Merge from vscode merge-base (#22769)

* Merge from vscode merge-base

* Turn off basic checks

* Enable compilation, unit, and integration tests
This commit is contained in:
Lewis Sanchez
2023-04-18 18:28:58 -07:00
committed by GitHub
parent 6186358001
commit 6bd0a17d3c
2389 changed files with 92183 additions and 42601 deletions

View File

@@ -1,4 +1,21 @@
parameters:
- name: VSCODE_PUBLISH
type: boolean
- name: VSCODE_QUALITY
type: string
- name: VSCODE_RUN_UNIT_TESTS
type: boolean
- name: VSCODE_RUN_INTEGRATION_TESTS
type: boolean
- name: VSCODE_RUN_SMOKE_TESTS
type: boolean
steps:
- ${{ if eq(parameters.VSCODE_QUALITY, 'oss') }}:
- checkout: self
fetchDepth: 1
retryCountOnTaskFailure: 3
- task: NodeTool@0
inputs:
versionSpec: "16.x"
@@ -8,51 +25,58 @@ steps:
versionSpec: "3.x"
addToPath: true
- task: AzureKeyVault@1
displayName: "Azure Key Vault: Get Secrets"
inputs:
azureSubscription: "vscode-builds-subscription"
KeyVaultName: vscode
SecretsFilter: "github-distro-mixin-password,ESRP-PKI,esrp-aad-username,esrp-aad-password"
- ${{ if ne(parameters.VSCODE_QUALITY, 'oss') }}:
- task: AzureKeyVault@1
displayName: "Azure Key Vault: Get Secrets"
inputs:
azureSubscription: "vscode-builds-subscription"
KeyVaultName: vscode
SecretsFilter: "github-distro-mixin-password,ESRP-PKI,esrp-aad-username,esrp-aad-password"
- task: DownloadPipelineArtifact@2
inputs:
artifact: Compilation
path: $(Build.ArtifactStagingDirectory)
displayName: Download compilation output
- ${{ if ne(parameters.VSCODE_QUALITY, 'oss') }}:
- task: DownloadPipelineArtifact@2
inputs:
artifact: Compilation
path: $(Build.ArtifactStagingDirectory)
displayName: Download compilation output
- task: ExtractFiles@1
displayName: Extract compilation output
inputs:
archiveFilePatterns: "$(Build.ArtifactStagingDirectory)/compilation.tar.gz"
cleanDestinationFolder: false
- powershell: |
. build/azure-pipelines/win32/exec.ps1
$ErrorActionPreference = "Stop"
"machine github.com`nlogin vscode`npassword $(github-distro-mixin-password)" | Out-File "$env:USERPROFILE\_netrc" -Encoding ASCII
exec { git config user.email "vscode@microsoft.com" }
exec { git config user.name "VSCode" }
displayName: Prepare tooling
- powershell: |
. build/azure-pipelines/win32/exec.ps1
$ErrorActionPreference = "Stop"
exec { git fetch https://github.com/$(VSCODE_MIXIN_REPO).git $(VSCODE_DISTRO_REF) }
Write-Host "##vso[task.setvariable variable=VSCODE_DISTRO_COMMIT;]$(git rev-parse FETCH_HEAD)"
exec { git checkout FETCH_HEAD }
condition: and(succeeded(), ne(variables.VSCODE_DISTRO_REF, ' '))
displayName: Checkout override commit
- powershell: |
. build/azure-pipelines/win32/exec.ps1
$ErrorActionPreference = "Stop"
exec { git pull --no-rebase https://github.com/$(VSCODE_MIXIN_REPO).git $(node -p "require('./package.json').distro") }
displayName: Merge distro
- ${{ if ne(parameters.VSCODE_QUALITY, 'oss') }}:
- task: ExtractFiles@1
displayName: Extract compilation output
inputs:
archiveFilePatterns: "$(Build.ArtifactStagingDirectory)/compilation.tar.gz"
cleanDestinationFolder: false
- ${{ if ne(parameters.VSCODE_QUALITY, 'oss') }}:
