/*--------------------------------------------------------------------------------------------- * Copyright (c) Microsoft Corporation. All rights reserved. * Licensed under the Source EULA. See License.txt in the project root for license information. *--------------------------------------------------------------------------------------------*/ import { CharCode } from 'vs/base/common/charCode'; import { ResolvedKeybinding } from 'vs/base/common/keyCodes'; import { ContextKeyExpression } from 'vs/platform/contextkey/common/contextkey'; export class ResolvedKeybindingItem { _resolvedKeybindingItemBrand: void; public readonly resolvedKeybinding: ResolvedKeybinding | undefined; public readonly keypressParts: string[]; public readonly bubble: boolean; public readonly command: string | null; public readonly commandArgs: any; public readonly when: ContextKeyExpression | undefined; public readonly isDefault: boolean; constructor(resolvedKeybinding: ResolvedKeybinding | undefined, command: string | null, commandArgs: any, when: ContextKeyExpression | undefined, isDefault: boolean) { this.resolvedKeybinding = resolvedKeybinding; this.keypressParts = resolvedKeybinding ? removeElementsAfterNulls(resolvedKeybinding.getDispatchParts()) : []; this.bubble = (command ? command.charCodeAt(0) === CharCode.Caret : false); this.command = this.bubble ? command!.substr(1) : command; this.commandArgs = commandArgs; this.when = when; this.isDefault = isDefault; } } export function removeElementsAfterNulls(arr: (T | null)[]): T[] { let result: T[] = []; for (let i = 0, len = arr.length; i < len; i++) { const element = arr[i]; if (!element) { // stop processing at first encountered null return result; } result.push(element); } return result; }