Merge from master

This commit is contained in:
Raj Musuku
2019-02-21 17:56:04 -08:00
parent 5a146e34fa
commit 666ae11639
11482 changed files with 119352 additions and 255574 deletions

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src/vs/base/node/storage.ts Normal file
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/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
import { Database, Statement } from 'vscode-sqlite3';
import { Disposable, IDisposable } from 'vs/base/common/lifecycle';
import { Emitter, Event } from 'vs/base/common/event';
import { ThrottledDelayer, timeout } from 'vs/base/common/async';
import { isUndefinedOrNull } from 'vs/base/common/types';
import { mapToString, setToString } from 'vs/base/common/map';
import { basename } from 'path';
import { mark } from 'vs/base/common/performance';
import { rename, unlinkIgnoreError, copy, renameIgnoreError } from 'vs/base/node/pfs';
export enum StorageHint {
// A hint to the storage that the storage
// does not exist on disk yet. This allows
// the storage library to improve startup
// time by not checking the storage for data.
STORAGE_DOES_NOT_EXIST
}
export interface IStorageOptions {
hint?: StorageHint;
}
export interface IUpdateRequest {
insert?: Map<string, string>;
delete?: Set<string>;
}
export interface IStorageItemsChangeEvent {
items: Map<string, string>;
}
export interface IStorageDatabase {
readonly onDidChangeItemsExternal: Event<IStorageItemsChangeEvent>;
getItems(): Thenable<Map<string, string>>;
updateItems(request: IUpdateRequest): Thenable<void>;
close(): Thenable<void>;
checkIntegrity(full: boolean): Thenable<string>;
}
export interface IStorage extends IDisposable {
readonly items: Map<string, string>;
readonly size: number;
readonly onDidChangeStorage: Event<string>;
init(): Thenable<void>;
get(key: string, fallbackValue: string): string;
get(key: string, fallbackValue?: string): string | undefined;
getBoolean(key: string, fallbackValue: boolean): boolean;
getBoolean(key: string, fallbackValue?: boolean): boolean | undefined;
getInteger(key: string, fallbackValue: number): number;
getInteger(key: string, fallbackValue?: number): number | undefined;
set(key: string, value: any): Thenable<void>;
delete(key: string): Thenable<void>;
beforeClose(): void;
close(): Thenable<void>;
checkIntegrity(full: boolean): Thenable<string>;
}
enum StorageState {
None,
Initialized,
Closed
}
export class Storage extends Disposable implements IStorage {
_serviceBrand: any;
private static readonly DEFAULT_FLUSH_DELAY = 100;
private _onDidChangeStorage: Emitter<string> = this._register(new Emitter<string>());
get onDidChangeStorage(): Event<string> { return this._onDidChangeStorage.event; }
private state = StorageState.None;
private cache: Map<string, string> = new Map<string, string>();
private flushDelayer: ThrottledDelayer<void>;
private flushDelay = Storage.DEFAULT_FLUSH_DELAY;
private pendingDeletes: Set<string> = new Set<string>();
private pendingInserts: Map<string, string> = new Map();
constructor(
protected database: IStorageDatabase,
private options: IStorageOptions = Object.create(null)
) {
super();
this.flushDelayer = this._register(new ThrottledDelayer(this.flushDelay));
this.registerListeners();
}
private registerListeners(): void {
this._register(this.database.onDidChangeItemsExternal(e => this.onDidChangeItemsExternal(e)));
}
private onDidChangeItemsExternal(e: IStorageItemsChangeEvent): void {
// items that change external require us to update our
// caches with the values. we just accept the value and
// emit an event if there is a change.
