Files
azuredatastudio/src/vs/base/parts/ipc/node/ipc.net.ts
2019-06-11 12:35:58 -07:00

132 lines
4.1 KiB
TypeScript

/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
import { Socket, Server as NetServer, createConnection, createServer } from 'net';
import { Event } from 'vs/base/common/event';
import { ClientConnectionEvent, IPCServer } from 'vs/base/parts/ipc/common/ipc';
import { join } from 'vs/base/common/path';
import { tmpdir } from 'os';
import { generateUuid } from 'vs/base/common/uuid';
import { IDisposable } from 'vs/base/common/lifecycle';
import { VSBuffer } from 'vs/base/common/buffer';
import { ISocket, Protocol, Client } from 'vs/base/parts/ipc/common/ipc.net';
export class NodeSocket implements ISocket {
public readonly socket: Socket;
constructor(socket: Socket) {
this.socket = socket;
}
public dispose(): void {
this.socket.destroy();
}
public onData(_listener: (e: VSBuffer) => void): IDisposable {
const listener = (buff: Buffer) => _listener(VSBuffer.wrap(buff));
this.socket.on('data', listener);
return {
dispose: () => this.socket.off('data', listener)
};
}
public onClose(listener: () => void): IDisposable {
this.socket.on('close', listener);
return {
dispose: () => this.socket.off('close', listener)
};
}
public onEnd(listener: () => void): IDisposable {
this.socket.on('end', listener);
return {
dispose: () => this.socket.off('end', listener)
};
}
public write(buffer: VSBuffer): void {
// return early if socket has been destroyed in the meantime
if (this.socket.destroyed) {
return;
}
// we ignore the returned value from `write` because we would have to cached the data
// anyways and nodejs is already doing that for us:
// > https://nodejs.org/api/stream.html#stream_writable_write_chunk_encoding_callback
// > However, the false return value is only advisory and the writable stream will unconditionally
// > accept and buffer chunk even if it has not not been allowed to drain.
this.socket.write(<Buffer>buffer.buffer);
}
public end(): void {
this.socket.end();
}
}
export function generateRandomPipeName(): string {
const randomSuffix = generateUuid();
if (process.platform === 'win32') {
return `\\\\.\\pipe\\vscode-ipc-${randomSuffix}-sock`;
} else {
// Mac/Unix: use socket file
return join(tmpdir(), `vscode-ipc-${randomSuffix}.sock`);
}
}
export class Server extends IPCServer {
private static toClientConnectionEvent(server: NetServer): Event<ClientConnectionEvent> {
const onConnection = Event.fromNodeEventEmitter<Socket>(server, 'connection');
return Event.map(onConnection, socket => ({
protocol: new Protocol(new NodeSocket(socket)),
onDidClientDisconnect: Event.once(Event.fromNodeEventEmitter<void>(socket, 'close'))
}));
}
private server: NetServer | null;
constructor(server: NetServer) {
super(Server.toClientConnectionEvent(server));
this.server = server;
}
dispose(): void {
super.dispose();
if (this.server) {
this.server.close();
this.server = null;
}
}
}
export function serve(port: number): Promise<Server>;
export function serve(namedPipe: string): Promise<Server>;
export function serve(hook: any): Promise<Server> {
return new Promise<Server>((c, e) => {
const server = createServer();
server.on('error', e);
server.listen(hook, () => {
server.removeListener('error', e);
c(new Server(server));
});
});
}
export function connect(options: { host: string, port: number }, clientId: string): Promise<Client>;
export function connect(port: number, clientId: string): Promise<Client>;
export function connect(namedPipe: string, clientId: string): Promise<Client>;
export function connect(hook: any, clientId: string): Promise<Client> {
return new Promise<Client>((c, e) => {
const socket = createConnection(hook, () => {
socket.removeListener('error', e);
c(Client.fromSocket(new NodeSocket(socket), clientId));
});
socket.once('error', e);
});
}