Files
azuredatastudio/src/vs/base/parts/tree/browser/tree.ts
Karl Burtram 81329fa7fa Merge VS Code 1.26.1 (#2394)
* Squash merge commits for 1.26 (#1) (#2323)

* Polish tag search as per feedback (#55269)

* Polish tag search as per feedback

* Updated regex

* Allow users to opt-out of features that send online requests in the background (#55097)

* settings sweep #54690

* Minor css tweaks to enable eoverflow elipsis in more places (#55277)

* fix an issue with titlebarheight when not scaling with zoom

* Settings descriptions update #54690

* fixes #55209

* Settings editor - many padding fixes

* More space above level 2 label

* Fixing Cannot debug npm script using Yarn #55103

* Settings editor - show ellipsis when description overflows

* Settings editor - ... fix measuring around links, relayout

* Setting descriptions

* Settings editor - fix ... for some short lines, fix select container width

* Settings editor - overlay trees so scrollable shadow is full width

* Fix #54133 - missing extension settings after reload

* Settings color token description tweak

* Settings editor - disable overflow indicator temporarily, needs to be faster

* Added command to Run the selected npm script

* fixes #54452

* fixes #54929

* fixes #55248

* prefix command with extension name

* Contribute run selected to the context menu

* node-debug@1.26.6

* Allow terminal rendererType to be swapped out at runtime

Part of #53274
Fixes #55344

* Settings editor - fix not focusing search when restoring editor
setInput must be actually async. Will be fixed naturally when we aren't using winJS promises...

* Settings editor - TOC should only expand the section with a selected item

* Bump node-debug2

* Settings editor - Tree focus outlines

* Settings editor - don't blink the scrollbar when toc selection changes
And hide TOC correctly when the editor is narrow

* Settings editor - header rows should not be selectable

* fixes #54877

* change debug assignee to isi

* Settings sweep (#54690)

* workaround for #55051

* Settings sweep (#54690)

* settings sweep

#54690

* Don't try closing tags when you type > after another >

* Describe what implementation code lens does

Fixes #55370

* fix javadoc formatter setting description

* fixes #55325

* update to officical TS version

* Settings editor - Even more padding, use semibold instead of bold

* Fix #55357 - fix TOC twistie

* fixes #55288

* explorer: refresh on di change file system provider registration

fixes #53256

* Disable push to Linux repo to test standalone publisher

* New env var to notify log level to extensions #54001

* Disable snippets in extension search (when not in suggest dropdown) (#55281)

* Disable snippits in extension search (when not in suggest dropdown)

* Add monaco input contributions

* Fix bug preventing snippetSuggestions from taking effect in sub-editors

* Latest emmet helper to fix #52366

* Fix comment updates for threads within same file

* Allow extensions to log telemetry to log files #54001

* Pull latest css grammar

* files.exclude control - use same style for "add" vs "edit"

* files.exclude control - focus/keyboard behavior

* don't show menubar too early

* files.exclude - better styling

* Place cursor at end of extensions search box on autofill (#55254)

* Place cursor at end of extensions search box on autofill

* Use position instead of selection

* fix linux build issue (empty if block)

* Settings editor - fix extension category prefixes

* Settings editor - add simple ellipsis for first line that overflows, doesn't cover case when first line does not overflow but there is more text, TODO

* File/Text search provider docs

* Fixes #52655

* Include epoch (#55008)

* Fixes #53385

* Fixes #49480

*  VS Code Insiders (Users) not opening Fixes #55353

* Better handling of the case when the extension host fails to start

* Fixes #53966

*  Remove confusing Start from wordPartLeft commands ID

* vscode-xterm@3.6.0-beta12

Fixes #55488

* Initial size is set to infinity!! Fixes #55461

* Polish embeddedEditorBackground

* configuration service misses event

* Fix #55224 - fix duplicate results in multiroot workspace from splitting the diskseach query

* Select all not working in issue reporter on mac, fixes #55424

* Disable fuzzy matching for extensions autosuggest (#55498)