- powershell: |
. build/azure-pipelines/win32/exec.ps1
$ErrorActionPreference = "Stop"
"machine github.com`nlogin vscode`npassword $(github-distro-mixin-password)" | Out-File "$env:USERPROFILE\_netrc" -Encoding ASCII
exec { git config user.email "vscode@microsoft.com" }
exec { git config user.name "VSCode" }
displayName: Prepare tooling
- ${{ if ne(parameters.VSCODE_QUALITY, 'oss') }}:
- powershell: |
. build/azure-pipelines/win32/exec.ps1
$ErrorActionPreference = "Stop"
exec { git fetch https://github.com/$(VSCODE_MIXIN_REPO).git $(VSCODE_DISTRO_REF) }
Write-Host "##vso[task.setvariable variable=VSCODE_DISTRO_COMMIT;]$(git rev-parse FETCH_HEAD)"
exec { git checkout FETCH_HEAD }
condition: and(succeeded(), ne(variables.VSCODE_DISTRO_REF, ' '))
displayName: Checkout override commit
- ${{ if ne(parameters.VSCODE_QUALITY, 'oss') }}:
- powershell: |
. build/azure-pipelines/win32/exec.ps1
$ErrorActionPreference = "Stop"
exec { git pull --no-rebase https://github.com/$(VSCODE_MIXIN_REPO).git $(node -p "require('./package.json').distro") }
displayName: Merge distro
- powershell: |
if (!(Test-Path ".build")) { New-Item -Path ".build" -ItemType Directory }
"$(VSCODE_ARCH)" | Out-File -Encoding ascii -NoNewLine .build\arch
"$env:ENABLE_TERRAPIN" | Out-File -Encoding ascii -NoNewLine .build\terrapin
node build/azure-pipelines/common/computeNodeModulesCacheKey.js > .build/yarnlockhash
@@ -104,291 +128,176 @@ steps:
condition: and(succeeded(), ne(variables.NODE_MODULES_RESTORED, 'true'))
displayName: Create node_modules archive
- powershell: |
. build/azure-pipelines/win32/exec.ps1
$ErrorActionPreference = "Stop"
exec { node build/azure-pipelines/mixin }
displayName: Mix in quality
- ${{ if ne(parameters.VSCODE_QUALITY, 'oss') }}:
- powershell: |
. build/azure-pipelines/win32/exec.ps1
$ErrorActionPreference = "Stop"
exec { node build/azure-pipelines/mixin }
displayName: Mix in quality
- powershell: |
. build/azure-pipelines/win32/exec.ps1
$ErrorActionPreference = "Stop"
$env:VSCODE_MIXIN_PASSWORD="$(github-distro-mixin-password)"
exec { yarn npm-run-all -lp "electron $(VSCODE_ARCH)" }
displayName: Download Electron
condition: and(succeeded(), eq(variables['VSCODE_STEP_ON_IT'], 'false'))
- ${{ if eq(parameters.VSCODE_PUBLISH, true) }}:
- powershell: |
. build/azure-pipelines/win32/exec.ps1
$ErrorActionPreference = "Stop"
exec { node build\lib\policies }
displayName: Generate Group Policy definitions
- powershell: |
. build/azure-pipelines/win32/exec.ps1
$ErrorActionPreference = "Stop"
$env:VSCODE_MIXIN_PASSWORD="$(github-distro-mixin-password)"
exec { yarn gulp "vscode-win32-$(VSCODE_ARCH)-min-ci" }
echo "##vso[task.setvariable variable=CodeSigningFolderPath]$(agent.builddirectory)/VSCode-win32-$(VSCODE_ARCH)"
displayName: Build
- ${{ if eq(parameters.VSCODE_QUALITY, 'oss') }}:
- powershell: |
. build/azure-pipelines/win32/exec.ps1
$ErrorActionPreference = "Stop"
$env:VSCODE_MIXIN_PASSWORD="$(github-distro-mixin-password)"
exec { yarn gulp "transpile-client" "transpile-extensions" }
displayName: Transpile
- powershell: |
. build/azure-pipelines/win32/exec.ps1
