Refresh master with initial release/0.24 snapshot (#332)

* Initial port of release/0.24 source code

* Fix additional headers

* Fix a typo in launch.json
This commit is contained in:
Karl Burtram
2017-12-15 15:38:57 -08:00
committed by GitHub
parent 271b3a0b82
commit 6ad0df0e3e
7118 changed files with 107999 additions and 56466 deletions

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@@ -0,0 +1,19 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{
"requirearray": "Ansichten müssen ein Array sein.",
"requirestring": "Die Eigenschaft \"{0}\" ist erforderlich. Sie muss vom Typ \"string\" sein.",
"optstring": "Die Eigenschaft \"{0}\" kann ausgelassen werden oder muss vom Typ \"string\" sein.",
"vscode.extension.contributes.view.id": "Bezeichner der Ansicht. Damit können Sie einen Datenanbieter über die API \"vscode.window.registerTreeDataProviderForView\" registrieren. Er dient auch zum Aktivieren Ihrer Erweiterung, indem Sie das Ereignis \"onView:${id}\" für \"activationEvents\" registrieren.",
"vscode.extension.contributes.view.name": "Der visuell lesbare Name der Ansicht. Wird angezeigt",
"vscode.extension.contributes.view.when": "Bedingung, die zum Anzeigen dieser Ansicht erfüllt sein muss",
"vscode.extension.contributes.views": "Trägt Ansichten zum Editor bei.",
"views.explorer": "Explorer-Ansicht",
"views.debug": "Debugansicht",
"locationId.invalid": "{0}\" ist kein gültiger Ansichtenspeicherort",
"duplicateView1": "Mehrere Ansichten können nicht mit derselben ID \"{0}\" am Speicherort \"{1}\" registriert werden.",
"duplicateView2": "Eine Ansicht mit der ID \"{0}\" ist am Speicherort \"{1}\" bereits registriert."
}

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/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,22 +1,23 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{
"openFile": "Datei öffnen...",
"openFolder": "Ordner öffnen...",
"openFileFolder": "Öffnen...",
"addFolderToWorkspace": "Ordner zum Arbeitsbereich hinzufügen...",
"add": "&&Hinzufügen",
"addFolderToWorkspaceTitle": "Ordner zum Arbeitsbereich hinzufügen",
"newWorkspace": "Neuer Arbeitsbereich...",
"select": "Au&&swählen",
"selectWorkspace": "Ordner für den Arbeitsbereich auswählen",
"globalRemoveFolderFromWorkspace": "Ordner aus dem Arbeitsbereich entfernen...",
"removeFolderFromWorkspace": "Ordner aus dem Arbeitsbereich entfernen",
"openFolderSettings": "Ordnereinstellungen öffnen",
"saveWorkspaceAsAction": "Arbeitsbereich speichern unter...",
"saveEmptyWorkspaceNotSupported": "Öffnen Sie zum Speichern zunächst einen Arbeitsbereich.",
"save": "&&Speichern",
"saveWorkspace": "Arbeitsbereich speichern",
"openWorkspaceAction": "Arbeitsbereich öffnen...",
"openWorkspaceConfigFile": "Konfigurationsdatei des Arbeitsbereichs öffnen"
"openWorkspaceConfigFile": "Konfigurationsdatei des Arbeitsbereichs öffnen",
"openFolderAsWorkspaceInNewWindow": "Ordner als Arbeitsbereich in neuem Fenster öffnen",
"workspaceFolderPickerPlaceholder": "Arbeitsbereichsordner auswählen"
}

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@@ -1,12 +1,13 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{
"removeFromActivityBar": "Aus Aktivitätsleiste entfernen",
"keepInActivityBar": "In Aktivitätsleiste behalten",
"badgeTitle": "{0} - {1}",
"titleKeybinding": "{0} ({1})",
"removeFromActivityBar": "Auf Aktivitätsleiste ausblenden",
"keepInActivityBar": "In Aktivitätsleiste behalten",
"additionalViews": "Zusätzliche Ansichten",
"numberBadge": "{0} ({1})",
"manageExtension": "Erweiterung verwalten",

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@@ -1,10 +1,9 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{
"hideActivitBar": "Aktivitätsleiste ausblenden",
"activityBarAriaLabel": "Umschaltung der aktiven Ansicht",
"globalActions": "Globale Aktionen"
}