* Fix clipping of extensions search border in some third party themes (#55504)

* fixes #55538

* Fix bug causing an aria alert to not be shown the third time
 (and odd numbers thereafter)

* Settings editor - work around rendering glitch with webkit-line-clamp

* Settings editor - revert earlier '...' changes

* Settings editor - move enumDescription to its own div, because it disturbs -webkit-line-clamp for some reason

* Settings editor - better overflow indicator

* Don't show existing filters in autocomplete (#55495)

* Dont show existing filters in autocomplete

* Simplify

* Settings Editor: Add aria labels for input elements Fixes: #54836 (#55543)

* fixes #55223

* Update vscode-css-languageservice to 3.0.10-next.1

* Fix #55509 - settings navigation

* Fix #55519

* Fix #55520

* FIx #55524

* Fix #55556 - include wordSeparators in all search queries, so findTextInFiles can respect isWordMatch correctly

* oss updates for endgame

* Fix unit tests

* fixes #55522

* Avoid missing manifest error from bubbling up #54757

* Settings format crawl

* Search provider - Fix FileSearchProvider to return array, not progress

* Fix #55598

* Settings editor - fix NPE rendering settings with no description

* dont render inden guides in search box (#55600)

* fixes #55454

* More settings crawl

* Another change for #55598 - maxResults applies to FileSearch and TextSearch but not FileIndex

* Fix FileSearchProvider unit tests for progress change

* fixes #55561

* Settings description update for #54690

* Update setting descriptions for online services

* Minor edits

* fixes #55513

* fixes #55451

* Fix #55612 - fix findTextInFiles cancellation

* fixes #55539

* More setting description tweaks

* Setting to disable online experiments #54354

* fixes #55507

* fixes #55515

* Show online services action only in Insiders for now

* Settings editor - change toc behavior default to 'filter'

* Settings editor - nicer filter count style during search

* Fix #55617 - search viewlet icons

* Settings editor - better styling for element count indicator

* SearchProvider - fix NPE when searching extraFileResources

* Allow extends to work without json suffix

Fixes #16905

* Remove accessability options logic entirely

Follow up on #55451

* use latest version of DAP

* fixes #55490

* fixes #55122

* fixes #52332

* Avoid assumptions about git: URIs (fixes #36236)

* relative path for descriptions

* resourece: get rid of isFile context key

fixes #48275

* Register previous ids for compatibility (#53497)

* more tuning for #48275

* no need to always re-read "files explorer"

fixes #52003

* read out active composites properly

fixes #51967

* Update link colors for hc theme to meet color contrast ratio, fixes #55651

Also updated link color for `textLinkActiveForeground` to be the same as `textLinkForeground` as it wasn't properly updated

* detect 'winpty-agent.exe'; fixes #55672

* node-debug@1.26.7

* reset counter on new label

* Settings editor - fix multiple setting links in one description

* Settings editor - color code blocks in setting descriptions, fix #55532

* Settings editor - hover color in TOC

* Settings editor - fix navigation NPE

* Settings editor - fix text control width

* Settings editor - maybe fix #55684

* Fix bug causing cursor to not move on paste

* fixes #53582

* Use ctrlCmd instead of ctrl for go down from search box

* fixes #55264

* fixes #55456

* filter for spcaes before triggering search (#55611)

* Fix #55698 - don't lose filtered TOC counts when refreshing TOC

* fixes #55421

* fixes #28979

* fixes #55576

* only add check for updates to windows/linux help

* readonly files: append decoration to label

fixes #53022

* debug: do not show toolbar while initialising

fixes #55026

* Opening launch.json should not activate debug extensions

fixes #55029

* fixes #55435

* fixes #55434

* fixes #55439

* trigger menu only on altkey up

* Fix #50555 - fix settings editor memory leak

* Fix #55712 - no need to focus 'a' anymore when restoring control focus after tree render