$ErrorActionPreference = "Stop"
$env:VSCODE_MIXIN_PASSWORD="$(github-distro-mixin-password)"
exec { yarn gulp "vscode-win32-$(VSCODE_ARCH)-inno-updater" }
displayName: Prepare Package
condition: and(succeeded(), ne(variables['VSCODE_PUBLISH'], 'false'))
- ${{ if ne(parameters.VSCODE_QUALITY, 'oss') }}:
- powershell: |
. build/azure-pipelines/win32/exec.ps1
$ErrorActionPreference = "Stop"
$env:VSCODE_MIXIN_PASSWORD="$(github-distro-mixin-password)"
exec { yarn gulp "vscode-win32-$(VSCODE_ARCH)-min-ci" }
echo "##vso[task.setvariable variable=CodeSigningFolderPath]$(agent.builddirectory)/VSCode-win32-$(VSCODE_ARCH)"
displayName: Build
- powershell: |
. build/azure-pipelines/win32/exec.ps1
$ErrorActionPreference = "Stop"
exec { node build/azure-pipelines/mixin --server }
displayName: Mix in quality
- ${{ if eq(parameters.VSCODE_PUBLISH, true) }}:
- powershell: |
. build/azure-pipelines/win32/exec.ps1
$ErrorActionPreference = "Stop"
$env:VSCODE_MIXIN_PASSWORD="$(github-distro-mixin-password)"
exec { yarn gulp "vscode-win32-$(VSCODE_ARCH)-inno-updater" }
displayName: Prepare Package
- powershell: |
. build/azure-pipelines/win32/exec.ps1
$ErrorActionPreference = "Stop"
$env:VSCODE_MIXIN_PASSWORD="$(github-distro-mixin-password)"
exec { yarn gulp "vscode-reh-win32-$(VSCODE_ARCH)-min-ci" }
exec { yarn gulp "vscode-reh-web-win32-$(VSCODE_ARCH)-min-ci" }
echo "##vso[task.setvariable variable=CodeSigningFolderPath]$(CodeSigningFolderPath),$(agent.builddirectory)/vscode-reh-win32-$(VSCODE_ARCH)"
displayName: Build Server
condition: and(succeeded(), ne(variables['VSCODE_ARCH'], 'arm64'))
- ${{ if ne(parameters.VSCODE_QUALITY, 'oss') }}:
- powershell: |
. build/azure-pipelines/win32/exec.ps1
$ErrorActionPreference = "Stop"
exec { node build/azure-pipelines/mixin --server }
displayName: Mix in quality
condition: and(succeeded(), ne(variables['VSCODE_ARCH'], 'arm64'))
- powershell: |
. build/azure-pipelines/win32/exec.ps1
$ErrorActionPreference = "Stop"
$env:VSCODE_MIXIN_PASSWORD="$(github-distro-mixin-password)"
exec { yarn npm-run-all -lp "playwright-install" }
displayName: Download Playwright
condition: and(succeeded(), eq(variables['VSCODE_STEP_ON_IT'], 'false'), ne(variables['VSCODE_ARCH'], 'arm64'))
- ${{ if ne(parameters.VSCODE_QUALITY, 'oss') }}:
- powershell: |
. build/azure-pipelines/win32/exec.ps1
$ErrorActionPreference = "Stop"
$env:VSCODE_MIXIN_PASSWORD="$(github-distro-mixin-password)"
exec { yarn gulp "vscode-reh-win32-$(VSCODE_ARCH)-min-ci" }
exec { yarn gulp "vscode-reh-web-win32-$(VSCODE_ARCH)-min-ci" }
echo "##vso[task.setvariable variable=CodeSigningFolderPath]$(CodeSigningFolderPath),$(agent.builddirectory)/vscode-reh-win32-$(VSCODE_ARCH)"
displayName: Build Server
condition: and(succeeded(), ne(variables['VSCODE_ARCH'], 'arm64'))
- powershell: |
. build/azure-pipelines/win32/exec.ps1
$ErrorActionPreference = "Stop"
exec { yarn electron $(VSCODE_ARCH) }
exec { .\scripts\test.bat --build --tfs "Unit Tests" }
displayName: Run unit tests (Electron)
timeoutInMinutes: 15
condition: and(succeeded(), eq(variables['VSCODE_STEP_ON_IT'], 'false'), ne(variables['VSCODE_ARCH'], 'arm64'))