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -0,0 +1,8 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{
"activityBarAriaLabel": "Umschaltung der aktiven Ansicht"
}

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@@ -0,0 +1,15 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{
"badgeTitle": "{0} - {1}",
"additionalViews": "Zusätzliche Ansichten",
"numberBadge": "{0} ({1})",
"manageExtension": "Erweiterung verwalten",
"titleKeybinding": "{0} ({1})",
"hide": "Ausblenden",
"keep": "Beibehalten",
"toggle": "Ansichtsfixierung umschalten"
}

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{
@@ -12,5 +12,6 @@
"groupTwoPicker": "Editoren in zweiter Gruppe anzeigen",
"groupThreePicker": "Editoren in dritter Gruppe anzeigen",
"allEditorsPicker": "Alle geöffneten Editoren anzeigen",
"view": "Anzeigen"
"view": "Anzeigen",
"file": "Datei"
}

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{
@@ -35,6 +35,7 @@
"openPreviousEditorInGroup": "Vorherigen Editor in der Gruppe öffnen",
"navigateNext": "Weiter",
"navigatePrevious": "Zurück",
"navigateLast": "Zum Ende gehen",
"reopenClosedEditor": "Geschlossenen Editor erneut öffnen",
"clearRecentFiles": "Zuletzt geöffnete löschen",
"showEditorsInFirstGroup": "Editoren in erster Gruppe anzeigen",

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{
@@ -11,7 +11,7 @@
"endOfLineLineFeed": "LF",
"endOfLineCarriageReturnLineFeed": "CRLF",
"tabFocusModeEnabled": "TAB-TASTE verschiebt Fokus",
"screenReaderDetected": "Sprachausgabe erkannt",
"screenReaderDetected": "Für Sprachausgabe optimiert",
"screenReaderDetectedExtra": "Wenn Sie keine Sprachausgabe verwenden, ändern Sie die Einstellung \"editor.accessibilitySupport\" in \"Aus\".",
"disableTabMode": "Barrierefreiheitsmodus deaktivieren",
"gotoLine": "Gehe zu Zeile",
@@ -47,5 +47,11 @@
"reopenWithEncoding": "Mit Codierung erneut öffnen",
"guessedEncoding": "Vom Inhalt abgeleitet",
"pickEncodingForReopen": "Dateicodierung zum erneuten Öffnen der Datei auswählen",
"pickEncodingForSave": "Dateicodierung auswählen, mit der gespeichert werden soll"
"pickEncodingForSave": "Dateicodierung auswählen, mit der gespeichert werden soll",
"screenReaderDetectedExplanation.title": "Für Sprachausgabe optimiert",
"screenReaderDetectedExplanation.question": "Verwenden Sie eine Sprachausgabe zum Bedienen von VS Code?",
"screenReaderDetectedExplanation.answerYes": "Ja",
"screenReaderDetectedExplanation.answerNo": "Nein",
"screenReaderDetectedExplanation.body1": "VS Code ist jetzt für die Verwendung mit einer Sprachausgabe optimiert. ",
"screenReaderDetectedExplanation.body2": "Einige Editorfunktionen weisen ein anderes Verhalten auf, z. B. in Bezug auf den Zeilenumbruch, Faltung, automatisches Schließen von Klammern usw."
}

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/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,13 +1,15 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{
"panelActionTooltip": "{0} ({1})",
"closePanel": "Bereich schließen",
"togglePanel": "Bereich umschalten",
"focusPanel": "Fokus im Bereich",
"toggledPanelPosition": "Bereichsposition umschalten",
"moveToRight": "Verschieben nach rechts",
"moveToBottom": "Nach unten verschieben",
"toggleMaximizedPanel": "Maximierten Bereich umschalten",
"maximizePanel": "Panelgröße maximieren",
"minimizePanel": "Panelgröße wiederherstellen",

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/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,9 +1,8 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{
"canNotRun": "Der Befehl \"{0}\" ist zurzeit nicht aktiviert und kann nicht ausgeführt werden.",
"manageExtension": "Erweiterung verwalten"
}

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -0,0 +1,8 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{
"viewToolbarAriaLabel": "{0}-Aktionen"
}