* fixes #55335

* proper fix for readonly model

fixes #53022

* improve FoldingRangeKind spec (for #55686)

* Use class with static fields (fixes #55494)

* Fixes #53671

* fixes #54630

* [html] should disable ionic suggestions by default. Currently forces deprecated Ionic v1 suggestions in .html files while typing. Fixes #53324

* cleanup deps

* debug issues back to andre

* update electron for smoketest

* Fix #55757 - prevent settings tabs from overflowing

* Fix #53897 - revert setting menu defaults to old editor

* Add enum descriptions to `typescript.preferences.importModuleSpecifier`

* Fix #55767 - leaking style elements from settings editor

* Fix #55521 - prevent flashing when clicking in exclude control

* Update Git modified color for contrast ratio, fixes #53140

* Revert "Merge branch 'master' of github.com:Microsoft/vscode"

This reverts commit bf46b6bfbae0cab99c2863e1244a916181fa9fbc, reversing
changes made to e275a424483dfb4ed33b428c97d5e2c441d6b917.

* Revert "Revert "Merge branch 'master' of github.com:Microsoft/vscode""

This reverts commit 53949d963f39e40757557c6526332354a31d9154.

* don't ask to install an incomplete menu

* Fix NPE in terminal AccessibilityManager

Fixes #55744

* don't display fallback menu unless we've closed the last window

* fixes #55547

* Fix smoke tests for extension search box

* Update OSSREADME.json for Electron 2.0.5

* Update distro

Includes Chromium license changes

* fix #55455

* fix #55865

* fixes #55893

* Fix bug causing workspace recommendations to go away upon ignoring a recommendation (#55805)

* Fix bug causing workspace recommendations to go away upon ignoring a recommendation

* ONly show on @recommended or @recommended:workspace

* Make more consistant

* Fix #55911

* Understand json activity (#55926)

* Understand json file activity

* Refactoring

* adding composer.json

* Distro update for experiments

* use terminal.processId for auto-attach; fixes #55918

* Reject invalid URI with vscode.openFolder (for #55891)

* improve win32 setup system vs user detection

fixes #55840

fixes #55840

delay winreg import

related to #55840

show notification earlier

related to #55840

fix #55840

update inno setup message

related to #55840

* Fix #55593 - this code only operates on local paths, so use fsPath and Uri.file instead

* Bring back the old menu due to electron 2.0 issues (#55913)

* add the old menu back for native menus

* make menu labels match

* `vscode.openFolder`: treat missing URI schema gracefully (for #55891)

* delay EH reattach; fixes #55955

* Mark all json files under appSettingsHome as settings

* Use localized strings for telemetry opt-out

* Exception when saving file editor opened from remote file provider (fixes #55051)

* Remove terminal menu from stable

Fixes 56003

* VSCode Insiders crashes on open with TypeError: Cannot read property 'lastIndexOf' of undefined. Fixes #54933

* improve fix for #55891

* fix #55916

* Improve #55891

* increase EH debugging restart delay; fixes #55955

* Revert "Don't include non-resource entries in history quick pick"

This reverts commit 37209a838e9f7e9abe6dc53ed73cdf1e03b72060.

* Diff editor: horizontal scrollbar height is smaller (fixes #56062)

* improve openFolder uri fix (correctly treat backslashes)

* fixes #56116
repair ipc for native menubar keybindings

* Fix #56240 - Open the JSON settings editor instead of the UI editor

* Fix #55536

* uriDisplay: if no formatter is registered fall back to getPathlabel

fixes #56104

* VSCode hangs when opening python file. Fixes #56377

* VS Code Hangs When Opening Specific PowerShell File. Fixes #56430

* Fix #56433 - search extraFileResources even when no folders open

* Workaround #55649

* Fix in master #56371

* Fix tests #56371

* Fix in master #56317

* increase version to 1.26.1

* Fixes #56387: Handle SIGPIPE in extension host

* fixes #56185

* Fix merge issues (part 1)

* Fix build breaks (part 1)