e.items.forEach((value, key) => this.accept(key, value));
}
private accept(key: string, value: string): void {
if (this.state === StorageState.Closed) {
return; // Return early if we are already closed
}
let changed = false;
// Item got removed, check for deletion
if (isUndefinedOrNull(value)) {
changed = this.cache.delete(key);
}
// Item got updated, check for change
else {
const currentValue = this.cache.get(key);
if (currentValue !== value) {
this.cache.set(key, value);
changed = true;
}
}
// Signal to outside listeners
if (changed) {
this._onDidChangeStorage.fire(key);
}
}
get items(): Map<string, string> {
return this.cache;
}
get size(): number {
return this.cache.size;
}
init(): Thenable<void> {
if (this.state !== StorageState.None) {
return Promise.resolve(); // either closed or already initialized
}
this.state = StorageState.Initialized;
if (this.options.hint === StorageHint.STORAGE_DOES_NOT_EXIST) {
// return early if we know the storage file does not exist. this is a performance
// optimization to not load all items of the underlying storage if we know that
// there can be no items because the storage does not exist.
return Promise.resolve();
}
return this.database.getItems().then(items => {
this.cache = items;
});
}
get(key: string, fallbackValue: string): string;
get(key: string, fallbackValue?: string): string | undefined;
get(key: string, fallbackValue?: string): string | undefined {
const value = this.cache.get(key);
if (isUndefinedOrNull(value)) {
return fallbackValue;
}
return value;
}
getBoolean(key: string, fallbackValue: boolean): boolean;
getBoolean(key: string, fallbackValue?: boolean): boolean | undefined;
getBoolean(key: string, fallbackValue?: boolean): boolean | undefined {
const value = this.get(key);
if (isUndefinedOrNull(value)) {
return fallbackValue;
}
return value === 'true';
}
getInteger(key: string, fallbackValue: number): number;
getInteger(key: string, fallbackValue?: number): number | undefined;
getInteger(key: string, fallbackValue?: number): number | undefined {
const value = this.get(key);
if (isUndefinedOrNull(value)) {
return fallbackValue;
}
return parseInt(value, 10);
}
set(key: string, value: any): Thenable<void> {
if (this.state === StorageState.Closed) {
return Promise.resolve(); // Return early if we are already closed
}
// We remove the key for undefined/null values
if (isUndefinedOrNull(value)) {
return this.delete(key);
}
// Otherwise, convert to String and store
const valueStr = String(value);
// Return early if value already set
const currentValue = this.cache.get(key);
if (currentValue === valueStr) {
return Promise.resolve();
}
// Update in cache and pending
this.cache.set(key, valueStr);
this.pendingInserts.set(key, valueStr);
this.pendingDeletes.delete(key);
// Event
this._onDidChangeStorage.fire(key);
// Accumulate work by scheduling after timeout
return this.flushDelayer.trigger(() => this.flushPending(), this.flushDelay);
}
delete(key: string): Thenable<void> {
if (this.state === StorageState.Closed) {
return Promise.resolve(); // Return early if we are already closed
}
// Remove from cache and add to pending
const wasDeleted = this.cache.delete(key);
if (!wasDeleted) {
return Promise.resolve(); // Return early if value already deleted
}
if (!this.pendingDeletes.has(key)) {
this.pendingDeletes.add(key);
}
this.pendingInserts.delete(key);
// Event
this._onDidChangeStorage.fire(key);
// Accumulate work by scheduling after timeout
return this.flushDelayer.trigger(() => this.flushPending(), this.flushDelay);
}
beforeClose(): void {
this.flushDelay = 0; // when we are about to close, reduce our flush delay to 0 to consume too much time
}
close(): Thenable<void> {
if (this.state === StorageState.Closed) {
return Promise.resolve(); // return if already closed
}
// Update state
this.state = StorageState.Closed;
// Trigger new flush to ensure data is persisted and then close
// even if there is an error flushing. We must always ensure
// the DB is closed to avoid corruption.
