Add linting for copyright and unused usings (#1416)

* Add linting for copyright and unused usings

* Add one more + comment

* Enforce in build and fix errors

* Fix build
This commit is contained in:
Charles Gagnon
2022-03-04 15:17:29 -08:00
committed by GitHub
parent 025f9af4fd
commit c248400a6c
233 changed files with 1323 additions and 364 deletions

View File

@@ -1,3 +1,8 @@
//
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
//
using System;
using System.Collections.Generic;
using Microsoft.Kusto.ServiceLayer.Connection.Contracts;

View File

@@ -1,3 +1,8 @@
//
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
//
using System.Collections.Generic;
using System.Linq;
using System.Threading;

View File

@@ -1,3 +1,8 @@
//
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
//
using Microsoft.Kusto.ServiceLayer.DataSource.Intellisense;
using Microsoft.Kusto.ServiceLayer.DataSource.Kusto;
using Microsoft.Kusto.ServiceLayer.LanguageServices;

View File

@@ -1,3 +1,8 @@
//
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
//
using System;
using Microsoft.Kusto.ServiceLayer.DataSource.Contracts;
using Microsoft.Kusto.ServiceLayer.DataSource.Kusto;

View File

@@ -1,3 +1,8 @@
//
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
//
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Linq;

View File

@@ -1,3 +1,8 @@
//
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
//
using System;
using System.Collections.Generic;
using System.Linq;