* Build breaks (part 2)

* Build breaks (part 3)

* More build breaks (part 4)

* Fix build breaks (part 5)

* WIP

* Fix menus

* Render query result and message panels (#2363)

* Put back query editor hot exit changes

* Fix grid changes that broke profiler (#2365)

* Update APIs for saving query editor state

* Fix restore view state for profiler and edit data

* Updating custom default themes to support 4.5:1 contrast ratio

* Test updates

* Fix Extension Manager and Windows Setup

* Update license headers

* Add appveyor and travis files back

* Fix hidden modal dropdown issue
2018-09-04 14:55:00 -07:00

750 lines
19 KiB
TypeScript

/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
'use strict';
import * as WinJS from 'vs/base/common/winjs.base';
import * as Touch from 'vs/base/browser/touch';
import * as Mouse from 'vs/base/browser/mouseEvent';
import * as Keyboard from 'vs/base/browser/keyboardEvent';
import { INavigator } from 'vs/base/common/iterator';
import { ScrollbarVisibility } from 'vs/base/common/scrollable';
import { Event } from 'vs/base/common/event';
import { IAction, IActionItem } from 'vs/base/common/actions';
import { Color } from 'vs/base/common/color';
import { IItemCollapseEvent, IItemExpandEvent } from 'vs/base/parts/tree/browser/treeModel';
export interface ITree {
onDidFocus: Event<void>;
onDidBlur: Event<void>;
onDidChangeFocus: Event<IFocusEvent>;
onDidChangeSelection: Event<ISelectionEvent>;
onDidChangeHighlight: Event<IHighlightEvent>;
onDidExpandItem: Event<IItemExpandEvent>;
onDidCollapseItem: Event<IItemCollapseEvent>;
onDidDispose: Event<void>;
onDidScroll: Event<void>;
/**
* Returns the tree's DOM element.
*/
getHTMLElement(): HTMLElement;
/**
* Lays out the tree.
* Provide a specific height to save an (expensive) height computation.
*/
layout(height?: number): void;
/**
* Notifies the tree that is has become visible.
*/
onVisible(): void;
/**
* Notifies the tree that is has become hidden.
*/
onHidden(): void;
/**
* Sets the input of the tree.
*/
setInput(element: any): WinJS.Promise;
/**
* Returns the tree's input.
*/
getInput(): any;
/**
* Sets DOM focus on the tree.
*/
domFocus(): void;
/**
* Returns whether the tree has DOM focus.
*/
isDOMFocused(): boolean;
/**
* Removes DOM focus from the tree.
*/
domBlur(): void;
/**
* Refreshes an element.
* Provide no arguments and it will refresh the input element.
*/
refresh(element?: any, recursive?: boolean): WinJS.Promise;
/**
* Updates an element's width.
*/
updateWidth(element: any): void;
/**
* Expands an element.
* The returned promise returns a boolean for whether the element was expanded or not.
*/
expand(element: any): WinJS.Promise;
/**
* Expands several elements.
* The returned promise returns a boolean array for whether the elements were expanded or not.
*/
expandAll(elements?: any[]): WinJS.Promise;
/**
* Collapses an element.
* The returned promise returns a boolean for whether the element was collapsed or not.
*/
collapse(element: any, recursive?: boolean): WinJS.Promise;
/**
* Collapses several elements.
* Provide no arguments and it will recursively collapse all elements in the tree
* The returned promise returns a boolean for whether the elements were collapsed or not.
*/
collapseAll(elements?: any[], recursive?: boolean): WinJS.Promise;
/**
* Toggles an element's expansion state.
*/
toggleExpansion(element: any, recursive?: boolean): WinJS.Promise;
/**
* Toggles several element's expansion state.
*/
toggleExpansionAll(elements: any[]): WinJS.Promise;
/**
* Returns whether an element is expanded or not.
*/
isExpanded(element: any): boolean;
/**
* Returns a list of the currently expanded elements.
*/
getExpandedElements(): any[];
/**
