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https://github.com/ckaczor/azuredatastudio.git
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* Merge from vscode 37cb23d3dd4f9433d56d4ba5ea3203580719a0bd * fix issues with merges * bump node version in azpipe * replace license headers * remove duplicate launch task * fix build errors * fix build errors * fix tslint issues * working through package and linux build issues * more work * wip * fix packaged builds * working through linux build errors * wip * wip * wip * fix mac and linux file limits * iterate linux pipeline * disable editor typing * revert series to parallel * remove optimize vscode from linux * fix linting issues * revert testing change * add work round for new node * readd packaging for extensions * fix issue with angular not resolving decorator dependencies
280 lines
7.7 KiB
TypeScript
280 lines
7.7 KiB
TypeScript
/*---------------------------------------------------------------------------------------------
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* Copyright (c) Microsoft Corporation. All rights reserved.
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* Licensed under the Source EULA. See License.txt in the project root for license information.
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*--------------------------------------------------------------------------------------------*/
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import { Terminal, IMarker } from 'vscode-xterm';
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import { ITerminalCommandTracker } from 'vs/workbench/contrib/terminal/common/terminal';
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import { IDisposable } from 'vs/base/common/lifecycle';
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/**
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* The minimum size of the prompt in which to assume the line is a command.
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*/
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const MINIMUM_PROMPT_LENGTH = 2;
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enum Boundary {
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Top,
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Bottom
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}
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export const enum ScrollPosition {
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Top,
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Middle
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}
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export class TerminalCommandTracker implements ITerminalCommandTracker, IDisposable {
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private _currentMarker: IMarker | Boundary = Boundary.Bottom;
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private _selectionStart: IMarker | Boundary | null = null;
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private _isDisposable: boolean = false;
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constructor(
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private _xterm: Terminal
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) {
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this._xterm.on('key', key => this._onKey(key));
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}
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public dispose(): void {
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}
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private _onKey(key: string): void {
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if (key === '\x0d') {
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this._onEnter();
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}
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// Clear the current marker so successive focus/selection actions are performed from the
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// bottom of the buffer
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this._currentMarker = Boundary.Bottom;
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this._selectionStart = null;
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}
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private _onEnter(): void {
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if (this._xterm._core.buffer.x >= MINIMUM_PROMPT_LENGTH) {
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this._xterm.addMarker(0);
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}
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}
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public scrollToPreviousCommand(scrollPosition: ScrollPosition = ScrollPosition.Top, retainSelection: boolean = false): void {
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if (!retainSelection) {
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this._selectionStart = null;
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}
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let markerIndex;
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if (this._currentMarker === Boundary.Bottom) {
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markerIndex = this._xterm.markers.length - 1;
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} else if (this._currentMarker === Boundary.Top) {
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markerIndex = -1;
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} else if (this._isDisposable) {
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markerIndex = this._findPreviousCommand();
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this._currentMarker.dispose();
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this._isDisposable = false;
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} else {
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markerIndex = this._xterm.markers.indexOf(this._currentMarker) - 1;
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}
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if (markerIndex < 0) {
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this._currentMarker = Boundary.Top;
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this._xterm.scrollToTop();
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return;
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}
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this._currentMarker = this._xterm.markers[markerIndex];
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this._scrollToMarker(this._currentMarker, scrollPosition);
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}
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public scrollToNextCommand(scrollPosition: ScrollPosition = ScrollPosition.Top, retainSelection: boolean = false): void {
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if (!retainSelection) {
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this._selectionStart = null;
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}
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let markerIndex;
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if (this._currentMarker === Boundary.Bottom) {
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markerIndex = this._xterm.markers.length;
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} else if (this._currentMarker === Boundary.Top) {
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markerIndex = 0;
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} else if (this._isDisposable) {
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markerIndex = this._findNextCommand();
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this._currentMarker.dispose();
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this._isDisposable = false;
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} else {
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markerIndex = this._xterm.markers.indexOf(this._currentMarker) + 1;
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}
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if (markerIndex >= this._xterm.markers.length) {
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this._currentMarker = Boundary.Bottom;
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this._xterm.scrollToBottom();
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return;
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}
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this._currentMarker = this._xterm.markers[markerIndex];
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this._scrollToMarker(this._currentMarker, scrollPosition);
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}
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private _scrollToMarker(marker: IMarker, position: ScrollPosition): void {
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let line = marker.line;
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if (position === ScrollPosition.Middle) {
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line = Math.max(line - this._xterm.rows / 2, 0);
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}
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this._xterm.scrollToLine(line);
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}
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public selectToPreviousCommand(): void {
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if (this._selectionStart === null) {
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this._selectionStart = this._currentMarker;
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}
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this.scrollToPreviousCommand(ScrollPosition.Middle, true);
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this._selectLines(this._currentMarker, this._selectionStart);
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}
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public selectToNextCommand(): void {
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if (this._selectionStart === null) {
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this._selectionStart = this._currentMarker;
