Merge VS Code 1.21 source code (#1067)

* Initial VS Code 1.21 file copy with patches

* A few more merges

* Post npm install

* Fix batch of build breaks

* Fix more build breaks

* Fix more build errors

* Fix more build breaks

* Runtime fixes 1

* Get connection dialog working with some todos

* Fix a few packaging issues

* Copy several node_modules to package build to fix loader issues

* Fix breaks from master

* A few more fixes

* Make tests pass

* First pass of license header updates

* Second pass of license header updates

* Fix restore dialog issues

* Remove add additional themes menu items

* fix select box issues where the list doesn't show up

* formatting

* Fix editor dispose issue

* Copy over node modules to correct location on all platforms
This commit is contained in:
Karl Burtram
2018-04-04 15:27:51 -07:00
committed by GitHub
parent 5fba3e31b4
commit dafb780987
9412 changed files with 141255 additions and 98813 deletions

View File

@@ -45,7 +45,9 @@ export class ProgressBar {
private animationStopToken: ValueCallback;
private progressBarBackground: Color;
constructor(builder: Builder, options?: IProgressBarOptions) {
constructor(container: Builder, options?: IProgressBarOptions);
constructor(container: HTMLElement, options?: IProgressBarOptions);
constructor(container: any, options?: IProgressBarOptions) {
this.options = options || Object.create(null);
mixin(this.options, defaultOpts, false);
@@ -54,11 +56,13 @@ export class ProgressBar {
this.progressBarBackground = this.options.progressBarBackground;
this.create(builder);
this.create(container);
}
private create(parent: Builder): void {
parent.div({ 'class': css_progress_container }, (builder) => {
private create(container: Builder): void;
private create(container: HTMLElement): void;
private create(container: any): void {
$(container).div({ 'class': css_progress_container }, (builder) => {
this.element = builder.clone();
builder.div({ 'class': css_progress_bit }).on([DOM.EventType.ANIMATION_START, DOM.EventType.ANIMATION_END, DOM.EventType.ANIMATION_ITERATION], (e: Event) => {