* Reveals an element in the tree. The relativeTop is a value between 0 and 1. The closer to 0 the more the
* element will scroll up to the top.
*/
reveal(element: any, relativeTop?: number): WinJS.Promise;
/**
* Returns the relative top position of any given element, if visible.
* If not visible, returns a negative number or a number > 1.
* Useful when calling `reveal(element, relativeTop)`.
*/
getRelativeTop(element: any): number;
/**
* Returns the top-most visible element.
*/
getFirstVisibleElement(): any;
/**
* Returns a number between 0 and 1 representing how much the tree is scroll down. 0 means all the way
* to the top; 1 means all the way down.
*/
getScrollPosition(): number;
/**
* Sets the scroll position with a number between 0 and 1 representing how much the tree is scroll down. 0 means all the way
* to the top; 1 means all the way down.
*/
setScrollPosition(pos: number): void;
/**
* Returns the total height of the tree's content.
*/
getContentHeight(): number;
/**
* Sets the tree's highlight to be the given element.
* Provide no arguments and it clears the tree's highlight.
*/
setHighlight(element?: any, eventPayload?: any): void;
/**
* Returns the currently highlighted element.
*/
getHighlight(includeHidden?: boolean): any;
/**
* Returns whether an element is highlighted or not.
*/
isHighlighted(element: any): boolean;
/**
* Clears the highlight.
*/
clearHighlight(eventPayload?: any): void;
/**
* Selects an element.
*/
select(element: any, eventPayload?: any): void;
/**
* Selects a range of elements.
*/
selectRange(fromElement: any, toElement: any, eventPayload?: any): void;
/**
* Deselects a range of elements.
*/
deselectRange(fromElement: any, toElement: any, eventPayload?: any): void;
/**
* Selects several elements.
*/
selectAll(elements: any[], eventPayload?: any): void;
/**
* Deselects an element.
*/
deselect(element: any, eventPayload?: any): void;
/**
* Deselects several elements.
*/
deselectAll(elements: any[], eventPayload?: any): void;
/**
* Replaces the current selection with the given elements.
*/
setSelection(elements: any[], eventPayload?: any): void;
/**
* Toggles the element's selection.
*/
toggleSelection(element: any, eventPayload?: any): void;
/**
* Returns the currently selected elements.
*/
getSelection(includeHidden?: boolean): any[];
/**
* Returns whether an element is selected or not.
*/
isSelected(element: any): boolean;
/**
* Selects the next `count`-nth element, in visible order.
*/
selectNext(count?: number, clearSelection?: boolean, eventPayload?: any): void;
/**
* Selects the previous `count`-nth element, in visible order.
*/
selectPrevious(count?: number, clearSelection?: boolean, eventPayload?: any): void;
/**
* Selects the currently selected element's parent.
*/
selectParent(clearSelection?: boolean, eventPayload?: any): void;
/**
* Clears the selection.
*/
clearSelection(eventPayload?: any): void;
/**
* Sets the focused element.
*/
setFocus(element?: any, eventPayload?: any): void;
/**
* Returns whether an element is focused or not.
*/
isFocused(element: any): boolean;
/**
* Returns focused element.
*/
getFocus(includeHidden?: boolean): any;
/**
* Focuses the next `count`-nth element, in visible order.
*/
focusNext(count?: number, eventPayload?: any): void;
/**
* Focuses the previous `count`-nth element, in visible order.
*/
focusPrevious(count?: number, eventPayload?: any): void;
/**
* Focuses the currently focused element's parent.
*/
focusParent(eventPayload?: any): void;
/**
* Focuses the first child of the currently focused element.
*/
focusFirstChild(eventPayload?: any): void;
/**
* Focuses the second element, in visible order. Will focus the first
* child from the provided element's parent if any.
*/
focusFirst(eventPayload?: any, from?: any): void;
