Make sure sessions get removed and add more logging
Deploy to Gitea Releases / deploy-to-gitea-releases (push) Successful in 37s
Deploy to Gitea Releases / deploy-to-gitea-releases (push) Successful in 37s
This commit is contained in:
@@ -0,0 +1,88 @@
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using NAudio.CoreAudioApi;
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using NAudio.CoreAudioApi.Interfaces;
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using Serilog;
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using System.Collections.Generic;
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using System.Linq;
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namespace WorkIndicator.Audio;
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internal class AudioDevice
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{
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private readonly ILogger _logger;
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public delegate void AudioSessionsChangedDelegate();
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public event AudioSessionsChangedDelegate AudioSessionsChanged;
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public bool IsMuted { get; private set; }
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public string FriendlyName { get; }
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public Dictionary<string, AudioSession> Sessions { get; } = new();
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public AudioDevice(MMDevice device)
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{
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_logger = Log.ForContext<AudioDevice>();
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FriendlyName = device.DeviceFriendlyName;
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IsMuted = device.AudioEndpointVolume.Mute;
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_logger.Information("AudioDevice: {name} {muted}", FriendlyName, IsMuted);
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device.AudioEndpointVolume.OnVolumeNotification += AudioEndpointVolume_OnVolumeNotification;
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device.AudioSessionManager.OnSessionCreated += AudioSessionManager_OnSessionCreated;
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device.AudioSessionManager.RefreshSessions();
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var sessions = device.AudioSessionManager.Sessions;
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for (var i = 0; i < sessions.Count; i++)
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{
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SetupSession(sessions[i]);
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}
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}
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private void AudioEndpointVolume_OnVolumeNotification(AudioVolumeNotificationData data)
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{
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_logger.Information("AudioEndpointVolume_OnVolumeNotification: {name} {muted}", FriendlyName, data.Muted);
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IsMuted = data.Muted;
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AudioSessionsChanged?.Invoke();
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}
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private void AudioSessionManager_OnSessionCreated(object sender, IAudioSessionControl newSession)
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{
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var session = new AudioSessionControl(newSession);
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_logger.Information("OnSessionCreated: {name}", session.GetSessionIdentifier);
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SetupSession(session);
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}
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private void SetupSession(AudioSessionControl session)
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{
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_logger.Information("SetupSession: {name}", session.GetSessionIdentifier);
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var audioSession = new AudioSession(session, FriendlyName);
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Sessions[session.GetSessionIdentifier] = audioSession;
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audioSession.AudioSessionChanged += AudioSession_AudioSessionChanged;
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AudioSessionsChanged?.Invoke();
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}
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private void AudioSession_AudioSessionChanged(string id, AudioSessionState state)
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{
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_logger.Information("AudioSessionChanged: {id} {state}", id, state);
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AudioSessionsChanged?.Invoke();
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if (state == AudioSessionState.AudioSessionStateExpired)
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{
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Sessions.Remove(id);
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}
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}
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public int ActiveSessionCount => Sessions.Values.Count(s => s.State == AudioSessionState.AudioSessionStateActive);
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}
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@@ -0,0 +1,70 @@
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using NAudio.CoreAudioApi;
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using NAudio.CoreAudioApi.Interfaces;
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using Serilog;
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using System;
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namespace WorkIndicator.Audio;
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internal class AudioSession : IAudioSessionEventsHandler
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{
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private readonly ILogger _logger;
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private readonly AudioSessionControl _audioSessionControl;
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public string Id { get; }
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public string FriendlyName { get; }
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public delegate void AudioSessionChangedDelegate(string id, AudioSessionState state);
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public event AudioSessionChangedDelegate AudioSessionChanged;
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public AudioSession(AudioSessionControl audioSessionControl, string friendlyName)
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{
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_logger = Log.ForContext<AudioSession>();
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_audioSessionControl = audioSessionControl;
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Id = audioSessionControl.GetSessionIdentifier;
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FriendlyName = friendlyName;
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audioSessionControl.RegisterEventClient(this);
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}
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public AudioSessionState State => _audioSessionControl.State;
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void IAudioSessionEventsHandler.OnVolumeChanged(float volume, bool isMuted)
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{
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_logger.Information("OnVolumeChanged: {name} {volume} {isMuted}", FriendlyName, volume, isMuted);
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}
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void IAudioSessionEventsHandler.OnDisplayNameChanged(string displayName)
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{
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_logger.Information("OnDisplayNameChanged: {name}", displayName);
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}
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void IAudioSessionEventsHandler.OnIconPathChanged(string iconPath)
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{
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_logger.Information("OnIconPathChanged: {path}", iconPath);
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}
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void IAudioSessionEventsHandler.OnChannelVolumeChanged(uint channelCount, IntPtr newVolumes, uint channelIndex)
