Vscode merge (#4582)

* Merge from vscode 37cb23d3dd4f9433d56d4ba5ea3203580719a0bd

* fix issues with merges

* bump node version in azpipe

* replace license headers

* remove duplicate launch task

* fix build errors

* fix build errors

* fix tslint issues

* working through package and linux build issues

* more work

* wip

* fix packaged builds

* working through linux build errors

* wip

* wip

* wip

* fix mac and linux file limits

* iterate linux pipeline

* disable editor typing

* revert series to parallel

* remove optimize vscode from linux

* fix linting issues

* revert testing change

* add work round for new node

* readd packaging for extensions

* fix issue with angular not resolving decorator dependencies
This commit is contained in:
Anthony Dresser
2019-03-19 17:44:35 -07:00
committed by GitHub
parent 833d197412
commit 87765e8673
1879 changed files with 54505 additions and 38058 deletions

View File

@@ -0,0 +1,43 @@
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
import { createDecorator, ServiceIdentifier } from 'vs/platform/instantiation/common/instantiation';
import { IChannel, IServerChannel } from 'vs/base/parts/ipc/common/ipc';
import { Client } from 'vs/base/parts/ipc/electron-browser/ipc.electron-browser';
import { Disposable } from 'vs/base/common/lifecycle';
export const IMainProcessService = createDecorator<IMainProcessService>('mainProcessService');
export interface IMainProcessService {
_serviceBrand: ServiceIdentifier<any>;
getChannel(channelName: string): IChannel;
registerChannel(channelName: string, channel: IServerChannel<string>): void;
}
export class MainProcessService extends Disposable implements IMainProcessService {
_serviceBrand: ServiceIdentifier<any>;
private mainProcessConnection: Client;
constructor(
windowId: number
) {
super();
this.mainProcessConnection = this._register(new Client(`window:${windowId}`));
}
getChannel(channelName: string): IChannel {
return this.mainProcessConnection.getChannel(channelName);
}
registerChannel(channelName: string, channel: IServerChannel<string>): void {
this.mainProcessConnection.registerChannel(channelName, channel);
}
}