/**
* Focuses the nth element, in visible order.
*/
focusNth(index: number, eventPayload?: any): void;
/**
* Focuses the last element, in visible order. Will focus the last
* child from the provided element's parent if any.
*/
focusLast(eventPayload?: any, from?: any): void;
/**
* Focuses the element at the end of the next page, in visible order.
*/
focusNextPage(eventPayload?: any): void;
/**
* Focuses the element at the beginning of the previous page, in visible order.
*/
focusPreviousPage(eventPayload?: any): void;
/**
* Clears the focus.
*/
clearFocus(eventPayload?: any): void;
/**
* Adds the trait to elements.
*/
addTraits(trait: string, elements: any[]): void;
/**
* Removes the trait from elements.
*/
removeTraits(trait: string, elements: any[]): void;
/**
* Toggles the element's trait.
*/
toggleTrait(trait: string, element: any): void;
/**
* Returns whether the element has the trait or not.
*/
hasTrait(trait: string, element: any): boolean;
/**
* Returns a navigator which allows to discover the visible and
* expanded elements in the tree.
*/
getNavigator(fromElement?: any, subTreeOnly?: boolean): INavigator<any>;
/**
* Apply styles to the tree.
*/
style(styles: ITreeStyles): void;
/**
* Disposes the tree
*/
dispose(): void;
}
export interface IDataSource {
/**
* Returns the unique identifier of the given element.
* No more than one element may use a given identifier.
*/
getId(tree: ITree, element: any): string;
/**
* Returns a boolean value indicating whether the element has children.
*/
hasChildren(tree: ITree, element: any): boolean;
/**
* Returns the element's children as an array in a promise.
*/
getChildren(tree: ITree, element: any): WinJS.Promise;
/**
* Returns the element's parent in a promise.
*/
getParent(tree: ITree, element: any): WinJS.Promise;
/**
* Returns whether an element should be expanded when first added to the tree.
*/
shouldAutoexpand?(tree: ITree, element: any): boolean;
}
export interface IRenderer {
/**
* Returns the element's height in the tree, in pixels.
*/
getHeight(tree: ITree, element: any): number;
/**
* Returns a template ID for a given element. This will be used as an identifier
* for the next 3 methods.
*/
getTemplateId(tree: ITree, element: any): string;
/**
* Renders the template in a DOM element. This method should render all the DOM
* structure for an hypothetical element leaving its contents blank. It should
* return an object bag which will be passed along to `renderElement` and used
* to fill in those blanks.
*
* You should do all DOM creating and object allocation in this method. It
* will be called only a few times.
*/
renderTemplate(tree: ITree, templateId: string, container: HTMLElement): any;
/**
* Renders an element, given an object bag returned by `renderTemplate`.
* This method should do as little as possible and ideally it should only fill
* in the blanks left by `renderTemplate`.
*
* Try to make this method do as little possible, since it will be called very
* often.
*/
renderElement(tree: ITree, element: any, templateId: string, templateData: any): void;
/**
* Disposes a template that was once rendered.
*/
disposeTemplate(tree: ITree, templateId: string, templateData: any): void;
}
export interface IAccessibilityProvider {
/**
* Given an element in the tree, return the ARIA label that should be associated with the
* item. This helps screen readers to provide a meaningful label for the currently focused
* tree element.
*
* Returning null will not disable ARIA for the element. Instead it is up to the screen reader
* to compute a meaningful label based on the contents of the element in the DOM
*
* See also: https://www.w3.org/TR/wai-aria/states_and_properties#aria-label
*/
getAriaLabel(tree: ITree, element: any): string;