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}
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this.scrollToNextCommand(ScrollPosition.Middle, true);
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this._selectLines(this._currentMarker, this._selectionStart);
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}
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public selectToPreviousLine(): void {
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if (this._selectionStart === null) {
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this._selectionStart = this._currentMarker;
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}
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this.scrollToPreviousLine(ScrollPosition.Middle, true);
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this._selectLines(this._currentMarker, this._selectionStart);
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}
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public selectToNextLine(): void {
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if (this._selectionStart === null) {
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this._selectionStart = this._currentMarker;
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}
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this.scrollToNextLine(ScrollPosition.Middle, true);
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this._selectLines(this._currentMarker, this._selectionStart);
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}
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private _selectLines(start: IMarker | Boundary, end: IMarker | Boundary | null): void {
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if (end === null) {
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end = Boundary.Bottom;
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}
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let startLine = this._getLine(start);
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let endLine = this._getLine(end);
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if (startLine > endLine) {
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const temp = startLine;
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startLine = endLine;
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endLine = temp;
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}
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// Subtract a line as the marker is on the line the command run, we do not want the next
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// command in the selection for the current command
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endLine -= 1;
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this._xterm.selectLines(startLine, endLine);
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}
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private _getLine(marker: IMarker | Boundary): number {
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// Use the _second last_ row as the last row is likely the prompt
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if (marker === Boundary.Bottom) {
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return this._xterm._core.buffer.ybase + this._xterm.rows - 1;
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}
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if (marker === Boundary.Top) {
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return 0;
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}
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return marker.line;
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}
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public scrollToPreviousLine(scrollPosition: ScrollPosition = ScrollPosition.Top, retainSelection: boolean = false): void {
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if (!retainSelection) {
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this._selectionStart = null;
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}
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if (this._currentMarker === Boundary.Top) {
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this._xterm.scrollToTop();
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return;
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}
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if (this._currentMarker === Boundary.Bottom) {
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this._currentMarker = this._xterm.addMarker(this._getOffset() - 1);
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} else {
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const offset = this._getOffset();
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if (this._isDisposable) {
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this._currentMarker.dispose();
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}
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this._currentMarker = this._xterm.addMarker(offset - 1);
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}
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this._isDisposable = true;
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this._scrollToMarker(this._currentMarker, scrollPosition);
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}
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public scrollToNextLine(scrollPosition: ScrollPosition = ScrollPosition.Top, retainSelection: boolean = false): void {
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if (!retainSelection) {
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this._selectionStart = null;
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}
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if (this._currentMarker === Boundary.Bottom) {
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this._xterm.scrollToBottom();
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return;
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}
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if (this._currentMarker === Boundary.Top) {
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this._currentMarker = this._xterm.addMarker(this._getOffset() + 1);
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} else {
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const offset = this._getOffset();
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if (this._isDisposable) {
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this._currentMarker.dispose();
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}
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this._currentMarker = this._xterm.addMarker(offset + 1);
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}
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this._isDisposable = true;
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this._scrollToMarker(this._currentMarker, scrollPosition);
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}
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private _getOffset(): number {
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if (this._currentMarker === Boundary.Bottom) {
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return 0;
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} else if (this._currentMarker === Boundary.Top) {
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return 0 - (this._xterm._core.buffer.ybase + this._xterm._core.buffer.y);
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} else {
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let offset = this._getLine(this._currentMarker);
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offset -= this._xterm._core.buffer.ybase + this._xterm._core.buffer.y;
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return offset;
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}
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}
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private _findPreviousCommand(): number {
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if (this._currentMarker === Boundary.Top) {
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return 0;
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} else if (this._currentMarker === Boundary.Bottom) {
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return this._xterm.markers.length - 1;
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}
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let i;
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for (i = this._xterm.markers.length - 1; i >= 0; i--) {
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if (this._xterm.markers[i].line < this._currentMarker.line) {
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return i;
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}
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}
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return -1;
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}
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private _findNextCommand(): number {
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if (this._currentMarker === Boundary.Top) {
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return 0;
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} else if (this._currentMarker === Boundary.Bottom) {
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return this._xterm.markers.length - 1;
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}
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let i;
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for (i = 0; i < this._xterm.markers.length; i++) {
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if (this._xterm.markers[i].line > this._currentMarker.line) {
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return i;
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}
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}
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return this._xterm.markers.length;
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}
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}
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