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Merge from vscode 8e0f348413f4f616c23a88ae30030efa85811973 (#6381)
* Merge from vscode 8e0f348413f4f616c23a88ae30030efa85811973 * disable strict null check
This commit is contained in:
105
src/vs/editor/contrib/codeAction/codeActionUi.ts
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105
src/vs/editor/contrib/codeAction/codeActionUi.ts
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/*---------------------------------------------------------------------------------------------
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* Copyright (c) Microsoft Corporation. All rights reserved.
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* Licensed under the Source EULA. See License.txt in the project root for license information.
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*--------------------------------------------------------------------------------------------*/
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import { onUnexpectedError } from 'vs/base/common/errors';
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import { Disposable, MutableDisposable } from 'vs/base/common/lifecycle';
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import { ICodeEditor } from 'vs/editor/browser/editorBrowser';
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import { CodeAction } from 'vs/editor/common/modes';
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import { CodeActionSet } from 'vs/editor/contrib/codeAction/codeAction';
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import { MessageController } from 'vs/editor/contrib/message/messageController';
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import { IContextMenuService } from 'vs/platform/contextview/browser/contextView';
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import { IKeybindingService } from 'vs/platform/keybinding/common/keybinding';
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import { CodeActionsState } from './codeActionModel';
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import { CodeActionAutoApply } from './codeActionTrigger';
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import { CodeActionWidget } from './codeActionWidget';
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import { LightBulbWidget } from './lightBulbWidget';
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import { IPosition } from 'vs/editor/common/core/position';
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import { IAnchor } from 'vs/base/browser/ui/contextview/contextview';
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export class CodeActionUi extends Disposable {
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private readonly _codeActionWidget: CodeActionWidget;
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private readonly _lightBulbWidget: LightBulbWidget;
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private readonly _activeCodeActions = this._register(new MutableDisposable<CodeActionSet>());
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constructor(
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private readonly _editor: ICodeEditor,
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quickFixActionId: string,
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private readonly delegate: {
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applyCodeAction: (action: CodeAction, regtriggerAfterApply: boolean) => void
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},
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@IContextMenuService contextMenuService: IContextMenuService,
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@IKeybindingService keybindingService: IKeybindingService,
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) {
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super();
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this._codeActionWidget = this._register(new CodeActionWidget(this._editor, contextMenuService, {
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onSelectCodeAction: async (action) => {
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this.delegate.applyCodeAction(action, /* retrigger */ true);
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}
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}));
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this._lightBulbWidget = this._register(new LightBulbWidget(this._editor, quickFixActionId, keybindingService));
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this._register(this._lightBulbWidget.onClick(this._handleLightBulbSelect, this));
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}
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public async update(newState: CodeActionsState.State): Promise<void> {
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if (newState.type !== CodeActionsState.Type.Triggered) {
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this._lightBulbWidget.hide();
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return;
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}
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let actions: CodeActionSet;
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try {
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actions = await newState.actions;
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} catch (e) {
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onUnexpectedError(e);
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return;
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}
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this._lightBulbWidget.update(actions, newState.position);
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if (!actions.actions.length && newState.trigger.context) {
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MessageController.get(this._editor).showMessage(newState.trigger.context.notAvailableMessage, newState.trigger.context.position);
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this._activeCodeActions.value = actions;
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return;
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}
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if (newState.trigger.type === 'manual') {
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if (newState.trigger.filter && newState.trigger.filter.kind) {
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// Triggered for specific scope
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if (actions.actions.length > 0) {
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// Apply if we only have one action or requested autoApply
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if (newState.trigger.autoApply === CodeActionAutoApply.First || (newState.trigger.autoApply === CodeActionAutoApply.IfSingle && actions.actions.length === 1)) {
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try {
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await this.delegate.applyCodeAction(actions.actions[0], false);
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} finally {
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actions.dispose();
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}
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return;
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}
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}
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}
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this._activeCodeActions.value = actions;
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this._codeActionWidget.show(actions, newState.position);
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} else {
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// auto magically triggered
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if (this._codeActionWidget.isVisible) {
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// TODO: Figure out if we should update the showing menu?
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actions.dispose();
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} else {
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this._activeCodeActions.value = actions;
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}
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}
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}
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public async showCodeActionList(actions: CodeActionSet, at?: IAnchor | IPosition): Promise<void> {
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this._codeActionWidget.show(actions, at);
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}
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private _handleLightBulbSelect(e: { x: number, y: number, actions: CodeActionSet }): void {
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this._codeActionWidget.show(e.actions, e);
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}
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}
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