/**
* Given an element in the tree return its aria-posinset. Should be between 1 and aria-setsize
* https://www.w3.org/TR/wai-aria/states_and_properties#aria-posinset
*/
getPosInSet?(tree: ITree, element: any): string;
/**
* Return the aria-setsize of the tree.
* https://www.w3.org/TR/wai-aria/states_and_properties#aria-setsize
*/
getSetSize?(): string;
}
export /* abstract */ class ContextMenuEvent {
private _posx: number;
private _posy: number;
private _target: HTMLElement;
constructor(posx: number, posy: number, target: HTMLElement) {
this._posx = posx;
this._posy = posy;
this._target = target;
}
public preventDefault(): void {
// no-op
}
public stopPropagation(): void {
// no-op
}
public get posx(): number {
return this._posx;
}
public get posy(): number {
return this._posy;
}
public get target(): HTMLElement {
return this._target;
}
}
export class MouseContextMenuEvent extends ContextMenuEvent {
private originalEvent: Mouse.IMouseEvent;
constructor(originalEvent: Mouse.IMouseEvent) {
super(originalEvent.posx, originalEvent.posy, originalEvent.target);
this.originalEvent = originalEvent;
}
public preventDefault(): void {
this.originalEvent.preventDefault();
}
public stopPropagation(): void {
this.originalEvent.stopPropagation();
}
}
export class KeyboardContextMenuEvent extends ContextMenuEvent {
private originalEvent: Keyboard.IKeyboardEvent;
constructor(posx: number, posy: number, originalEvent: Keyboard.IKeyboardEvent) {
super(posx, posy, originalEvent.target);
this.originalEvent = originalEvent;
}
public preventDefault(): void {
this.originalEvent.preventDefault();
}
public stopPropagation(): void {
this.originalEvent.stopPropagation();
}
}
export interface IController {
/**
* Called when an element is clicked.
*/
onClick(tree: ITree, element: any, event: Mouse.IMouseEvent): boolean;
/**
* Called when an element is requested for a context menu.
*/
onContextMenu(tree: ITree, element: any, event: ContextMenuEvent): boolean;
/**
* Called when an element is tapped.
*/
onTap(tree: ITree, element: any, event: Touch.GestureEvent): boolean;
/**
* Called when a key is pressed down while selecting elements.
*/
onKeyDown(tree: ITree, event: Keyboard.IKeyboardEvent): boolean;
/**
* Called when a key is released while selecting elements.
*/
onKeyUp(tree: ITree, event: Keyboard.IKeyboardEvent): boolean;
/**
* Called when a mouse button is pressed down on an element.
*/
onMouseDown?(tree: ITree, element: any, event: Mouse.IMouseEvent): boolean;
/**
* Called when a mouse button goes up on an element.
*/
onMouseUp?(tree: ITree, element: any, event: Mouse.IMouseEvent): boolean;
}
export enum DragOverEffect {
COPY,
MOVE
}
export enum DragOverBubble {
BUBBLE_DOWN,
BUBBLE_UP
}
export interface IDragOverReaction {
accept: boolean;
effect?: DragOverEffect;
bubble?: DragOverBubble;
autoExpand?: boolean;
}
export const DRAG_OVER_REJECT: IDragOverReaction = { accept: false };
export const DRAG_OVER_ACCEPT: IDragOverReaction = { accept: true };
export const DRAG_OVER_ACCEPT_BUBBLE_UP: IDragOverReaction = { accept: true, bubble: DragOverBubble.BUBBLE_UP };
export const DRAG_OVER_ACCEPT_BUBBLE_DOWN = (autoExpand = false) => ({ accept: true, bubble: DragOverBubble.BUBBLE_DOWN, autoExpand });
export const DRAG_OVER_ACCEPT_BUBBLE_UP_COPY: IDragOverReaction = { accept: true, bubble: DragOverBubble.BUBBLE_UP, effect: DragOverEffect.COPY };
export const DRAG_OVER_ACCEPT_BUBBLE_DOWN_COPY = (autoExpand = false) => ({ accept: true, bubble: DragOverBubble.BUBBLE_DOWN, effect: DragOverEffect.COPY, autoExpand });
export interface IDragAndDropData {
update(event: Mouse.DragMouseEvent): void;
getData(): any;
}
export interface IDragAndDrop {
/**
* Returns a uri if the given element should be allowed to drag.
