From ecc6f258a23a87e275885c406af7c54483dcb5f8 Mon Sep 17 00:00:00 2001 From: Chris Kaczor Date: Mon, 16 Nov 2020 17:59:29 -0500 Subject: [PATCH] Adjust level checks Not sure if 10 is right but can adjust later --- TillerTracker.lua | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/TillerTracker.lua b/TillerTracker.lua index 8ac439e..747778d 100644 --- a/TillerTracker.lua +++ b/TillerTracker.lua @@ -223,9 +223,9 @@ function TillerTracker:OnInitialize() end function TillerTracker:OnEnable() - -- Disable if the player is less than 90 - if (UnitLevel("player") < 90) then - LDB.text = L["Disabled until level 90"] + -- Disable if the player is less than 10 + if (UnitLevel("player") < 10) then + LDB.text = L["Disabled until level 10"] -- Register to get player level events self:RegisterEvent("PLAYER_LEVEL_UP") @@ -244,7 +244,7 @@ function TillerTracker:OnEnable() end function TillerTracker:PLAYER_LEVEL_UP(event, newLevel) - if (tonumber(newLevel) >= 90) then + if (tonumber(newLevel) >= 10) then -- Do the real enable TillerTracker:OnEnableCore()