Start working on settings UI

This commit is contained in:
2024-09-29 21:00:13 -04:00
parent 3a87285e58
commit 5631bc87be
9 changed files with 267 additions and 62 deletions

View File

@@ -1,7 +1,7 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.34014
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
@@ -19,10 +19,10 @@ namespace WorldClockStatusWindow.Properties {
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
public class Resources {
private static global::System.Resources.ResourceManager resourceMan;
@@ -36,7 +36,7 @@ namespace WorldClockStatusWindow.Properties {
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
public static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("WorldClockStatusWindow.Properties.Resources", typeof(Resources).Assembly);
@@ -51,7 +51,7 @@ namespace WorldClockStatusWindow.Properties {
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
public static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
@@ -63,11 +63,83 @@ namespace WorldClockStatusWindow.Properties {
/// <summary>
/// Looks up a localized resource of type System.Drawing.Icon similar to (Icon).
/// </summary>
internal static System.Drawing.Icon ApplicationIcon {
public static System.Drawing.Icon ApplicationIcon {
get {
object obj = ResourceManager.GetObject("ApplicationIcon", resourceCulture);
return ((System.Drawing.Icon)(obj));
}
}
/// <summary>
/// Looks up a localized string similar to World Clock Status Window.
/// </summary>
public static string ApplicationName {
get {
return ResourceManager.GetString("ApplicationName", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to _Check for Update.
/// </summary>
public static string CheckUpdate {
get {
return ResourceManager.GetString("CheckUpdate", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Close.
/// </summary>
public static string CloseButtonText {
get {
return ResourceManager.GetString("CloseButtonText", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to About.
/// </summary>
public static string optionCategoryAbout {
get {
return ResourceManager.GetString("optionCategoryAbout", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to General.
/// </summary>
public static string optionCategoryGeneral {
get {
return ResourceManager.GetString("optionCategoryGeneral", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Settings.
/// </summary>
public static string SettingsTitle {
get {
return ResourceManager.GetString("SettingsTitle", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to _Start when Windows starts.
/// </summary>
public static string startWithWindowsCheckBox {
get {
return ResourceManager.GetString("startWithWindowsCheckBox", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Version {0}.
/// </summary>
public static string Version {
get {
return ResourceManager.GetString("Version", resourceCulture);
}
}
}
}