ApplicationIcon {
get {
object obj = ResourceManager.GetObject("ApplicationIcon", resourceCulture);
return ((System.Drawing.Icon)(obj));
}
}
/// <summary>
/// Looks up a localized string similar to CPU.
/// </summary>
internal static string CPU {
get {
return ResourceManager.GetString("CPU", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to {0}: &lt;font color=&apos;{2}&apos;&gt;{1:f1}{3}&lt;/font&gt;.
/// </summary>
internal static string DisplayLineTemplate {
get {
return ResourceManager.GetString("DisplayLineTemplate", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to GPU.
/// </summary>
internal static string GPU {
get {
return ResourceManager.GetString("GPU", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to HD{0}.
/// </summary>
internal static string HD {
get {
return ResourceManager.GetString("HD", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Loading....
/// </summary>
internal static string Loading {
get {
return ResourceManager.GetString("Loading", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to °C.
/// </summary>
internal static string SuffixC {
get {
return ResourceManager.GetString("SuffixC", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to °F.
/// </summary>
internal static string SuffixF {
get {
return ResourceManager.GetString("SuffixF", resourceCulture);
}
}
}
}