Files
azuredatastudio/src/vs/base/common/uint.ts
Anthony Dresser 87765e8673 Vscode merge (#4582)
* Merge from vscode 37cb23d3dd4f9433d56d4ba5ea3203580719a0bd

* fix issues with merges

* bump node version in azpipe

* replace license headers

* remove duplicate launch task

* fix build errors

* fix build errors

* fix tslint issues

* working through package and linux build issues

* more work

* wip

* fix packaged builds

* working through linux build errors

* wip

* wip

* wip

* fix mac and linux file limits

* iterate linux pipeline

* disable editor typing

* revert series to parallel

* remove optimize vscode from linux

* fix linting issues

* revert testing change

* add work round for new node

* readd packaging for extensions

* fix issue with angular not resolving decorator dependencies
2019-03-19 17:44:35 -07:00

113 lines
3.2 KiB
TypeScript

/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the Source EULA. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
export function toUint8ArrayBuffer(str: string): ArrayBuffer {
if (typeof TextEncoder !== 'undefined') {
return new TextEncoder().encode(str).buffer;
}
let i: number, len: number, length = 0, charCode = 0, trailCharCode = 0, codepoint = 0;
// First pass, for the size
for (i = 0, len = str.length; i < len; i++) {
charCode = str.charCodeAt(i);
// Surrogate pair
if (charCode >= 0xD800 && charCode < 0xDC00) {
trailCharCode = str.charCodeAt(++i);
if (!(trailCharCode >= 0xDC00 && trailCharCode < 0xE000)) {
throw new Error('Invalid char code');
}
// Code point can be obtained by subtracting 0xD800 and 0xDC00 from both char codes respectively
// and joining the 10 least significant bits from each, finally adding 0x10000.
codepoint = ((((charCode - 0xD800) & 0x3FF) << 10) | ((trailCharCode - 0xDC00) & 0x3FF)) + 0x10000;
} else {
codepoint = charCode;
}
length += byteSizeInUTF8(codepoint);
}
let result = new ArrayBuffer(length);
let view = new Uint8Array(result);
let pos = 0;
// Second pass, for the data
for (i = 0, len = str.length; i < len; i++) {
charCode = str.charCodeAt(i);
if (charCode >= 0xD800 && charCode < 0xDC00) {
trailCharCode = str.charCodeAt(++i);
codepoint = ((((charCode - 0xD800) & 0x3FF) << 10) | ((trailCharCode - 0xDC00) & 0x3FF)) + 0x10000;
} else {
codepoint = charCode;
}
pos += writeUTF8(codepoint, view, pos);
}
return result;
}
function byteSizeInUTF8(codePoint: number): number {
codePoint = codePoint >>> 0;
if (codePoint < 0x80) {
return 1;
} else if (codePoint < 0x800) {
return 2;
} else if (codePoint < 0x10000) {
return 3;
} else if (codePoint < 0x200000) {
return 4;
} else if (codePoint < 0x4000000) {
return 5;
} else if (codePoint < 0x80000000) {
return 6;
} else {
throw new Error('Code point 0x' + toHexString(codePoint) + ' not encodable in UTF8.');
}
}
function writeUTF8(codePoint: number, buffer: Uint8Array, pos: number): number {
// How many bits needed for codePoint
let byteSize = byteSizeInUTF8(codePoint);
// 0xxxxxxx
if (byteSize === 1) {
buffer[pos] = codePoint;
return 1;
}
// 110xxxxx 10xxxxxx
// 1110xxxx 10xxxxxx 10xxxxxx
// 11110xxx 10xxxxxx 10xxxxxx 10xxxxxx
// 111110xx 10xxxxxx 10xxxxxx 10xxxxxx 10xxxxxx
// 1111110x 10xxxxxx 10xxxxxx 10xxxxxx 10xxxxxx 10xxxxxx
// first byte
buffer[pos] = ((0xFC << (6 - byteSize)) | (codePoint >>> (6 * (byteSize - 1)))) & 0xFF;
// successive bytes
for (let i = 1; i < byteSize; i++) {
buffer[pos + i] = (0x80 | (0x3F & (codePoint >>> (6 * (byteSize - i - 1))))) & 0xFF;
}
return byteSize;
}
function leftPad(value: string, length: number, char: string = '0'): string {
return new Array(length - value.length + 1).join(char) + value;
}
function toHexString(value: number, bitsize: number = 32): string {
return leftPad((value >>> 0).toString(16), bitsize / 4);
}