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@@ -0,0 +1,9 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{
"viewToolbarAriaLabel": "{0}-Aktionen",
"hideView": "Auf Randleiste ausblenden"
}

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@@ -0,0 +1,8 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{
"duplicateId": "Eine Ansicht mit der ID \"{0}\" ist am Speicherort \"{1}\" bereits registriert."
}

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@@ -0,0 +1,8 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{
"hideView": "Auf Randleiste ausblenden"
}

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{
@@ -20,10 +20,11 @@
"editorGroupBorder": "Farbe zum Trennen mehrerer Editor-Gruppen. Editor-Gruppen sind die Container der Editoren.",
"editorDragAndDropBackground": " Hintergrundfarbe beim Ziehen von Editoren. Die Farbe muss transparent sein, damit der Editor-Inhalt noch sichtbar sind.",
"panelBackground": "Hintergrundfarbe des Panels. Panels werden unter dem Editorbereich angezeigt und enthalten Ansichten wie die Ausgabe und das integrierte Terminal.",
"panelBorder": "Farbe des oberen Panelrahmens, der das Panel vom Editor abtrennt. Panels werden unter dem Editorbereich angezeigt und enthalten Ansichten wie die Ausgabe und das integrierten Terminal.",
"panelBorder": "Farbe des Panelrahmens, der das Panel vom Editor abtrennt. Panels werden unter dem Editorbereich angezeigt und enthalten Ansichten wie die Ausgabe und das integrierte Terminal.",
"panelActiveTitleForeground": "Titelfarbe für den aktiven Bereich. Bereiche werden unter dem Editorbereich angezeigt und enthalten Ansichten wie Ausgabe und integriertes Terminal.",
"panelInactiveTitleForeground": "Titelfarbe für den inaktiven Bereich. Bereiche werden unter dem Editorbereich angezeigt und enthalten Ansichten wie Ausgabe und integriertes Terminal.",
"panelActiveTitleBorder": "Rahmenfarbe für den Titel des aktiven Bereichs. Bereiche werden unter dem Editorbereich angezeigt und enthalten Ansichten wie Ausgabe und integriertes Terminal.",
"panelDragAndDropBackground": "Drag & Drop-Feedbackfarbe für die Paneltitelelemente. Die Farbe muss transparent sein, damit die Paneleinträge noch sichtbar sind. Panels werden unter dem Editorbereich angezeigt und enthalten Ansichten wie die Ausgabe und das integrierte Terminal.",
"statusBarForeground": "Vordergrundfarbe der Statusleiste beim Öffnen eines Arbeitsbereichs. Die Statusleiste wird unten im Fenster angezeigt.",
"statusBarNoFolderForeground": "Vordergrundfarbe der Statusleiste, wenn kein Ordner geöffnet ist. Die Statusleiste wird unten im Fenster angezeigt.",
"statusBarBackground": "Hintergrundfarbe der Statusleiste beim Öffnen eines Arbeitsbereichs. Die Statusleiste wird unten im Fenster angezeigt.",

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{
@@ -42,5 +42,10 @@
"navigateUp": "Zur Ansicht darüber navigieren",
"navigateDown": "Zur Ansicht darunter navigieren",
"increaseViewSize": "Aktuelle Ansicht vergrößern",
"decreaseViewSize": "Aktuelle Ansicht verkleinern"
"decreaseViewSize": "Aktuelle Ansicht verkleinern",
"showPreviousTab": "Vorherige Fensterregisterkarte anzeigen",
"showNextWindowTab": "Nächste Fensterregisterkarte anzeigen",
"moveWindowTabToNewWindow": "Fensterregisterkarte in neues Fenster verschieben",
"mergeAllWindowTabs": "Alle Fenster zusammenführen",
"toggleWindowTabsBar": "Fensterregisterkarten-Leiste umschalten"
}

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -0,0 +1,13 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{
"configureLocale": "Sprache konfigurieren",
"displayLanguage": "Definiert die Anzeigesprache von VSCode.",
"doc": "Unter {0} finden Sie eine Liste der unterstützten Sprachen.",
"restart": "Das Ändern dieses Wertes erfordert einen Neustart von VSCode.",
"fail.createSettings": "{0} ({1}) kann nicht erstellt werden.",
"JsonSchema.locale": "Die zu verwendende Sprache der Benutzeroberfläche."
}