- ${{ if or(eq(parameters.VSCODE_RUN_UNIT_TESTS, true), eq(parameters.VSCODE_RUN_INTEGRATION_TESTS, true), eq(parameters.VSCODE_RUN_SMOKE_TESTS, true)) }}:
- template: product-build-win32-test.yml
parameters:
VSCODE_QUALITY: ${{ parameters.VSCODE_QUALITY }}
VSCODE_RUN_UNIT_TESTS: ${{ parameters.VSCODE_RUN_UNIT_TESTS }}
VSCODE_RUN_INTEGRATION_TESTS: ${{ parameters.VSCODE_RUN_INTEGRATION_TESTS }}
VSCODE_RUN_SMOKE_TESTS: ${{ parameters.VSCODE_RUN_SMOKE_TESTS }}
- powershell: |
. build/azure-pipelines/win32/exec.ps1
$ErrorActionPreference = "Stop"
exec { yarn test-node --build }
displayName: Run unit tests (node.js)
timeoutInMinutes: 15
condition: and(succeeded(), eq(variables['VSCODE_STEP_ON_IT'], 'false'), ne(variables['VSCODE_ARCH'], 'arm64'))
- ${{ if eq(parameters.VSCODE_PUBLISH, true) }}:
- task: UseDotNet@2
inputs:
version: 3.x
condition: and(succeeded(), ne(variables['VSCODE_PUBLISH'], 'false'))
- powershell: |
. build/azure-pipelines/win32/exec.ps1
$ErrorActionPreference = "Stop"
exec { yarn test-browser-no-install --sequential --build --browser chromium --browser firefox --tfs "Browser Unit Tests" }
displayName: Run unit tests (Browser, Chromium & Firefox)
timeoutInMinutes: 20
condition: and(succeeded(), eq(variables['VSCODE_STEP_ON_IT'], 'false'), ne(variables['VSCODE_ARCH'], 'arm64'))
- ${{ if eq(parameters.VSCODE_PUBLISH, true) }}:
- task: EsrpClientTool@1
displayName: Download ESRPClient
- powershell: |
# Figure out the full absolute path of the product we just built
# including the remote server and configure the integration tests
# to run with these builds instead of running out of sources.
. build/azure-pipelines/win32/exec.ps1
$ErrorActionPreference = "Stop"
$AppRoot = "$(agent.builddirectory)\VSCode-win32-$(VSCODE_ARCH)"
$AppProductJson = Get-Content -Raw -Path "$AppRoot\resources\app\product.json" | ConvertFrom-Json
$AppNameShort = $AppProductJson.nameShort
exec { $env:INTEGRATION_TEST_ELECTRON_PATH = "$AppRoot\$AppNameShort.exe"; $env:VSCODE_REMOTE_SERVER_PATH = "$(agent.builddirectory)\vscode-reh-win32-$(VSCODE_ARCH)"; .\scripts\test-integration.bat --build --tfs "Integration Tests" }
displayName: Run integration tests (Electron)
timeoutInMinutes: 20
condition: and(succeeded(), eq(variables['VSCODE_STEP_ON_IT'], 'false'), ne(variables['VSCODE_ARCH'], 'arm64'))
- ${{ if eq(parameters.VSCODE_PUBLISH, true) }}:
- powershell: |
. build/azure-pipelines/win32/exec.ps1
$ErrorActionPreference = "Stop"
$EsrpClientTool = (gci -directory -filter EsrpClientTool_* $(Agent.RootDirectory)\_tasks | Select-Object -last 1).FullName
$EsrpCliZip = (gci -recurse -filter esrpcli.*.zip $EsrpClientTool | Select-Object -last 1).FullName
mkdir -p $(Agent.TempDirectory)\esrpcli
Expand-Archive -Path $EsrpCliZip -DestinationPath $(Agent.TempDirectory)\esrpcli
$EsrpCliDllPath = (gci -recurse -filter esrpcli.dll $(Agent.TempDirectory)\esrpcli | Select-Object -last 1).FullName
echo "##vso[task.setvariable variable=EsrpCliDllPath]$EsrpCliDllPath"
displayName: Find ESRP CLI
- powershell: |
. build/azure-pipelines/win32/exec.ps1
