/*--------------------------------------------------------------------------------------------- * Copyright (c) Microsoft Corporation. All rights reserved. * Licensed under the Source EULA. See License.txt in the project root for license information. *--------------------------------------------------------------------------------------------*/ define(['require', 'exports'], function (require) { const jquerylib = require.__$__nodeRequire('jquery'); window['jQuery'] = jquerylib; window['$'] = jquerylib; require.__$__nodeRequire('slickgrid/lib/jquery.event.drag-2.3.0'); require.__$__nodeRequire('slickgrid/lib/jquery-ui-1.9.2'); require.__$__nodeRequire('slickgrid/slick.core'); require.__$__nodeRequire('slickgrid/slick.grid'); require.__$__nodeRequire('slickgrid/slick.editors'); require.__$__nodeRequire('slickgrid/slick.dataview'); require.__$__nodeRequire('slickgrid/plugins/slick.cellrangedecorator'); require.__$__nodeRequire('gridstack/dist/h5/gridstack-dd-native'); require.__$__nodeRequire('html-to-image/dist/html-to-image.js'); require.__$__nodeRequire('reflect-metadata'); require.__$__nodeRequire('chart.js'); // VS Code uses an AMD loader for its own files (and ours) but Node.JS normally uses commonjs. For modules that // support UMD this may cause some issues since it will appear to them that AMD exists and so depending on the order // they check support for the two types they may end up using either commonjs or AMD. If commonjs is first this is // the expected method and so nothing needs to be done - but if it's AMD then the VS Code loader will throw an error // (Can only have one anonymous define call per script file) since it only expects to be loading its own files. // In order to make packages like zone.js load correctly we need to temporarily set AMD to false so that the modules // load using commonjs before continuing. const amd = define.amd; define.amd = false; require.__$__nodeRequire('zone.js/dist/zone'); require.__$__nodeRequire('zone.js/dist/zone-error'); define.amd = amd; window['Zone']['__zone_symbol__ignoreConsoleErrorUncaughtError'] = true; window['Zone']['__zone_symbol__unhandledPromiseRejectionHandler'] = e => setImmediate(() => { window.dispatchEvent(new PromiseRejectionEvent('unhandledrejection', e)); }); // let window handle this });