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{
@@ -10,20 +10,28 @@
"workspaces": "Arbeitsbereiche",
"developer": "Entwickler",
"showEditorTabs": "Steuert, ob geöffnete Editoren auf Registerkarten angezeigt werden sollen.",
"workbench.editor.labelFormat.default": "Zeigt den Namen der Datei. Wenn Registerkarten aktiviert sind und zwei Dateien in einer Gruppe den gleichen Namen haben, werden die unterscheidenden Abschnitte der Pfade jeder Datei hinzugefügt. Wenn die Registerkarten deaktiviert sind, wird der Pfad relativ zum Arbeitsbereich-Ordner angezeigt, wenn der Editor aktiv ist. ",
"workbench.editor.labelFormat.short": "Den Namen der Datei anzeigen, gefolgt von dessen Verzeichnisnamen.",
"workbench.editor.labelFormat.medium": "Zeigt den Namen der Datei, gefolgt von dessen Pfad relativ zum Arbeitsbereich-Ordner.",
"workbench.editor.labelFormat.long": "Zeigt den Namen der Datei an, gefolgt von ihrem absoluten Pfad.",
"tabDescription": "Steuert das Format der Beschriftung für einen Editor. Wenn Sie diese Einstellung ändern, ist beispielsweise der Speicherort einer Datei besser ersichtlich:\n- kurz: \"parent\"\n- mittel: \"workspace/src/parent\"\n- lang: \"/home/user/workspace/src/parent\"\n- Standard: \".../parent\", wenn eine andere Registerkarte denselben Titel hat, oder den relativen Arbeitsbereichspfad, wenn Registerkarten deaktiviert sind.",
"editorTabCloseButton": "Steuert die Position der Schließen-Schaltflächen der Editor-Registerkarten oder deaktiviert sie bei der Einstellung \"off\".",
"showIcons": "Steuert, ob geöffnete Editoren mit einem Symbol angezeigt werden sollen. Hierzu muss auch ein Symboldesign aktiviert werden.",
"enablePreview": "Steuert, ob geöffnete Editoren als Vorschau angezeigt werden. Vorschau-Editoren werden wiederverwendet, bis sie gespeichert werden (z. B. über Doppelklicken oder Bearbeiten).",
"enablePreview": "Steuert, ob geöffnete Editoren als Vorschau angezeigt werden. Vorschau-Editoren werden wiederverwendet, bis sie gespeichert werden (z. B. über Doppelklicken oder Bearbeiten), und sie werden mit kursivem Schriftschnitt angezeigt.",
"enablePreviewFromQuickOpen": "Steuert, ob geöffnete Editoren aus Quick Open als Vorschau angezeigt werden. Vorschau-Editoren werden wiederverwendet, bis sie gespeichert werden (z. B. über Doppelklicken oder Bearbeiten).",
"editorOpenPositioning": "Steuert, wo Editoren geöffnet werden. Wählen Sie \"Links\" oder \"Rechts\" aus, um Editoren links oder rechts vom aktuellen aktiven Editor zu öffnen. Wählen Sie \"Erster\" oder \"Letzter\" aus, um Editoren unabhängig vom aktuell aktiven Editor zu öffnen.",
"editorOpenPositioning": "Steuert, wo Editoren geöffnet werden. Wählen Sie \"links\" oder \"rechts\", um Editoren links oder rechts neben dem derzeit aktiven Editor zu öffnen. Wählen Sie \"erster\" oder \"letzter\", um Editoren unabhängig vom derzeit aktiven Editor zu öffnen.",
"revealIfOpen": "Steuert, ob ein geöffneter Editor in einer der sichtbaren Gruppen angezeigt wird. Ist diese Option deaktiviert, wird ein Editor vorzugsweise in der aktuell aktiven Editorgruppe geöffnet. Ist diese Option aktiviert, wird ein bereits geöffneter Editor angezeigt und nicht in der aktuell aktiven Editorgruppe erneut geöffnet. In einigen Fällen wird diese Einstellung ignoriert, z. B. wenn das Öffnen eines Editors in einer bestimmten Gruppe oder neben der aktuell aktiven Gruppe erzwungen wird.",
"commandHistory": "Steuert, ob die Anzahl zuletzt verwendeter Befehle im Verlauf für die Befehlspalette gespeichert wird. Legen Sie diese Option auf 0 fest, um den Befehlsverlauf zu deaktivieren.",
"preserveInput": "Steuert, ob die letzte typisierte Eingabe in die Befehlspalette beim nächsten Öffnen wiederhergestellt wird.",
"closeOnFocusLost": "Steuert, ob Quick Open automatisch geschlossen werden soll, sobald das Feature den Fokus verliert.",
"openDefaultSettings": "Steuert, ob beim Öffnen der Einstellungen auch ein Editor geöffnet wird, der alle Standardeinstellungen anzeigt.",
"sideBarLocation": "Steuert die Position der Seitenleiste. Diese kann entweder links oder rechts von der Workbench angezeigt werden.",
"panelLocation": "Steuert die Position des Panels. Dieses kann entweder unter oder rechts der Workbench angezeigt werden.",
"statusBarVisibility": "Steuert die Sichtbarkeit der Statusleiste im unteren Bereich der Workbench.",