$ErrorActionPreference = "Stop"
exec { $env:VSCODE_REMOTE_SERVER_PATH = "$(agent.builddirectory)\vscode-reh-web-win32-$(VSCODE_ARCH)"; .\scripts\test-web-integration.bat --browser firefox }
displayName: Run integration tests (Browser, Firefox)
timeoutInMinutes: 20
condition: and(succeeded(), eq(variables['VSCODE_STEP_ON_IT'], 'false'), ne(variables['VSCODE_ARCH'], 'arm64'))
- ${{ if eq(parameters.VSCODE_PUBLISH, true) }}:
- powershell: |
. build/azure-pipelines/win32/exec.ps1
$ErrorActionPreference = "Stop"
exec { node build\azure-pipelines\common\sign $env:EsrpCliDllPath windows $(ESRP-PKI) $(esrp-aad-username) $(esrp-aad-password) $(CodeSigningFolderPath) '*.dll,*.exe,*.node' }
displayName: Codesign
- powershell: |
. build/azure-pipelines/win32/exec.ps1
$ErrorActionPreference = "Stop"
$AppRoot = "$(agent.builddirectory)\VSCode-win32-$(VSCODE_ARCH)"
$AppProductJson = Get-Content -Raw -Path "$AppRoot\resources\app\product.json" | ConvertFrom-Json
$AppNameShort = $AppProductJson.nameShort
exec { $env:INTEGRATION_TEST_ELECTRON_PATH = "$AppRoot\$AppNameShort.exe"; $env:VSCODE_REMOTE_SERVER_PATH = "$(agent.builddirectory)\vscode-reh-win32-$(VSCODE_ARCH)"; .\scripts\test-remote-integration.bat }
displayName: Run integration tests (Remote)
timeoutInMinutes: 20
condition: and(succeeded(), eq(variables['VSCODE_STEP_ON_IT'], 'false'), ne(variables['VSCODE_ARCH'], 'arm64'))
- ${{ if eq(parameters.VSCODE_PUBLISH, true) }}:
- powershell: |
. build/azure-pipelines/win32/exec.ps1
$ErrorActionPreference = "Stop"
exec { yarn gulp "vscode-win32-$(VSCODE_ARCH)-archive" }
displayName: Package archive
- powershell: |
. build/azure-pipelines/win32/exec.ps1
exec {.\build\azure-pipelines\win32\listprocesses.bat }
displayName: Diagnostics before smoke test run
continueOnError: true
condition: and(succeededOrFailed(), eq(variables['VSCODE_STEP_ON_IT'], 'false'))
- ${{ if eq(parameters.VSCODE_PUBLISH, true) }}:
- powershell: |
. build/azure-pipelines/win32/exec.ps1
$ErrorActionPreference = "Stop"
$env:ESRPPKI = "$(ESRP-PKI)"
$env:ESRPAADUsername = "$(esrp-aad-username)"
$env:ESRPAADPassword = "$(esrp-aad-password)"
exec { yarn gulp "vscode-win32-$(VSCODE_ARCH)-system-setup" --sign }
exec { yarn gulp "vscode-win32-$(VSCODE_ARCH)-user-setup" --sign }
displayName: Package setups
- powershell: |
. build/azure-pipelines/win32/exec.ps1
$ErrorActionPreference = "Stop"
$env:VSCODE_REMOTE_SERVER_PATH = "$(agent.builddirectory)\vscode-reh-web-win32-$(VSCODE_ARCH)"
exec { yarn smoketest-no-compile --web --tracing --headless }
displayName: Run smoke tests (Browser, Chromium)
timeoutInMinutes: 10
condition: and(succeeded(), eq(variables['VSCODE_STEP_ON_IT'], 'false'), ne(variables['VSCODE_ARCH'], 'arm64'))
- ${{ if eq(parameters.VSCODE_PUBLISH, true) }}:
- powershell: |
. build/azure-pipelines/win32/exec.ps1
$ErrorActionPreference = "Stop"
.\build\azure-pipelines\win32\prepare-publish.ps1
displayName: Publish
- powershell: |
. build/azure-pipelines/win32/exec.ps1
$ErrorActionPreference = "Stop"
$AppRoot = "$(agent.builddirectory)\VSCode-win32-$(VSCODE_ARCH)"