const onDone = () => this.database.close();
return this.flushDelayer.trigger(() => this.flushPending(), 0 /* as soon as possible */).then(onDone, onDone);
}
private flushPending(): Thenable<void> {
if (this.pendingInserts.size === 0 && this.pendingDeletes.size === 0) {
return Promise.resolve(); // return early if nothing to do
}
// Get pending data
const updateRequest: IUpdateRequest = { insert: this.pendingInserts, delete: this.pendingDeletes };
// Reset pending data for next run
this.pendingDeletes = new Set<string>();
this.pendingInserts = new Map<string, string>();
// Update in storage
return this.database.updateItems(updateRequest);
}
checkIntegrity(full: boolean): Thenable<string> {
return this.database.checkIntegrity(full);
}
}
interface IOpenDatabaseResult {
db: Database;
path: string;
}
export interface ISQLiteStorageDatabaseOptions {
logging?: ISQLiteStorageDatabaseLoggingOptions;
}
export interface ISQLiteStorageDatabaseLoggingOptions {
logError?: (error: string | Error) => void;
logTrace?: (msg: string) => void;
}
export class SQLiteStorageDatabase implements IStorageDatabase {
static IN_MEMORY_PATH = ':memory:';
get onDidChangeItemsExternal(): Event<IStorageItemsChangeEvent> { return Event.None; } // since we are the only client, there can be no external changes
private static measuredRequireDuration: boolean; // TODO@Ben remove me after a while
private static BUSY_OPEN_TIMEOUT = 2000; // timeout in ms to retry when opening DB fails with SQLITE_BUSY
private name: string;
private logger: SQLiteStorageDatabaseLogger;
private whenOpened: Promise<IOpenDatabaseResult>;
constructor(path: string, options: ISQLiteStorageDatabaseOptions = Object.create(null)) {
this.name = basename(path);
this.logger = new SQLiteStorageDatabaseLogger(options.logging);
this.whenOpened = this.open(path);
}
getItems(): Promise<Map<string, string>> {
return this.whenOpened.then(({ db }) => {
const items = new Map<string, string>();
return this.all(db, 'SELECT * FROM ItemTable').then(rows => {
rows.forEach(row => items.set(row.key, row.value));
if (this.logger.isTracing) {
this.logger.trace(`[storage ${this.name}] getItems(): ${mapToString(items)}`);
}
return items;
});
});
}
updateItems(request: IUpdateRequest): Promise<void> {
let updateCount = 0;
if (request.insert) {
updateCount += request.insert.size;
}
if (request.delete) {
updateCount += request.delete.size;
}
if (updateCount === 0) {
return Promise.resolve();
}
if (this.logger.isTracing) {
this.logger.trace(`[storage ${this.name}] updateItems(): insert(${request.insert ? mapToString(request.insert) : '0'}), delete(${request.delete ? setToString(request.delete) : '0'})`);
}
return this.whenOpened.then(({ db }) => {
return this.transaction(db, () => {
if (request.insert && request.insert.size > 0) {
this.prepare(db, 'INSERT INTO ItemTable VALUES (?,?)', stmt => {
request.insert!.forEach((value, key) => {
stmt.run([key, value]);
});
});
}
if (request.delete && request.delete.size) {
this.prepare(db, 'DELETE FROM ItemTable WHERE key=?', stmt => {
request.delete!.forEach(key => {
stmt.run(key);
});
});
}
});
});
}
close(): Promise<void> {
this.logger.trace(`[storage ${this.name}] close()`);
return this.whenOpened.then(result => {
return new Promise((resolve, reject) => {
result.db.close(error => {
if (error) {
this.logger.error(`[storage ${this.name}] close(): ${error}`);
return reject(error);
}
// If the DB closed successfully and we are not running in-memory
// make a backup of the DB so that we can use it as fallback in
// case the actual DB becomes corrupt.