"activityBarVisibility": "Steuert die Sichtbarkeit der Aktivitätsleiste in der Workbench.",
"closeOnFileDelete": "Steuert, ob Editoren, die eine Datei anzeigen, automatisch geschlossen werden sollen, wenn die Datei von einem anderen Prozess umbenannt oder gelöscht wird. Wenn Sie diese Option deaktivieren, bleibt der Editor bei einem solchen Ereignis als geändert offen. Bei Löschvorgängen innerhalb der Anwendung wird der Editor immer geschlossen, und geänderte Dateien werden nie geschlossen, damit Ihre Daten nicht verloren gehen.",
"experimentalFuzzySearchEndpoint": "Gibt den Endpunkt an, der für die experimentelle Einstellungssuche verwendet wird.",
"experimentalFuzzySearchKey": "Gibt den Schlüssel an, der für die experimentelle Einstellungssuche verwendet wird.",
"fontAliasing": "Steuert die Schriftartaliasingmethode in der Workbench.\n- default: Subpixel-Schriftartglättung. Auf den meisten Nicht-Retina-Displays wird Text bei dieser Einstellung am schärfsten dargestellt.\n- antialiased: Glättet die Schriftart auf der Pixelebene (im Gegensatz zur Subpixelebene). Bei dieser Einstellung kann die Schriftart insgesamt heller wirken.\n- none: Deaktiviert die Schriftartglättung. Text wird mit gezackten scharfen Kanten dargestellt.\n",
"workbench.fontAliasing.default": "Subpixel-Schriftartglättung. Auf den meisten Nicht-Retina-Displays wird Text bei dieser Einstellung am schärfsten dargestellt.",
"workbench.fontAliasing.antialiased": "Glättet die Schriftart auf der Pixelebene (im Gegensatz zur Subpixelebene). Bei dieser Einstellung kann die Schriftart insgesamt heller wirken.",
@@ -45,7 +53,7 @@
"restoreWindows": "Steuert, wie Fenster nach einem Neustart erneut geöffnet werden. Wählen Sie \"none\", um immer mit einem leeren Arbeitsbereich zu beginnen, \"one\", um das zuletzt verwendete Fenster erneut zu öffnen, \"folders\", um alle Fenster, in denen Ordner geöffnet waren, erneut zu öffnen, oder \"all\", um alle Fenster der letzten Sitzung erneut zu öffnen.",
"restoreFullscreen": "Steuert, ob ein Fenster im Vollbildmodus wiederhergestellt wird, wenn es im Vollbildmodus beendet wurde.",
"zoomLevel": "Passen Sie den Zoomfaktor des Fensters an. Die ursprüngliche Größe ist 0. Jede Inkrementierung nach oben (z. B. 1) oder unten (z. B. -1) stellt eine Vergrößerung bzw. Verkleinerung um 20 % dar. Sie können auch Dezimalwerte eingeben, um den Zoomfaktor genauer anzupassen.",
"title": "Steuert den Fenstertitel basierend auf dem aktiven Editor. Variablen werden abhängig vom Kontext ersetzt:\n${activeEditorShort}: z. B. meineDatei.txt\n${activeEditorMedium}: z. B. meinOrdner/meineDatei.txt\n${activeEditorLong}: z. B. /Users/Development/meinProjekt/meinOrdner/meineDatei.txt\n${folderName}: z. B. \nmeinOrdner${folderPath}: z. B. /Users/Development/meinOrdner\n${rootName}: z. B. meinOrdner1, meinOrdner2, meinOrdner3\n${rootPath}: z. B. /Users/Development/meinArbeitsbereich\n${appName}: z. B. VS Code\n${dirty}: ein Änderungsindikator, wenn der aktive Editor geändert wurde\n${separator}: ein bedingtes Trennzeichen (\" - \"), das nur angezeigt wird, wenn es zwischen Variablen mit Werten steht",
"title": "Steuert den Fenstertitel basierend auf dem aktiven Editor. Variablen werden abhängig vom Kontext ersetzt:\n${activeEditorShort}: der Dateiname (z. B. myFile.txt)\n${activeEditorMedium}: der Pfad der Datei, relativ zum Arbeitsbereichsordner (z. B. myFolder/myFile.txt)\n${activeEditorLong}: der vollständige Pfad der Datei (z. B. /Users/Development/myProject/myFolder/myFile.txt)\n${folderName}: Name des Arbeitsbereichsordners, der die Datei enthält (z. B. myFolder) \n${folderPath}: Dateipfad des Arbeitsbereichsordners, der die Datei enthält (z. B. /Users/Development/myFolder)\n${rootName}: Name des Arbeitsbereichs (z. B. myFolder oder myWorkspace)\n${rootPath}: Dateipfad des Arbeitsbereichs (z. B. /Users/Development/myWorkspace)\n${appName}: z. B. VS Code\n${dirty}: ein Änderungsindikator, wenn der aktive Editor geändert wurde\n${separator}: ein bedingtes Trennzeichen (\" - \"), das nur angezeigt wird, wenn es zwischen Variablen mit Werten steht",
"window.newWindowDimensions.default": "Öffnet neue Fenster in der Mitte des Bildschirms.",
"window.newWindowDimensions.inherit": "Öffnet neue Fenster mit den gleichen Abmessungen wie das letzte aktive Fenster.",
"window.newWindowDimensions.maximized": "Öffnet neue Fenster maximiert.",