exec { yarn smoketest-no-compile --tracing --build "$AppRoot" }
displayName: Run smoke tests (Electron)
timeoutInMinutes: 20
condition: and(succeeded(), eq(variables['VSCODE_STEP_ON_IT'], 'false'), ne(variables['VSCODE_ARCH'], 'arm64'))
- ${{ if eq(parameters.VSCODE_PUBLISH, true) }}:
- task: AzureArtifacts.manifest-generator-task.manifest-generator-task.ManifestGeneratorTask@0
displayName: Generate SBOM (client)
inputs:
BuildDropPath: $(agent.builddirectory)/VSCode-win32-$(VSCODE_ARCH)
PackageName: Visual Studio Code
- powershell: |
. build/azure-pipelines/win32/exec.ps1
$ErrorActionPreference = "Stop"
$AppRoot = "$(agent.builddirectory)\VSCode-win32-$(VSCODE_ARCH)"
$env:VSCODE_REMOTE_SERVER_PATH = "$(agent.builddirectory)\vscode-reh-win32-$(VSCODE_ARCH)"
exec { yarn smoketest-no-compile --tracing --remote --build "$AppRoot" }
displayName: Run smoke tests (Remote)
timeoutInMinutes: 20
condition: and(succeeded(), eq(variables['VSCODE_STEP_ON_IT'], 'false'), ne(variables['VSCODE_ARCH'], 'arm64'))
- ${{ if eq(parameters.VSCODE_PUBLISH, true) }}:
- publish: $(agent.builddirectory)/VSCode-win32-$(VSCODE_ARCH)/_manifest
displayName: Publish SBOM (client)
artifact: vscode_client_win32_$(VSCODE_ARCH)_sbom
- powershell: |
. build/azure-pipelines/win32/exec.ps1
exec {.\build\azure-pipelines\win32\listprocesses.bat }
displayName: Diagnostics after smoke test run
continueOnError: true
condition: and(succeededOrFailed(), eq(variables['VSCODE_STEP_ON_IT'], 'false'))
- ${{ if eq(parameters.VSCODE_PUBLISH, true) }}:
- task: AzureArtifacts.manifest-generator-task.manifest-generator-task.ManifestGeneratorTask@0
displayName: Generate SBOM (server)
inputs:
BuildDropPath: $(agent.builddirectory)/vscode-server-win32-$(VSCODE_ARCH)
PackageName: Visual Studio Code Server
condition: and(succeeded(), ne(variables['VSCODE_ARCH'], 'arm64'))
- task: PublishPipelineArtifact@0
inputs:
artifactName: crash-dump-windows-$(VSCODE_ARCH)
targetPath: .build\crashes
displayName: "Publish Crash Reports"
continueOnError: true
condition: failed()
- ${{ if eq(parameters.VSCODE_PUBLISH, true) }}:
- publish: $(agent.builddirectory)/vscode-server-win32-$(VSCODE_ARCH)/_manifest
displayName: Publish SBOM (server)
artifact: vscode_server_win32_$(VSCODE_ARCH)_sbom
condition: and(succeeded(), ne(variables['VSCODE_ARCH'], 'arm64'))
# In order to properly symbolify above crash reports
# (if any), we need the compiled native modules too
- task: PublishPipelineArtifact@0
inputs:
artifactName: node-modules-windows-$(VSCODE_ARCH)
targetPath: node_modules
displayName: "Publish Node Modules"
continueOnError: true
condition: failed()
- ${{ if eq(parameters.VSCODE_PUBLISH, true) }}:
- publish: $(System.DefaultWorkingDirectory)\.build\win32-$(VSCODE_ARCH)\archive\$(ARCHIVE_NAME)
artifact: vscode_client_win32_$(VSCODE_ARCH)_archive
displayName: Publish archive
- task: PublishPipelineArtifact@0
inputs:
artifactName: logs-windows-$(VSCODE_ARCH)-$(System.JobAttempt)
targetPath: .build\logs
displayName: "Publish Log Files"
continueOnError: true
condition: and(failed(), eq(variables['VSCODE_STEP_ON_IT'], 'false'), ne(variables['VSCODE_ARCH'], 'arm64'))
