Refresh master with initial release/0.24 snapshot (#332)

* Initial port of release/0.24 source code

* Fix additional headers

* Fix a typo in launch.json
This commit is contained in:
Karl Burtram
2017-12-15 15:38:57 -08:00
committed by GitHub
parent 271b3a0b82
commit 6ad0df0e3e
7118 changed files with 107999 additions and 56466 deletions

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@@ -0,0 +1,19 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{
"requirearray": "a nézeteket tömbként kell megadni",
"requirestring": "a(z) `{0}` tulajdonság kötelező és `string` típusúnak kell lennie",
"optstring": "a(z) `{0}` tulajdonság elhagyható vagy `string` típusúnak kell lennie",
"vscode.extension.contributes.view.id": "A nézet azonosítója. Ez használható az adatszolgáltató regisztrálásához a `vscode.window.registerTreeDataProviderForView` API-n keresztül. Ezen túl a kiegészítő aktiválásához regisztrálni kell az `onView:${id}` eseményt az `activationEvents`-nél.",
"vscode.extension.contributes.view.name": "A nézet emberek számára olvasható neve. Meg fog jelenni",
"vscode.extension.contributes.view.when": "A nézet megjelenítésének feltétele",
"vscode.extension.contributes.views": "Nézeteket szolgáltat a szerkesztőhöz",
"views.explorer": "Fájlkezelő-nézet",
"views.debug": "Hibakeresési nézet",
"locationId.invalid": "A(z) `{0}` nem érvényes nézethelyszín",
"duplicateView1": "Nem regisztrálható több nézet `{0}` azonosítóval a következő helyen: `{1}`",
"duplicateView2": "Már van `{0}` azonosítójú nézet regisztrálva a következő helyen: `{1}`"
}

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{

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@@ -1,6 +1,6 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA License. See License.txt in the project root for license information.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
// Do not edit this file. It is machine generated.
{