Vscode merge (#4582)

* Merge from vscode 37cb23d3dd4f9433d56d4ba5ea3203580719a0bd

* fix issues with merges

* bump node version in azpipe

* replace license headers

* remove duplicate launch task

* fix build errors

* fix build errors

* fix tslint issues

* working through package and linux build issues

* more work

* wip

* fix packaged builds

* working through linux build errors

* wip

* wip

* wip

* fix mac and linux file limits

* iterate linux pipeline

* disable editor typing

* revert series to parallel

* remove optimize vscode from linux

* fix linting issues

* revert testing change

* add work round for new node

* readd packaging for extensions

* fix issue with angular not resolving decorator dependencies
This commit is contained in:
Anthony Dresser
2019-03-19 17:44:35 -07:00
committed by GitHub
parent 833d197412
commit 87765e8673
1879 changed files with 54505 additions and 38058 deletions

View File

@@ -0,0 +1,18 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
export function equals<T>(one: ReadonlyArray<T>, other: ReadonlyArray<T>, itemEquals: (a: T, b: T) => boolean = (a, b) => a === b): boolean {
if (one.length !== other.length) {
return false;
}
for (let i = 0, len = one.length; i < len; i++) {
if (!itemEquals(one[i], other[i])) {
return false;
}
}
return true;
}

View File

@@ -14,3 +14,29 @@ export function disposeAll(disposables: vscode.Disposable[]) {
}
}
export abstract class Disposable {
private _isDisposed = false;
protected _disposables: vscode.Disposable[] = [];
public dispose(): any {
if (this._isDisposed) {
return;
}
this._isDisposed = true;
disposeAll(this._disposables);
}
protected _register<T extends vscode.Disposable>(value: T): T {
if (this._isDisposed) {
value.dispose();
} else {
this._disposables.push(value);
}
return value;
}
protected get isDisposed() {
return this._isDisposed;
}
}