- ${{ if eq(parameters.VSCODE_PUBLISH, true) }}:
- publish: $(System.DefaultWorkingDirectory)\.build\win32-$(VSCODE_ARCH)\system-setup\$(SYSTEM_SETUP_NAME)
artifact: vscode_client_win32_$(VSCODE_ARCH)_setup
displayName: Publish system setup
- task: PublishTestResults@2
displayName: Publish Tests Results
inputs:
testResultsFiles: "*-results.xml"
searchFolder: "$(Build.ArtifactStagingDirectory)/test-results"
condition: and(succeededOrFailed(), eq(variables['VSCODE_STEP_ON_IT'], 'false'), ne(variables['VSCODE_ARCH'], 'arm64'))
- ${{ if eq(parameters.VSCODE_PUBLISH, true) }}:
- publish: $(System.DefaultWorkingDirectory)\.build\win32-$(VSCODE_ARCH)\user-setup\$(USER_SETUP_NAME)
artifact: vscode_client_win32_$(VSCODE_ARCH)_user-setup
displayName: Publish user setup
condition: and(succeeded(), ne(variables['VSCODE_PUBLISH'], 'false'))
- task: UseDotNet@2
inputs:
version: 3.x
condition: and(succeeded(), ne(variables['VSCODE_PUBLISH'], 'false'))
- ${{ if eq(parameters.VSCODE_PUBLISH, true) }}:
- publish: $(System.DefaultWorkingDirectory)\.build\vscode-server-win32-$(VSCODE_ARCH).zip
artifact: vscode_server_win32_$(VSCODE_ARCH)_archive
displayName: Publish server archive
condition: and(succeeded(), ne(variables['VSCODE_ARCH'], 'arm64'))
- task: EsrpClientTool@1
displayName: Download ESRPClient
condition: and(succeeded(), ne(variables['VSCODE_PUBLISH'], 'false'))
- powershell: |
. build/azure-pipelines/win32/exec.ps1
$ErrorActionPreference = "Stop"
$EsrpClientTool = (gci -directory -filter EsrpClientTool_* $(Agent.RootDirectory)\_tasks | Select-Object -last 1).FullName
$EsrpCliZip = (gci -recurse -filter esrpcli.*.zip $EsrpClientTool | Select-Object -last 1).FullName
mkdir -p $(Agent.TempDirectory)\esrpcli
Expand-Archive -Path $EsrpCliZip -DestinationPath $(Agent.TempDirectory)\esrpcli
$EsrpCliDllPath = (gci -recurse -filter esrpcli.dll $(Agent.TempDirectory)\esrpcli | Select-Object -last 1).FullName
echo "##vso[task.setvariable variable=EsrpCliDllPath]$EsrpCliDllPath"
displayName: Find ESRP CLI
condition: and(succeeded(), ne(variables['VSCODE_PUBLISH'], 'false'))
- powershell: |
. build/azure-pipelines/win32/exec.ps1
$ErrorActionPreference = "Stop"
exec { node build\azure-pipelines\common\sign $env:EsrpCliDllPath windows $(ESRP-PKI) $(esrp-aad-username) $(esrp-aad-password) $(CodeSigningFolderPath) '*.dll,*.exe,*.node' }
displayName: Codesign
condition: and(succeeded(), ne(variables['VSCODE_PUBLISH'], 'false'))
- powershell: |
. build/azure-pipelines/win32/exec.ps1
$ErrorActionPreference = "Stop"
exec { yarn gulp "vscode-win32-$(VSCODE_ARCH)-archive" }
displayName: Package archive
condition: and(succeeded(), ne(variables['VSCODE_PUBLISH'], 'false'))
- powershell: |
. build/azure-pipelines/win32/exec.ps1
$ErrorActionPreference = "Stop"
$env:ESRPPKI = "$(ESRP-PKI)"
$env:ESRPAADUsername = "$(esrp-aad-username)"
$env:ESRPAADPassword = "$(esrp-aad-password)"
exec { yarn gulp "vscode-win32-$(VSCODE_ARCH)-system-setup" --sign }
exec { yarn gulp "vscode-win32-$(VSCODE_ARCH)-user-setup" --sign }
displayName: Package setups