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{
@@ -36,5 +36,10 @@
"schema.indentationRules.unIndentedLinePattern": "Wenn eine Zeile diesem Muster entspricht, sollte ihr Einzug nicht geändert und die Zeile nicht mit den anderen Regeln ausgewertet werden.",
"schema.indentationRules.unIndentedLinePattern.pattern": "Das RegExp-Muster für unIndentedLinePattern.",
"schema.indentationRules.unIndentedLinePattern.flags": "Die RegExp-Flags für unIndentedLinePattern.",
"schema.indentationRules.unIndentedLinePattern.errorMessage": "Muss mit dem Muster `/^([gimuy]+)$/` übereinstimmen."
"schema.indentationRules.unIndentedLinePattern.errorMessage": "Muss mit dem Muster `/^([gimuy]+)$/` übereinstimmen.",
"schema.folding": "Die Faltungseinstellungen der Sprache.",
"schema.folding.offSide": "Für eine Sprache gilt die Abseitsregel, wenn Blöcke in dieser Sprache durch die Einrücktiefe ausgedrückt werden. Wenn dies festgelegt ist, gehören leere Zeilen zum nächsten Block.",
"schema.folding.markers": "Sprachspezifische Faltungsmarkierungen wie \"#region\" und \"#endregion\". Die regulären Anfangs- und Endausdrücke werden im Hinblick auf den Inhalt aller Zeilen getestet und müssen effizient erstellt werden.",
"schema.folding.markers.start": "Das RegExp-Muster für die Startmarkierung. Das Regexp muss mit \"^\" beginnen.",
"schema.folding.markers.end": "Das RegExp-Muster für die Endmarkierung. Das Regexp muss mit \"^\" beginnen."
}