if (result.path !== SQLiteStorageDatabase.IN_MEMORY_PATH) {
return this.backup(result).then(resolve, error => {
this.logger.error(`[storage ${this.name}] backup(): ${error}`);
return resolve(); // ignore failing backup
});
}
return resolve();
});
});
});
}
private backup(db: IOpenDatabaseResult): Promise<void> {
if (db.path === SQLiteStorageDatabase.IN_MEMORY_PATH) {
return Promise.resolve(); // no backups when running in-memory
}
const backupPath = this.toBackupPath(db.path);
return unlinkIgnoreError(backupPath).then(() => copy(db.path, backupPath));
}
private toBackupPath(path: string): string {
return `${path}.backup`;
}
checkIntegrity(full: boolean): Promise<string> {
this.logger.trace(`[storage ${this.name}] checkIntegrity(full: ${full})`);
return this.whenOpened.then(({ db }) => {
return this.get(db, full ? 'PRAGMA integrity_check' : 'PRAGMA quick_check').then(row => {
return full ? row['integrity_check'] : row['quick_check'];
});
});
}
private open(path: string): Promise<IOpenDatabaseResult> {
this.logger.trace(`[storage ${this.name}] open()`);
return new Promise((resolve, reject) => {
const fallbackToInMemoryDatabase = (error: Error) => {
this.logger.error(`[storage ${this.name}] open(): Error (open DB): ${error}`);
this.logger.error(`[storage ${this.name}] open(): Falling back to in-memory DB`);
// In case of any error to open the DB, use an in-memory
// DB so that we always have a valid DB to talk to.
this.doOpen(SQLiteStorageDatabase.IN_MEMORY_PATH).then(resolve, reject);
};
this.doOpen(path).then(resolve, error => {
// TODO@Ben check if this is still happening. This error code should only arise if
// another process is locking the same DB we want to open at that time. This typically
// never happens because a DB connection is limited per window. However, in the event
// of a window reload, it may be possible that the previous connection was not properly
// closed while the new connection is already established.
if (error.code === 'SQLITE_BUSY') {
return this.handleSQLiteBusy(path).then(resolve, fallbackToInMemoryDatabase);
}
// This error code indicates that even though the DB file exists,
// SQLite cannot open it and signals it is corrupt or not a DB.
if (error.code === 'SQLITE_CORRUPT' || error.code === 'SQLITE_NOTADB') {
return this.handleSQLiteCorrupt(path, error).then(resolve, fallbackToInMemoryDatabase);
}
// Otherwise give up and fallback to in-memory DB
return fallbackToInMemoryDatabase(error);
});
});
}
private handleSQLiteBusy(path: string): Promise<IOpenDatabaseResult> {
this.logger.error(`[storage ${this.name}] open(): Retrying after ${SQLiteStorageDatabase.BUSY_OPEN_TIMEOUT}ms due to SQLITE_BUSY`);
// Retry after some time if the DB is busy
return timeout(SQLiteStorageDatabase.BUSY_OPEN_TIMEOUT).then(() => this.doOpen(path));
}
private handleSQLiteCorrupt(path: string, error: any): Promise<IOpenDatabaseResult> {
this.logger.error(`[storage ${this.name}] open(): Unable to open DB due to ${error.code}`);
// Move corrupt DB to a different filename and try to load from backup
// If that fails, a new empty DB is being created automatically
return rename(path, this.toCorruptPath(path))
.then(() => renameIgnoreError(this.toBackupPath(path), path))
.then(() => this.doOpen(path));
}
private toCorruptPath(path: string): string {
const randomSuffix = Math.random().toString(36).replace(/[^a-z]+/g, '').substr(0, 4);
return `${path}.${randomSuffix}.corrupt`;
}
private doOpen(path: string): Promise<IOpenDatabaseResult> {
// TODO@Ben clean up performance markers
return new Promise((resolve, reject) => {
let measureRequireDuration = false;
if (!SQLiteStorageDatabase.measuredRequireDuration) {
SQLiteStorageDatabase.measuredRequireDuration = true;
measureRequireDuration = true;
mark('willRequireSQLite');
}
import('vscode-sqlite3').then(sqlite3 => {
