Make sure sessions get removed and add more logging
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Deploy to Gitea Releases / deploy-to-gitea-releases (push) Successful in 37s
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using NAudio.CoreAudioApi;
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using NAudio.CoreAudioApi.Interfaces;
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using Serilog;
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using System.Collections.Generic;
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using System.Linq;
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namespace WorkIndicator.Audio;
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internal class AudioDevice
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{
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private readonly ILogger _logger;
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public delegate void AudioSessionsChangedDelegate();
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public event AudioSessionsChangedDelegate AudioSessionsChanged;
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public bool IsMuted { get; private set; }
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public string FriendlyName { get; }
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public Dictionary<string, AudioSession> Sessions { get; } = new();
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public AudioDevice(MMDevice device)
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{
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_logger = Log.ForContext<AudioDevice>();
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FriendlyName = device.DeviceFriendlyName;
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IsMuted = device.AudioEndpointVolume.Mute;
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_logger.Information("AudioDevice: {name} {muted}", FriendlyName, IsMuted);
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device.AudioEndpointVolume.OnVolumeNotification += AudioEndpointVolume_OnVolumeNotification;
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device.AudioSessionManager.OnSessionCreated += AudioSessionManager_OnSessionCreated;
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device.AudioSessionManager.RefreshSessions();
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var sessions = device.AudioSessionManager.Sessions;
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for (var i = 0; i < sessions.Count; i++)
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{
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SetupSession(sessions[i]);
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}
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}
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private void AudioEndpointVolume_OnVolumeNotification(AudioVolumeNotificationData data)
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{
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_logger.Information("AudioEndpointVolume_OnVolumeNotification: {name} {muted}", FriendlyName, data.Muted);
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IsMuted = data.Muted;
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AudioSessionsChanged?.Invoke();
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}
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private void AudioSessionManager_OnSessionCreated(object sender, IAudioSessionControl newSession)
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{
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var session = new AudioSessionControl(newSession);
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_logger.Information("OnSessionCreated: {name}", session.GetSessionIdentifier);
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SetupSession(session);
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}
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private void SetupSession(AudioSessionControl session)
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{
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_logger.Information("SetupSession: {name}", session.GetSessionIdentifier);
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var audioSession = new AudioSession(session, FriendlyName);
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Sessions[session.GetSessionIdentifier] = audioSession;
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audioSession.AudioSessionChanged += AudioSession_AudioSessionChanged;
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AudioSessionsChanged?.Invoke();
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}
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private void AudioSession_AudioSessionChanged(string id, AudioSessionState state)
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{
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_logger.Information("AudioSessionChanged: {id} {state}", id, state);
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AudioSessionsChanged?.Invoke();
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if (state == AudioSessionState.AudioSessionStateExpired)
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{
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Sessions.Remove(id);
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}
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}
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public int ActiveSessionCount => Sessions.Values.Count(s => s.State == AudioSessionState.AudioSessionStateActive);
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}
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