Files
WorkIndicator/AudioWatcher.cs

100 lines
3.3 KiB
C#

using CSCore.CoreAudioAPI;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
namespace WorkIndicator
{
public static class AudioWatcher
{
public delegate void MicrophoneInUseChangedDelegate(bool microphoneInUse);
private static ManualResetEvent _manualResetEvent;
private static readonly Dictionary<string, int> ActiveSessions = new Dictionary<string, int>();
public static event MicrophoneInUseChangedDelegate MicrophoneInUseChanged;
private static Thread _thread;
private static readonly List<AudioSessionManager2> _sessionManagers = new List<AudioSessionManager2>();
public static void Start()
{
_manualResetEvent = new ManualResetEvent(false);
_thread = new Thread(delegate ()
{
var deviceEnumerator = new MMDeviceEnumerator();
foreach (var device in deviceEnumerator.EnumAudioEndpoints(DataFlow.Capture, DeviceState.Active))
{
var sessionManager = AudioSessionManager2.FromMMDevice(device);
_sessionManagers.Add(sessionManager);
var sessionEnumerator = sessionManager.GetSessionEnumerator();
sessionManager.SessionCreated += (sessionSender, sessionCreatedEventArgs) => HandleDeviceSession(device, sessionCreatedEventArgs.NewSession);
foreach (var audioSessionControl in sessionEnumerator)
{
HandleDeviceSession(device, audioSessionControl);
}
}
_manualResetEvent.WaitOne();
});
_thread.SetApartmentState(ApartmentState.MTA);
_thread.Start();
}
private static void HandleDeviceSession(MMDevice device, AudioSessionControl audioSessionControl)
{
var deviceId = device.DeviceID + audioSessionControl.GroupingParam;
if (!ActiveSessions.ContainsKey(deviceId))
ActiveSessions[deviceId] = 0;
HandleAudioStateChanged(deviceId, audioSessionControl.SessionState);
audioSessionControl.StateChanged += (sender, sessionStateChangedEventArgs) =>
HandleAudioStateChanged(deviceId, sessionStateChangedEventArgs.NewState);
}
public static void Stop()
{
_sessionManagers.Clear();
_manualResetEvent?.Set();
}
private static void HandleAudioStateChanged(string deviceId, AudioSessionState newState)
{
switch (newState)
{
case AudioSessionState.AudioSessionStateActive:
ActiveSessions[deviceId]++;
break;
case AudioSessionState.AudioSessionStateInactive:
if (ActiveSessions[deviceId] > 0)
ActiveSessions[deviceId]--;
break;
case AudioSessionState.AudioSessionStateExpired:
break;
default:
throw new ArgumentOutOfRangeException();
}
MicrophoneInUseChanged?.Invoke(MicrophoneInUse());
}
public static bool MicrophoneInUse()
{
return ActiveSessions.Any(a => a.Value > 0);
}
}
}