condition: and(succeeded(), ne(variables['VSCODE_PUBLISH'], 'false'))
- powershell: |
. build/azure-pipelines/win32/exec.ps1
$ErrorActionPreference = "Stop"
.\build\azure-pipelines\win32\prepare-publish.ps1
displayName: Publish
condition: and(succeeded(), ne(variables['VSCODE_PUBLISH'], 'false'))
- publish: $(System.DefaultWorkingDirectory)\.build\win32-$(VSCODE_ARCH)\archive\$(ARCHIVE_NAME)
artifact: vscode_client_win32_$(VSCODE_ARCH)_archive
displayName: Publish archive
condition: and(succeeded(), ne(variables['VSCODE_PUBLISH'], 'false'))
- publish: $(System.DefaultWorkingDirectory)\.build\win32-$(VSCODE_ARCH)\system-setup\$(SYSTEM_SETUP_NAME)
artifact: vscode_client_win32_$(VSCODE_ARCH)_setup
displayName: Publish system setup
condition: and(succeeded(), ne(variables['VSCODE_PUBLISH'], 'false'))
- publish: $(System.DefaultWorkingDirectory)\.build\win32-$(VSCODE_ARCH)\user-setup\$(USER_SETUP_NAME)
artifact: vscode_client_win32_$(VSCODE_ARCH)_user-setup
displayName: Publish user setup
condition: and(succeeded(), ne(variables['VSCODE_PUBLISH'], 'false'))
- publish: $(System.DefaultWorkingDirectory)\.build\vscode-server-win32-$(VSCODE_ARCH).zip
artifact: vscode_server_win32_$(VSCODE_ARCH)_archive
displayName: Publish server archive
condition: and(succeeded(), ne(variables['VSCODE_PUBLISH'], 'false'), ne(variables['VSCODE_ARCH'], 'arm64'))
- publish: $(System.DefaultWorkingDirectory)\.build\vscode-server-win32-$(VSCODE_ARCH)-web.zip
artifact: vscode_web_win32_$(VSCODE_ARCH)_archive
displayName: Publish web server archive
condition: and(succeeded(), ne(variables['VSCODE_PUBLISH'], 'false'), ne(variables['VSCODE_ARCH'], 'arm64'))
- task: AzureArtifacts.manifest-generator-task.manifest-generator-task.ManifestGeneratorTask@0
displayName: Generate SBOM (client)
inputs:
BuildDropPath: $(agent.builddirectory)/VSCode-win32-$(VSCODE_ARCH)
PackageName: Visual Studio Code
condition: and(succeeded(), ne(variables['VSCODE_PUBLISH'], 'false'))
- publish: $(agent.builddirectory)/VSCode-win32-$(VSCODE_ARCH)/_manifest
displayName: Publish SBOM (client)
artifact: vscode_client_win32_$(VSCODE_ARCH)_sbom
condition: and(succeeded(), ne(variables['VSCODE_PUBLISH'], 'false'))
- task: AzureArtifacts.manifest-generator-task.manifest-generator-task.ManifestGeneratorTask@0
displayName: Generate SBOM (server)
inputs:
BuildDropPath: $(agent.builddirectory)/vscode-server-win32-$(VSCODE_ARCH)
PackageName: Visual Studio Code Server
condition: and(succeeded(), ne(variables['VSCODE_PUBLISH'], 'false'), ne(variables['VSCODE_ARCH'], 'arm64'))
- publish: $(agent.builddirectory)/vscode-server-win32-$(VSCODE_ARCH)/_manifest
displayName: Publish SBOM (server)
artifact: vscode_server_win32_$(VSCODE_ARCH)_sbom
condition: and(succeeded(), ne(variables['VSCODE_PUBLISH'], 'false'), ne(variables['VSCODE_ARCH'], 'arm64'))
- ${{ if eq(parameters.VSCODE_PUBLISH, true) }}:
- publish: $(System.DefaultWorkingDirectory)\.build\vscode-server-win32-$(VSCODE_ARCH)-web.zip
artifact: vscode_web_win32_$(VSCODE_ARCH)_archive
displayName: Publish web server archive
condition: and(succeeded(), ne(variables['VSCODE_ARCH'], 'arm64'))