Try hooking up talking state to mute state
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This commit is contained in:
2026-08-18 15:36:01 -04:00
parent 5aeefebc47
commit d28f421ea3
3 changed files with 31 additions and 19 deletions
+5 -5
View File
@@ -13,8 +13,6 @@ internal class AudioDevice : IAudioSessionEventsHandler
private readonly string _friendlyName;
private readonly Dictionary<string, AudioSessionControl> _sessions = new();
private bool _muted;
public delegate void AudioSessionsChangedDelegate();
public event AudioSessionsChangedDelegate AudioSessionsChanged;
@@ -24,9 +22,9 @@ internal class AudioDevice : IAudioSessionEventsHandler
_logger = Log.ForContext<AudioDevice>();
_friendlyName = device.DeviceFriendlyName;
_muted = device.AudioEndpointVolume.Mute;
IsMuted = device.AudioEndpointVolume.Mute;
_logger.Information("AudioDevice: {name} {muted}", _friendlyName, _muted);
_logger.Information("AudioDevice: {name} {muted}", _friendlyName, IsMuted);
device.AudioEndpointVolume.OnVolumeNotification += AudioEndpointVolume_OnVolumeNotification;
device.AudioSessionManager.AudioSessionControl.RegisterEventClient(this);
@@ -45,7 +43,7 @@ internal class AudioDevice : IAudioSessionEventsHandler
{
_logger.Information("AudioEndpointVolume_OnVolumeNotification: {name} {muted}", _friendlyName, data.Muted);
_muted = data.Muted;
IsMuted = data.Muted;
}
private void AudioSessionManager_OnSessionCreated(object sender, IAudioSessionControl newSession)
@@ -69,6 +67,8 @@ internal class AudioDevice : IAudioSessionEventsHandler
public int ActiveSessionCount => _sessions.Values.Count(s => s.State == AudioSessionState.AudioSessionStateActive);
public bool IsMuted { get; private set; }
void IAudioSessionEventsHandler.OnVolumeChanged(float volume, bool isMuted)
{
_logger.Information("OnVolumeChanged: {name} {volume} {isMuted}", _friendlyName, volume, isMuted);