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Refresh master with initial release/0.24 snapshot (#332)
* Initial port of release/0.24 source code * Fix additional headers * Fix a typo in launch.json
This commit is contained in:
@@ -1,6 +1,6 @@
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/*---------------------------------------------------------------------------------------------
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* Copyright (c) Microsoft Corporation. All rights reserved.
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* Licensed under the Source EULA License. See License.txt in the project root for license information.
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* Licensed under the Source EULA. See License.txt in the project root for license information.
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*--------------------------------------------------------------------------------------------*/
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// Do not edit this file. It is machine generated.
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{
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@@ -1,6 +1,6 @@
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/*---------------------------------------------------------------------------------------------
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* Copyright (c) Microsoft Corporation. All rights reserved.
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* Licensed under the Source EULA License. See License.txt in the project root for license information.
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* Licensed under the Source EULA. See License.txt in the project root for license information.
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*--------------------------------------------------------------------------------------------*/
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// Do not edit this file. It is machine generated.
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{
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@@ -12,8 +12,9 @@
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"cloning": "Git 리포지토리를 복제하는 중...",
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"openrepo": "리포지토리 열기",
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"proposeopen": "복제된 리포지토리를 여시겠습니까?",
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"path to init": "폴더 경로",
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"provide path": "Git 리포지토리를 초기화할 폴더 경로를 입력하세요.",
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"init repo": "리포지토리 초기화",
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"create repo": "리포지토리 초기화",
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"are you sure": "'{0}'에서 Git 리포지토리가 만들어집니다. 계속하시겠습니까?",
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"HEAD not available": "'{0}'의 HEAD 버전이 없습니다.",
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"confirm stage files with merge conflicts": "병합 충돌이 있는 {0} 파일을 스테이징하시겠습니까?",
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"confirm stage file with merge conflicts": "병합 충돌이 있는 {0}을(를) 스테이징하시겠습니까?",
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@@ -1,6 +1,6 @@
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/*---------------------------------------------------------------------------------------------
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* Copyright (c) Microsoft Corporation. All rights reserved.
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* Licensed under the Source EULA License. See License.txt in the project root for license information.
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* Licensed under the Source EULA. See License.txt in the project root for license information.
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*--------------------------------------------------------------------------------------------*/
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// Do not edit this file. It is machine generated.
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{
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@@ -1,6 +1,6 @@
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/*---------------------------------------------------------------------------------------------
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* Copyright (c) Microsoft Corporation. All rights reserved.
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* Licensed under the Source EULA License. See License.txt in the project root for license information.
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* Licensed under the Source EULA. See License.txt in the project root for license information.
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*--------------------------------------------------------------------------------------------*/
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// Do not edit this file. It is machine generated.
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{
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@@ -1,6 +1,6 @@
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/*---------------------------------------------------------------------------------------------
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* Copyright (c) Microsoft Corporation. All rights reserved.
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* Licensed under the Source EULA License. See License.txt in the project root for license information.
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* Licensed under the Source EULA. See License.txt in the project root for license information.
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*--------------------------------------------------------------------------------------------*/
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// Do not edit this file. It is machine generated.
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{
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@@ -1,6 +1,6 @@
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/*---------------------------------------------------------------------------------------------
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* Copyright (c) Microsoft Corporation. All rights reserved.
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* Licensed under the Source EULA License. See License.txt in the project root for license information.
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* Licensed under the Source EULA. See License.txt in the project root for license information.
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*--------------------------------------------------------------------------------------------*/
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// Do not edit this file. It is machine generated.
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{
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@@ -1,6 +1,6 @@
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/*---------------------------------------------------------------------------------------------
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* Copyright (c) Microsoft Corporation. All rights reserved.
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* Licensed under the Source EULA License. See License.txt in the project root for license information.
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* Licensed under the Source EULA. See License.txt in the project root for license information.
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*--------------------------------------------------------------------------------------------*/
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// Do not edit this file. It is machine generated.
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{
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