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2014-05-01 16:41:24 -04:00
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Devices/RainDevice.cs Normal file
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using System.Runtime.Serialization;
using OneWireAPI;
using WeatherService.Values;
namespace WeatherService.Devices
{
[DataContract]
public class RainDevice : DeviceBase
{
#region Member variables
private readonly Value _recentValue;
private readonly uint _clearedCount; // Counter at least clear
private uint _lastCount; // Counter from last check
private uint _startupCount; // Counter at startup
private bool _initialized;
#endregion
#region Constructor
public RainDevice(Session session, owDevice device)
: base(session, device, DeviceType.Rain)
{
// TODO - Read the count as of the last counter clearing
_clearedCount = 150;
// Get a reference to the device
owDeviceFamily1D counter = (owDeviceFamily1D) _device;
// Get the current counter
_lastCount = counter.GetCounter(15);
// Setup the rain value
_recentValue = new Value(WeatherValueType.Rain, this);
_valueList.Add(WeatherValueType.Rain, _recentValue);
}
#endregion
#region Internal methods
internal override void RefreshCache()
{
double recentRain = ReadRecentRainfall();
_recentValue.SetValue(recentRain);
base.RefreshCache();
}
internal double ReadSessionRainfall()
{
// Get a reference to the device
owDeviceFamily1D counter = (owDeviceFamily1D) _device;
// If we haven't initialized then do it now
if (!_initialized)
{
// Get the current counter
_startupCount = counter.GetCounter(15);
_initialized = true;
}
// Get the current counter
uint currentCount = counter.GetCounter(15);
// Get the amount of rain since the last check
return (currentCount - _startupCount) * 0.2;
}
internal double ReadRecentRainfall()
{
// Get a reference to the device
owDeviceFamily1D counter = (owDeviceFamily1D) _device;
// Get the current counter
uint currentCount = counter.GetCounter(15);
// Get the amount of rain since the last check
double rainValue = (currentCount - _lastCount) * 0.2;
// Store the last counter
_lastCount = currentCount;
return rainValue;
}
internal double ReadTotalRainfall()
{
// Get a reference to the device
owDeviceFamily1D counter = (owDeviceFamily1D) _device;
// Get the current counter
uint currentCount = counter.GetCounter(15);
// Get the amount of rain since the last check
double rainValue = (currentCount - _clearedCount) * 0.2F;
// Store the last counter
_lastCount = currentCount;
return rainValue;
}
#endregion
}
}