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,11 +1,13 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{
"entryAriaLabel": "{0}, Debugging",
"debugAriaLabel": "Geben Sie den Namen einer auszuführenden Startkonfiguration ein.",
"addConfigTo": "Konfiguration hinzufügen ({0})...",
"addConfiguration": "Konfiguration hinzufügen...",
"noConfigurationsMatching": "Keine übereinstimmenden Debugkonfigurationen",
"noConfigurationsFound": "Keine Debugkonfiguration gefunden. Erstellen Sie die Datei \"launch.json\"."
}

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@@ -0,0 +1,8 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{
"selectAndStartDebug": "Debug Konfiguration auswählen und starten"
}

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@@ -0,0 +1,11 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{
"debugFocusVariablesView": "Fokus-Variablen",
"debugFocusWatchView": "Fokus-Watch",
"debugFocusCallStackView": "Fokus-CallStack",
"debugFocusBreakpointsView": "Fokus-Haltepunkte"
}

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

View File

@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

View File

@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

View File

@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{
@@ -15,7 +15,6 @@
"vscode.extension.contributes.debuggers.initialConfigurations": "Konfigurationen zum Generieren der anfänglichen Datei \"launch.json\".",
"vscode.extension.contributes.debuggers.languages": "Liste der Sprachen, für die die Debugerweiterung als \"Standarddebugger\" angesehen werden kann",
"vscode.extension.contributes.debuggers.adapterExecutableCommand": "Wenn dies festgelegt ist, ruft der VS Code diesen Befehl auf, um den ausführbaren Pfad des Debugadapters und die zu übergebenden Argumente zu bestimmen.",
"vscode.extension.contributes.debuggers.startSessionCommand": "Wenn dies festgelegt ist, ruft der VS Code diesen Befehl für die Debug- oder Ausführungsaktionen aus, die für diese Erweiterung bestimmt sind.",
"vscode.extension.contributes.debuggers.configurationSnippets": "Snippets zum Hinzufügen neuer Konfigurationen in \"launch.json\".",
"vscode.extension.contributes.debuggers.configurationAttributes": "JSON-Schemakonfigurationen zum Überprüfen von \"launch.json\".",
"vscode.extension.contributes.debuggers.windows": "Windows-spezifische Einstellungen.",

View File

@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

View File

@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

View File

@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{
@@ -12,13 +12,16 @@
"breakpointRemoved": "Der Haltepunkt wurde entfernt. Zeile {0}, Datei \"{1}\".",
"compoundMustHaveConfigurations": "Für den Verbund muss das Attribut \"configurations\" festgelegt werden, damit mehrere Konfigurationen gestartet werden können.",
"configMissing": "Konfiguration \"{0}\" fehlt in \"launch.json\".",
"debugRequestNotSupported": "Das Attribut \"{0}\" hat in der ausgewählten Debugkonfiguration den nicht unterstützten Wert \"{1}\".",
"debugRequesMissing": "Das Attribut \"{0}\" fehlt in der ausgewählten Debugkonfiguration.",
"debugTypeNotSupported": "Der konfigurierte Debugtyp \"{0}\" wird nicht unterstützt.",
"debugTypeMissing": "Fehlende Eigenschaft \"type\" für die ausgewählte Startkonfiguration.",
"debugTypeMissing": "Fehlende Eigenschaft `type` für die ausgewählte Startkonfiguration.",
"debugAnyway": "Trotzdem debuggen",
"preLaunchTaskErrors": "Buildfehler während preLaunchTask \"{0}\".",
"preLaunchTaskError": "Buildfehler während preLaunchTask \"{0}\".",
"preLaunchTaskExitCode": "Der preLaunchTask \"{0}\" wurde mit dem Exitcode {1} beendet.",
"debugAnyway": "Trotzdem debuggen",
"noFolderWorkspaceDebugError": "Debuggen der aktiven Datei ist nicht möglich. Stellen Sie sicher, dass sie auf einem Datenträger gespeichert ist und dass Sie die Debugerweiterung für diesen Dateityp installiert haben.",
"NewLaunchConfig": "Richten Sie die Startkonfigurationsdatei für Ihre Anwendung ein. {0}",
"DebugTaskNotFound": "Der preLaunchTask \"{0}\" wurde nicht gefunden."
"DebugTaskNotFound": "Der preLaunchTask \"{0}\" wurde nicht gefunden.",
"taskNotTracked": "Der preLaunchTask \"{0}\" kann nicht getrackt werden."
}

View File

@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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