Files
WorkIndicator/AudioDevice.cs
T
ckaczor 5aeefebc47
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Add logging and track mute state
2026-08-18 15:18:25 -04:00

112 lines
3.7 KiB
C#

using NAudio.CoreAudioApi;
using NAudio.CoreAudioApi.Interfaces;
using Serilog;
using System;
using System.Collections.Generic;
using System.Linq;
namespace WorkIndicator;
internal class AudioDevice : IAudioSessionEventsHandler
{
private readonly ILogger _logger;
private readonly string _friendlyName;
private readonly Dictionary<string, AudioSessionControl> _sessions = new();
private bool _muted;
public delegate void AudioSessionsChangedDelegate();
public event AudioSessionsChangedDelegate AudioSessionsChanged;
public AudioDevice(MMDevice device)
{
_logger = Log.ForContext<AudioDevice>();
_friendlyName = device.DeviceFriendlyName;
_muted = device.AudioEndpointVolume.Mute;
_logger.Information("AudioDevice: {name} {muted}", _friendlyName, _muted);
device.AudioEndpointVolume.OnVolumeNotification += AudioEndpointVolume_OnVolumeNotification;
device.AudioSessionManager.AudioSessionControl.RegisterEventClient(this);
device.AudioSessionManager.OnSessionCreated += AudioSessionManager_OnSessionCreated;
device.AudioSessionManager.RefreshSessions();
var sessions = device.AudioSessionManager.Sessions;
for (var i = 0; i < sessions.Count; i++)
{
SetupSession(sessions[i]);
}
}
private void AudioEndpointVolume_OnVolumeNotification(AudioVolumeNotificationData data)
{
_logger.Information("AudioEndpointVolume_OnVolumeNotification: {name} {muted}", _friendlyName, data.Muted);
_muted = data.Muted;
}
private void AudioSessionManager_OnSessionCreated(object sender, IAudioSessionControl newSession)
{
var session = new AudioSessionControl(newSession);
_logger.Information("OnSessionCreated: {name}", session.GetSessionIdentifier);
SetupSession(session);
}
private void SetupSession(AudioSessionControl session)
{
_logger.Information("SetupSession: {name}", session.GetSessionIdentifier);
_sessions[session.GetSessionIdentifier] = session;
session.RegisterEventClient(this);
AudioSessionsChanged?.Invoke();
}
public int ActiveSessionCount => _sessions.Values.Count(s => s.State == AudioSessionState.AudioSessionStateActive);
void IAudioSessionEventsHandler.OnVolumeChanged(float volume, bool isMuted)
{
_logger.Information("OnVolumeChanged: {name} {volume} {isMuted}", _friendlyName, volume, isMuted);
}
void IAudioSessionEventsHandler.OnDisplayNameChanged(string displayName)
{
_logger.Information("OnDisplayNameChanged: {name}", displayName);
}
void IAudioSessionEventsHandler.OnIconPathChanged(string iconPath)
{
_logger.Information("OnIconPathChanged: {path}", iconPath);
}
void IAudioSessionEventsHandler.OnChannelVolumeChanged(uint channelCount, IntPtr newVolumes, uint channelIndex)
{
_logger.Information("OnChannelVolumeChanged: {channelCount} {newVolumes} {channelIndex}", channelCount, newVolumes, channelIndex);
}
void IAudioSessionEventsHandler.OnGroupingParamChanged(ref Guid groupingId)
{
_logger.Information("OnGroupingParamChanged: {groupingId}", groupingId);
}
void IAudioSessionEventsHandler.OnStateChanged(AudioSessionState state)
{
_logger.Information("OnStateChanged: {state}", state);
AudioSessionsChanged?.Invoke();
if (state == AudioSessionState.AudioSessionStateExpired)
{
}
}
void IAudioSessionEventsHandler.OnSessionDisconnected(AudioSessionDisconnectReason disconnectReason)
{
_logger.Information("OnSessionDisconnected: {disconnectReason}", disconnectReason);
}
}