Create MS.SqlTools.Credentials project (#249)

* Initial credential service files

* Clean-up hostloader

* Update build scripts to build credentials archive

* Move hosting files to new assembly

* Add credentials files to MS.SqlTools.Credentials

* Remove duplicate files

* Update namespace in program.cs

* Fix test build breaks

* Update extensions visibility.

* Remove unused resource strings

* Add xproj files to SLN for appveyor builds

* Fix appveyor build break in test project

* Fix extensibility tests

* Fix various typos in latest iteration

* Add settings for Integration build

* Fix codecoverage.bat to use full pdb for new projects

* Fix bug when packing in folder with native images

* Fix typos in xproj

* Reset XLF to fix build.cmd
This commit is contained in:
Karl Burtram
2017-02-23 16:09:58 -08:00
committed by GitHub
parent e79a37bdfe
commit 0af7bef66d
112 changed files with 4887 additions and 1870 deletions

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@@ -0,0 +1,81 @@
//
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
//
using System.Threading.Tasks;
using Microsoft.SqlTools.ServiceLayer.Hosting.Protocol.Serializers;
namespace Microsoft.SqlTools.ServiceLayer.Hosting.Protocol.Channel
{
/// <summary>
/// Defines a base implementation for servers and their clients over a
/// single kind of communication channel.
/// </summary>
public abstract class ChannelBase
{
/// <summary>
/// Gets a boolean that is true if the channel is connected or false if not.
/// </summary>
public bool IsConnected { get; protected set; }
/// <summary>
/// Gets the MessageReader for reading messages from the channel.
/// </summary>
public MessageReader MessageReader { get; protected set; }
/// <summary>
/// Gets the MessageWriter for writing messages to the channel.
/// </summary>
public MessageWriter MessageWriter { get; protected set; }
/// <summary>
/// Starts the channel and initializes the MessageDispatcher.
/// </summary>
/// <param name="messageProtocolType">The type of message protocol used by the channel.</param>
public void Start(MessageProtocolType messageProtocolType)
{
IMessageSerializer messageSerializer = null;
if (messageProtocolType == MessageProtocolType.LanguageServer)
{
messageSerializer = new JsonRpcMessageSerializer();
}
else
{
messageSerializer = new V8MessageSerializer();
}
this.Initialize(messageSerializer);
}
/// <summary>
/// Returns a Task that allows the consumer of the ChannelBase
/// implementation to wait until a connection has been made to
/// the opposite endpoint whether it's a client or server.
/// </summary>
/// <returns>A Task to be awaited until a connection is made.</returns>
public abstract Task WaitForConnection();
/// <summary>
/// Stops the channel.
/// </summary>
public void Stop()
{
this.Shutdown();
}
/// <summary>
/// A method to be implemented by subclasses to handle the
/// actual initialization of the channel and the creation and
/// assignment of the MessageReader and MessageWriter properties.
/// </summary>
/// <param name="messageSerializer">The IMessageSerializer to use for message serialization.</param>
protected abstract void Initialize(IMessageSerializer messageSerializer);
/// <summary>
/// A method to be implemented by subclasses to handle shutdown
/// of the channel once Stop is called.
/// </summary>
protected abstract void Shutdown();
}
}