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{
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_logger.Information("OnChannelVolumeChanged: {channelCount} {newVolumes} {channelIndex}", channelCount, newVolumes, channelIndex);
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}
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void IAudioSessionEventsHandler.OnGroupingParamChanged(ref Guid groupingId)
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{
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_logger.Information("OnGroupingParamChanged: {groupingId}", groupingId);
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}
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void IAudioSessionEventsHandler.OnStateChanged(AudioSessionState state)
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{
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_logger.Information("OnStateChanged: {state}", state);
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AudioSessionChanged?.Invoke(Id, state);
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}
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void IAudioSessionEventsHandler.OnSessionDisconnected(AudioSessionDisconnectReason disconnectReason)
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{
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_logger.Information("OnSessionDisconnected: {disconnectReason}", disconnectReason);
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}
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}
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@@ -3,7 +3,7 @@ using NAudio.CoreAudioApi.Interfaces;
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using Serilog;
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using Serilog;
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using System.Collections.Generic;
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using System.Collections.Generic;
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namespace WorkIndicator;
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namespace WorkIndicator.Audio;
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internal enum MicrophoneStatus
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internal enum MicrophoneStatus
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{
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{
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@@ -40,6 +40,25 @@ internal class AudioWatcher : IMMNotificationClient
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}
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}
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}
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}
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public void LogState()
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{
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_logger.Information("---");
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foreach (var inputDevicePair in _inputDevices)
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{
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_logger.Information("Device: {name} {muted}", inputDevicePair.Value.FriendlyName, inputDevicePair.Value.IsMuted);
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foreach (var sessionPair in inputDevicePair.Value.Sessions)
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{
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var session = sessionPair.Value;
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_logger.Information("Session: {id} {friendlyName} {state}", session.Id, session.FriendlyName, session.State);
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}
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}
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_logger.Information("---");
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}
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private void HandleAddedDevice(MMDevice captureDevice)
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private void HandleAddedDevice(MMDevice captureDevice)
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{
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{
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_logger.Information("Device added: {name}", captureDevice.DeviceFriendlyName);
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_logger.Information("Device added: {name}", captureDevice.DeviceFriendlyName);
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-114
@@ -1,114 +0,0 @@
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using NAudio.CoreAudioApi;
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using NAudio.CoreAudioApi.Interfaces;
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using Serilog;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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namespace WorkIndicator;
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internal class AudioDevice : IAudioSessionEventsHandler
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{
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private readonly ILogger _logger;
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private readonly string _friendlyName;
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private readonly Dictionary<string, AudioSessionControl> _sessions = new();
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public delegate void AudioSessionsChangedDelegate();
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public event AudioSessionsChangedDelegate AudioSessionsChanged;
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public AudioDevice(MMDevice device)
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{
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_logger = Log.ForContext<AudioDevice>();
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_friendlyName = device.DeviceFriendlyName;
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IsMuted = device.AudioEndpointVolume.Mute;
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_logger.Information("AudioDevice: {name} {muted}", _friendlyName, IsMuted);
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device.AudioEndpointVolume.OnVolumeNotification += AudioEndpointVolume_OnVolumeNotification;
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device.AudioSessionManager.AudioSessionControl.RegisterEventClient(this);
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device.AudioSessionManager.OnSessionCreated += AudioSessionManager_OnSessionCreated;
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device.AudioSessionManager.RefreshSessions();
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var sessions = device.AudioSessionManager.Sessions;
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for (var i = 0; i < sessions.Count; i++)
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{
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SetupSession(sessions[i]);
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}
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}
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private void AudioEndpointVolume_OnVolumeNotification(AudioVolumeNotificationData data)
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{
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_logger.Information("AudioEndpointVolume_OnVolumeNotification: {name} {muted}", _friendlyName, data.Muted);
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IsMuted = data.Muted;
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AudioSessionsChanged?.Invoke();
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}
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private void AudioSessionManager_OnSessionCreated(object sender, IAudioSessionControl newSession)
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{
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var session = new AudioSessionControl(newSession);
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_logger.Information("OnSessionCreated: {name}", session.GetSessionIdentifier);
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SetupSession(session);
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}
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private void SetupSession(AudioSessionControl session)
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{
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_logger.Information("SetupSession: {name}", session.GetSessionIdentifier);
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_sessions[session.GetSessionIdentifier] = session;
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session.RegisterEventClient(this);
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AudioSessionsChanged?.Invoke();
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}
