Files
sqltoolsservice/external/Microsoft.SqlTools.Hosting.v2/Protocol/MessageReader.cs
Karl Burtram ccf95aed77 Move unused forked code to external directory (#1192)
* Move unused forked code to external directory

* Fix SLN build errors

* Add back resource provider core since it's referenced by main resource provider project

* Update PackageProjects step of pipeline
2021-04-16 15:33:35 -07:00

259 lines
8.7 KiB
C#

//
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
//
using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
using System.Threading.Tasks;
using Microsoft.SqlTools.Hosting.Utility;
using Microsoft.SqlTools.Hosting.v2;
namespace Microsoft.SqlTools.Hosting.Protocol
{
public class MessageReader
{
#region Private Fields
public const int DefaultBufferSize = 8192;
private const double BufferResizeTrigger = 0.25;
private const int CR = 0x0D;
private const int LF = 0x0A;
private static readonly string[] NewLineDelimiters = { Environment.NewLine };
private readonly Stream inputStream;
private bool needsMoreData = true;
private int readOffset;
private int bufferEndOffset;
private byte[] messageBuffer;
private int expectedContentLength;
private Dictionary<string, string> messageHeaders;
internal enum ReadState
{
Headers,
Content
}
#endregion
#region Constructors
public MessageReader(Stream inputStream, Encoding messageEncoding = null)
{
Validate.IsNotNull("streamReader", inputStream);
this.inputStream = inputStream;
MessageEncoding = messageEncoding ?? Encoding.UTF8;
messageBuffer = new byte[DefaultBufferSize];
}
#endregion
#region Testable Properties
internal byte[] MessageBuffer
{
get => messageBuffer;
set => messageBuffer = value;
}
internal ReadState CurrentState { get; private set; }
internal Encoding MessageEncoding { get; private set; }
#endregion
#region Public Methods
public virtual async Task<Message> ReadMessage()
{
string messageContent = null;
// Do we need to read more data or can we process the existing buffer?
while (!needsMoreData || await ReadNextChunk())
{
// Clear the flag since we should have what we need now
needsMoreData = false;
// Do we need to look for message headers?
if (CurrentState == ReadState.Headers && !TryReadMessageHeaders())
{
// If we don't have enough data to read headers yet, keep reading
needsMoreData = true;
continue;
}
// Do we need to look for message content?
if (CurrentState == ReadState.Content && !TryReadMessageContent(out messageContent))
{
// If we don't have enough data yet to construct the content, keep reading
needsMoreData = true;
continue;
}
// We've read a message now, break out of the loop
break;
}
// Now that we have a message, reset the buffer's state
ShiftBufferBytesAndShrink(readOffset);
// Return the parsed message
return Message.Deserialize(messageContent);
}
#endregion
#region Private Methods
private async Task<bool> ReadNextChunk()
{
// Do we need to resize the buffer? See if less than 1/4 of the space is left.
if ((double)(messageBuffer.Length - bufferEndOffset) / messageBuffer.Length < BufferResizeTrigger)
{
// Double the size of the buffer
Array.Resize(ref messageBuffer, messageBuffer.Length * 2);
}
// Read the next chunk into the message buffer
int readLength =
await inputStream.ReadAsync(messageBuffer, bufferEndOffset, messageBuffer.Length - bufferEndOffset);
bufferEndOffset += readLength;
if (readLength == 0)
{
// If ReadAsync returns 0 then it means that the stream was
// closed unexpectedly (usually due to the client application
// ending suddenly). For now, just terminate the language
// server immediately.
throw new EndOfStreamException(SR.HostingUnexpectedEndOfStream);
}
return true;
}
private bool TryReadMessageHeaders()
{
int scanOffset = readOffset;
// Scan for the final double-newline that marks the end of the header lines
while (scanOffset + 3 < bufferEndOffset &&
(messageBuffer[scanOffset] != CR ||
messageBuffer[scanOffset + 1] != LF ||
messageBuffer[scanOffset + 2] != CR ||
messageBuffer[scanOffset + 3] != LF))
{
scanOffset++;
}
// Make sure we haven't reached the end of the buffer without finding a separator (e.g CRLFCRLF)
if (scanOffset + 3 >= bufferEndOffset)
{
return false;
}
// Convert the header block into a array of lines
var headers = Encoding.ASCII.GetString(messageBuffer, readOffset, scanOffset)
.Split(NewLineDelimiters, StringSplitOptions.RemoveEmptyEntries);
try
{
// Read each header and store it in the dictionary
messageHeaders = new Dictionary<string, string>();
foreach (var header in headers)
{
int currentLength = header.IndexOf(':');
if (currentLength == -1)
{
throw new ArgumentException(SR.HostingHeaderMissingColon);
}
var key = header.Substring(0, currentLength);
var value = header.Substring(currentLength + 1).Trim();
messageHeaders[key] = value;
}
// Parse out the content length as an int
string contentLengthString;
if (!messageHeaders.TryGetValue("Content-Length", out contentLengthString))
{
throw new MessageParseException("", SR.HostingHeaderMissingContentLengthHeader);
}
// Parse the content length to an integer
if (!int.TryParse(contentLengthString, out expectedContentLength))
{
throw new MessageParseException("", SR.HostingHeaderMissingContentLengthValue);
}
}
catch (Exception)
{
// The content length was invalid or missing. Trash the buffer we've read
ShiftBufferBytesAndShrink(scanOffset + 4);
throw;
}
// Skip past the headers plus the newline characters
readOffset += scanOffset + 4;
// Done reading headers, now read content
CurrentState = ReadState.Content;
return true;
}
private bool TryReadMessageContent(out string messageContent)
{
messageContent = null;
// Do we have enough bytes to reach the expected length?
if (bufferEndOffset - readOffset < expectedContentLength)
{
return false;
}
// Convert the message contents to a string using the specified encoding
messageContent = MessageEncoding.GetString(messageBuffer, readOffset, expectedContentLength);
readOffset += expectedContentLength;
// Done reading content, now look for headers for the next message
CurrentState = ReadState.Headers;
return true;
}
private void ShiftBufferBytesAndShrink(int bytesToRemove)
{
// Create a new buffer that is shrunken by the number of bytes to remove
// Note: by using Max, we can guarantee a buffer of at least default buffer size
byte[] newBuffer = new byte[Math.Max(messageBuffer.Length - bytesToRemove, DefaultBufferSize)];
// If we need to do shifting, do the shifting
if (bytesToRemove <= messageBuffer.Length)
{
// Copy the existing buffer starting at the offset to remove
Buffer.BlockCopy(messageBuffer, bytesToRemove, newBuffer, 0, bufferEndOffset - bytesToRemove);
}
// Make the new buffer the message buffer
messageBuffer = newBuffer;
// Reset the read offset and the end offset
readOffset = 0;
bufferEndOffset -= bytesToRemove;
}
#endregion
}
}