if (measureRequireDuration) {
mark('didRequireSQLite');
}
const db: Database = new (this.logger.isTracing ? sqlite3.verbose().Database : sqlite3.Database)(path, error => {
if (error) {
return db ? db.close(() => reject(error)) : reject(error);
}
// The following exec() statement serves two purposes:
// - create the DB if it does not exist yet
// - validate that the DB is not corrupt (the open() call does not throw otherwise)
mark('willSetupSQLiteSchema');
this.exec(db, [
'PRAGMA user_version = 1;',
'CREATE TABLE IF NOT EXISTS ItemTable (key TEXT UNIQUE ON CONFLICT REPLACE, value BLOB)'
].join('')).then(() => {
mark('didSetupSQLiteSchema');
return resolve({ path, db });
}, error => {
mark('didSetupSQLiteSchema');
return db.close(() => reject(error));
});
});
// Errors
db.on('error', error => this.logger.error(`[storage ${this.name}] Error (event): ${error}`));
// Tracing
if (this.logger.isTracing) {
db.on('trace', sql => this.logger.trace(`[storage ${this.name}] Trace (event): ${sql}`));
}
});
});
}
private exec(db: Database, sql: string): Promise<void> {
return new Promise((resolve, reject) => {
db.exec(sql, error => {
if (error) {
this.logger.error(`[storage ${this.name}] exec(): ${error}`);
return reject(error);
}
return resolve();
});
});
}
private get(db: Database, sql: string): Promise<object> {
return new Promise((resolve, reject) => {
db.get(sql, (error, row) => {
if (error) {
this.logger.error(`[storage ${this.name}] get(): ${error}`);
return reject(error);
}
return resolve(row);
});
});
}
private all(db: Database, sql: string): Promise<{ key: string, value: string }[]> {
return new Promise((resolve, reject) => {
db.all(sql, (error, rows) => {
if (error) {
this.logger.error(`[storage ${this.name}] all(): ${error}`);
return reject(error);
}
return resolve(rows);
});
});
}
private transaction(db: Database, transactions: () => void): Promise<void> {
return new Promise((resolve, reject) => {
db.serialize(() => {
db.run('BEGIN TRANSACTION');
transactions();
db.run('END TRANSACTION', error => {
if (error) {
this.logger.error(`[storage ${this.name}] transaction(): ${error}`);
return reject(error);
}
return resolve();
});
});
});
}
private prepare(db: Database, sql: string, runCallback: (stmt: Statement) => void): void {
const stmt = db.prepare(sql);
const statementErrorListener = error => {
this.logger.error(`[storage ${this.name}] prepare(): ${error} (${sql})`);
};
stmt.on('error', statementErrorListener);
runCallback(stmt);
stmt.finalize(error => {
if (error) {
statementErrorListener(error);
}
stmt.removeListener('error', statementErrorListener);
});
}
}
class SQLiteStorageDatabaseLogger {
private readonly logTrace: (msg: string) => void;
private readonly logError: (error: string | Error) => void;
constructor(options?: ISQLiteStorageDatabaseLoggingOptions) {
if (options && typeof options.logTrace === 'function') {
this.logTrace = options.logTrace;
}
if (options && typeof options.logError === 'function') {
this.logError = options.logError;
}
}
get isTracing(): boolean {
return !!this.logTrace;
}
trace(msg: string): void {
if (this.logTrace) {
this.logTrace(msg);
}
}
error(error: string | Error): void {
if (this.logError) {
this.logError(error);
}
}
}
export class InMemoryStorageDatabase implements IStorageDatabase {
readonly onDidChangeItemsExternal = Event.None;
private items = new Map<string, string>();
getItems(): Thenable<Map<string, string>> {
return Promise.resolve(this.items);
}
updateItems(request: IUpdateRequest): Thenable<void> {
if (request.insert) {
request.insert.forEach((value, key) => this.items.set(key, value));
}
if (request.delete) {
request.delete.forEach(key => this.items.delete(key));
}
return Promise.resolve();
}
close(): Thenable<void> {
return Promise.resolve();
}
checkIntegrity(full: boolean): Thenable<string> {
return Promise.resolve('ok');
}
}