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public int ActiveSessionCount => _sessions.Values.Count(s => s.State == AudioSessionState.AudioSessionStateActive);
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public bool IsMuted { get; private set; }
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void IAudioSessionEventsHandler.OnVolumeChanged(float volume, bool isMuted)
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{
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_logger.Information("OnVolumeChanged: {name} {volume} {isMuted}", _friendlyName, volume, isMuted);
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}
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void IAudioSessionEventsHandler.OnDisplayNameChanged(string displayName)
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{
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_logger.Information("OnDisplayNameChanged: {name}", displayName);
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}
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void IAudioSessionEventsHandler.OnIconPathChanged(string iconPath)
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{
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_logger.Information("OnIconPathChanged: {path}", iconPath);
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}
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void IAudioSessionEventsHandler.OnChannelVolumeChanged(uint channelCount, IntPtr newVolumes, uint channelIndex)
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{
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_logger.Information("OnChannelVolumeChanged: {channelCount} {newVolumes} {channelIndex}", channelCount, newVolumes, channelIndex);
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}
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void IAudioSessionEventsHandler.OnGroupingParamChanged(ref Guid groupingId)
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{
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_logger.Information("OnGroupingParamChanged: {groupingId}", groupingId);
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}
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void IAudioSessionEventsHandler.OnStateChanged(AudioSessionState state)
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{
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_logger.Information("OnStateChanged: {state}", state);
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AudioSessionsChanged?.Invoke();
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if (state == AudioSessionState.AudioSessionStateExpired)
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{
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}
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}
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void IAudioSessionEventsHandler.OnSessionDisconnected(AudioSessionDisconnectReason disconnectReason)
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{
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_logger.Information("OnSessionDisconnected: {disconnectReason}", disconnectReason);
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}
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}
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@@ -1,4 +1,5 @@
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using System;
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using System;
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using WorkIndicator.Audio;
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using WorkIndicator.Delcom;
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using WorkIndicator.Delcom;
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namespace WorkIndicator
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namespace WorkIndicator
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@@ -122,5 +123,10 @@ namespace WorkIndicator
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_stoplightIndicator.SetLights(red, yellow, green);
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_stoplightIndicator.SetLights(red, yellow, green);
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}
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}
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public static void LogAudioState()
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{
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AudioWatcher.LogState();
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}
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}
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}
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}
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}
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@@ -3,6 +3,7 @@ using H.NotifyIcon;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Windows;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Controls;
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using WorkIndicator.Audio;
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using WorkIndicator.Properties;
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using WorkIndicator.Properties;
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using WorkIndicator.SettingsWindow;
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using WorkIndicator.SettingsWindow;
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@@ -17,6 +18,7 @@ internal static class NotificationIcon
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{
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{
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// Create the notification icon
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// Create the notification icon
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_notificationIcon = new TaskbarIcon { Icon = Resources.ApplicationIcon };
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_notificationIcon = new TaskbarIcon { Icon = Resources.ApplicationIcon };
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_notificationIcon.TrayMouseDoubleClick += _notificationIcon_TrayMouseDoubleClick;
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// Set up the menu
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// Set up the menu
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var contextMenu = new ContextMenu();
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var contextMenu = new ContextMenu();
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@@ -53,6 +55,11 @@ internal static class NotificationIcon
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_notificationIcon.ForceCreate(false);
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_notificationIcon.ForceCreate(false);
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}
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}
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private static void _notificationIcon_TrayMouseDoubleClick(object sender, RoutedEventArgs e)
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{
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LightController.LogAudioState();
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}
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private static void ShowSettings(object sender, RoutedEventArgs e)
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private static void ShowSettings(object sender, RoutedEventArgs e)
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{
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{
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var categoryPanels = new List<CategoryPanelBase>
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var categoryPanels = new List<CategoryPanelBase>
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@@ -15,6 +15,7 @@ internal static class Program
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.WriteTo.Debug(outputTemplate: "{Timestamp:u} [{Level}] ({SourceContext}) {Message}{NewLine}{Exception}")
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.WriteTo.Debug(outputTemplate: "{Timestamp:u} [{Level}] ({SourceContext}) {Message}{NewLine}{Exception}")
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.CreateLogger();
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.CreateLogger();
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Log.Logger.Information("");
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Log.Logger.Information("Start");
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Log.Logger.Information("Start");
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var loggerFactory = new LoggerFactory().AddSerilog(Log.Logger);
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var loggerFactory = new LoggerFactory().AddSerilog(Log.Logger);
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Reference in New Issue
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