* Returns null, otherwise.
*/
getDragURI(tree: ITree, element: any): string;
/**
* Returns a label to display when dragging the element.
*/
getDragLabel?(tree: ITree, elements: any[]): string;
/**
* Sent when the drag operation is starting.
*/
onDragStart(tree: ITree, data: IDragAndDropData, originalEvent: Mouse.DragMouseEvent): void;
/**
* Returns a DragOverReaction indicating whether sources can be
* dropped into target or some parent of the target.
*/
onDragOver(tree: ITree, data: IDragAndDropData, targetElement: any, originalEvent: Mouse.DragMouseEvent): IDragOverReaction;
/**
* Handles the action of dropping sources into target.
*/
drop(tree: ITree, data: IDragAndDropData, targetElement: any, originalEvent: Mouse.DragMouseEvent): void;
// {{SQL CARBON EDIT}}
/**
* Handles the action of canceled drag-and-drop activities
*/
dropAbort(tree: ITree, data: IDragAndDropData): void;
}
export interface IFilter {
/**
* Returns whether the given element should be visible.
*/
isVisible(tree: ITree, element: any): boolean;
}
export interface IElementCallback {
(tree: ITree, element: any): void;
}
export type ICallback = () => void;
export interface ISorter {
/**
* Compare two elements in the viewer to define the sorting order.
*/
compare(tree: ITree, element: any, otherElement: any): number;
}
// Events
export interface ISelectionEvent {
selection: any[];
payload?: any;
}
export interface IFocusEvent {
focus: any;
payload?: any;
}
export interface IHighlightEvent {
highlight: any;
payload?: any;
}
// Options
export interface ITreeConfiguration {
dataSource: IDataSource;
renderer?: IRenderer;
controller?: IController;
dnd?: IDragAndDrop;
filter?: IFilter;
sorter?: ISorter;
accessibilityProvider?: IAccessibilityProvider;
styler?: ITreeStyler;
}
export interface ITreeOptions extends ITreeStyles {
twistiePixels?: number;
showTwistie?: boolean;
indentPixels?: number;
verticalScrollMode?: ScrollbarVisibility;
horizontalScrollMode?: ScrollbarVisibility;
alwaysFocused?: boolean;
autoExpandSingleChildren?: boolean;
useShadows?: boolean;
paddingOnRow?: boolean;
ariaLabel?: string;
keyboardSupport?: boolean;
preventRootFocus?: boolean;
showLoading?: boolean;
}
export interface ITreeStyler {
style(styles: ITreeStyles): void;
}
export interface ITreeStyles {
listFocusBackground?: Color;
listFocusForeground?: Color;
listActiveSelectionBackground?: Color;
listActiveSelectionForeground?: Color;
listFocusAndSelectionBackground?: Color;
listFocusAndSelectionForeground?: Color;
listInactiveSelectionBackground?: Color;
listInactiveSelectionForeground?: Color;
listHoverBackground?: Color;
listHoverForeground?: Color;
listDropBackground?: Color;
listFocusOutline?: Color;
}
export interface ITreeContext extends ITreeConfiguration {
tree: ITree;
options: ITreeOptions;
}
export interface IActionProvider {
/**
* Returns whether or not the element has actions. These show up in place right to the element in the tree.
*/
hasActions(tree: ITree, element: any): boolean;
/**
* Returns a promise of an array with the actions of the element that should show up in place right to the element in the tree.
*/
getActions(tree: ITree, element: any): WinJS.TPromise<IAction[]>;
/**
* Returns whether or not the element has secondary actions. These show up once the user has expanded the element's action bar.
*/
hasSecondaryActions(tree: ITree, element: any): boolean;
/**
* Returns a promise of an array with the secondary actions of the element that should show up once the user has expanded the element's action bar.
*/
getSecondaryActions(tree: ITree, element: any): WinJS.TPromise<IAction[]>;
/**
* Returns an action item to render an action.
*/
getActionItem(tree: ITree, element: any, action: IAction): IActionItem;
}