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Merge VS Code 1.21 source code (#1067)
* Initial VS Code 1.21 file copy with patches * A few more merges * Post npm install * Fix batch of build breaks * Fix more build breaks * Fix more build errors * Fix more build breaks * Runtime fixes 1 * Get connection dialog working with some todos * Fix a few packaging issues * Copy several node_modules to package build to fix loader issues * Fix breaks from master * A few more fixes * Make tests pass * First pass of license header updates * Second pass of license header updates * Fix restore dialog issues * Remove add additional themes menu items * fix select box issues where the list doesn't show up * formatting * Fix editor dispose issue * Copy over node modules to correct location on all platforms
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@@ -91,10 +91,13 @@ export class SplitView implements IDisposable {
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private _onDidSashChange = new Emitter<void>();
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readonly onDidSashChange = this._onDidSashChange.event;
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private _onDidSashReset = new Emitter<void>();
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readonly onDidSashReset = this._onDidSashReset.event;
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get length(): number {
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return this.viewItems.length;
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}
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constructor(container: HTMLElement, options: ISplitViewOptions = {}) {
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this.orientation = types.isUndefined(options.orientation) ? Orientation.VERTICAL : options.orientation;
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@@ -152,15 +155,17 @@ export class SplitView implements IDisposable {
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const onSashChangeDisposable = onChange(this.onSashChange, this);
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const onEnd = mapEvent<void, void>(sash.onDidEnd, () => null);
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const onEndDisposable = onEnd(() => this._onDidSashChange.fire());
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const onDidReset = mapEvent<void, void>(sash.onDidReset, () => null);
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const onDidResetDisposable = onDidReset(() => this._onDidSashReset.fire());
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const disposable = combinedDisposable([onStartDisposable, onSashChangeDisposable, onEndDisposable, sash]);
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const disposable = combinedDisposable([onStartDisposable, onSashChangeDisposable, onEndDisposable, onDidResetDisposable, sash]);
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const sashItem: ISashItem = { sash, disposable };
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this.sashItems.splice(index - 1, 0, sashItem);
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}
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view.render(container, this.orientation);
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this.relayout();
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this.relayout(index);
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this.state = State.Idle;
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}
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