using NAudio.CoreAudioApi; using NAudio.CoreAudioApi.Interfaces; using Serilog; using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Windows.Threading; namespace WorkIndicator; internal class AudioDevice : IAudioSessionEventsHandler { private readonly ILogger _logger; private readonly MMDevice _device; private readonly Dispatcher _dispatcher; private readonly Dictionary _sessions = new(); public delegate void AudioSessionsChangedDelegate(); public event AudioSessionsChangedDelegate AudioSessionsChanged; public AudioDevice(MMDevice device) { _logger = Log.ForContext(); _dispatcher = Dispatcher.CurrentDispatcher; _device = device; _device.AudioSessionManager.AudioSessionControl.RegisterEventClient(this); _device.AudioSessionManager.OnSessionCreated += AudioSessionManager_OnSessionCreated; _device.AudioSessionManager.RefreshSessions(); var sessions = _device.AudioSessionManager.Sessions; for (var i = 0; i < sessions.Count; i++) { SetupSession(sessions[i]); } } private void AudioSessionManager_OnSessionCreated(object sender, IAudioSessionControl newSession) { var session = new AudioSessionControl(newSession); _logger.Information("OnSessionCreated: {name}", session.GetSessionIdentifier); SetupSession(session); } private void SetupSession(AudioSessionControl session) { _logger.Information("SetupSession: {name}", session.GetSessionIdentifier); _sessions[session.GetSessionIdentifier] = session; session.RegisterEventClient(this); AudioSessionsChanged?.Invoke(); } public int ActiveSessionCount => _sessions.Values.Count(s => s.State == AudioSessionState.AudioSessionStateActive); void IAudioSessionEventsHandler.OnVolumeChanged(float volume, bool isMuted) { _dispatcher.Invoke(() => { Debug.WriteLine($"{_device.DeviceFriendlyName}: {volume} {isMuted} {_device.AudioEndpointVolume.Mute}"); }); } void IAudioSessionEventsHandler.OnDisplayNameChanged(string displayName) { _logger.Information("OnDisplayNameChanged: {name}", displayName); } void IAudioSessionEventsHandler.OnIconPathChanged(string iconPath) { _logger.Information("OnIconPathChanged: {path}", iconPath); } void IAudioSessionEventsHandler.OnChannelVolumeChanged(uint channelCount, IntPtr newVolumes, uint channelIndex) { _logger.Information("OnChannelVolumeChanged: {channelCount} {newVolumes} {channelIndex}", channelCount, newVolumes, channelIndex); } void IAudioSessionEventsHandler.OnGroupingParamChanged(ref Guid groupingId) { _logger.Information("OnGroupingParamChanged: {groupingId}", groupingId); } void IAudioSessionEventsHandler.OnStateChanged(AudioSessionState state) { _logger.Information("OnStateChanged: {state}", state); AudioSessionsChanged?.Invoke(); if (state == AudioSessionState.AudioSessionStateExpired) { } } void IAudioSessionEventsHandler.OnSessionDisconnected(AudioSessionDisconnectReason disconnectReason) { _logger.Information("OnSessionDisconnected: {disconnectReason}", disconnectReason); } }