using System; using System.ComponentModel; using System.Threading; using System.Windows; using System.Windows.Controls; using System.Windows.Controls.Primitives; using System.Windows.Media; using Hardcodet.Wpf.TaskbarNotification.Interop; using Rect=Hardcodet.Wpf.TaskbarNotification.Interop.Rect; namespace Hardcodet.Wpf.TaskbarNotification { internal class MyClass { public void Test() { TaskbarIcon icon = new TaskbarIcon(); icon.Icon = Properties.Resources.DefaultTrayIcon; Console.Out.WriteLine("DISPLAY NOW..."); Thread.CurrentThread.Join(1500); //icon.ShowBalloonTip("some title", "hello world", Properties.Resources.DefaultTrayIcon); //Console.Out.WriteLine("status = {0}", status); Thread.CurrentThread.Join(5000); } public void Test2() { var tbInfo = TrayLocator.GetTaskbarInformation(); var w = new Window(); w.Background = Brushes.Red; w.WindowStyle = WindowStyle.None; Rect rect = tbInfo.Rectangle; w.Width = Math.Max(20, rect.right - rect.left); w.Height = Math.Max(20, rect.bottom - rect.top); w.Left = rect.left; w.Top = rect.top - 100; w.ShowDialog(); } } /// /// Represent a taskbar icon that sits in the system /// tray. /// public partial class TaskbarIcon : FrameworkElement, IDisposable { /// /// Represents the current icon data. /// private NotifyIconData iconData; /// /// Receives messages from the taskbar icon. /// private readonly WindowMessageSink messageSink; /// /// Indicates whether the taskbar icon has been created or not. /// public bool IsTaskbarIconCreated { get; set; } /// /// Indicates whether custom tooltips are supported. /// public bool SupportsCustomToolTips { get { return messageSink.Version == NotifyIconVersion.Vista; } } /// /// Inits the taskbar icon and registers a message listener /// in order to receive events from the taskbar area. /// public TaskbarIcon() { //do nothing if in design mode if (Util.IsDesignMode) { messageSink = WindowMessageSink.CreateEmpty(); } else { //create message sink that receives window messages messageSink = new WindowMessageSink(NotifyIconVersion.Win95); } //init icon data structure iconData = NotifyIconData.CreateDefault(messageSink.MessageWindowHandle); //create the taskbar icon CreateTaskbarIcon(); //register event listeners messageSink.MouseEventReceived += OnMouseEvent; messageSink.TaskbarCreated += OnTaskbarCreated; messageSink.ChangeToolTipStateRequest += OnToolTipChange; messageSink.BallonToolTipChanged += OnBalloonToolTipChanged; //init single click timer singleClickTimer = new Timer(DoSingleClickAction); //register listener in order to get notified when the application closes if (Application.Current != null) Application.Current.Exit += OnExit; } /// /// Processes mouse events, which are bubbled /// through the class' routed events, trigger /// certain actions (e.g. show a popup), or /// both. /// /// Event flag. private void OnMouseEvent(MouseEvent me) { if (IsDisposed) return; switch(me) { case MouseEvent.MouseMove: break; case MouseEvent.IconRightMouseDown: RaiseTaskbarIconRightMouseDownEvent(); break; case MouseEvent.IconLeftMouseDown: RaiseTaskbarIconLeftMouseDownEvent(); break; case MouseEvent.IconRightMouseUp: RaiseTaskbarIconRightMouseUpEvent(); break; case MouseEvent.IconLeftMouseUp: RaiseTaskbarIconLeftMouseUpEvent(); break; case MouseEvent.IconMiddleMouseDown: break; case MouseEvent.IconMiddleMouseUp: break; case MouseEvent.IconDoubleClick: //cancel single click timer singleClickTimer.Change(Timeout.Infinite, Timeout.Infinite); break; case MouseEvent.BalloonToolTipClicked: break; default: throw new ArgumentOutOfRangeException("me", "Missing handler for mouse event flag: " + me); } //show popup, if requested if (me.IsMatch(PopupActivation)) { if (me == MouseEvent.IconLeftMouseUp) { //show popup once we are sure it's not a double click delayedTimerAction = ShowTrayPopup; singleClickTimer.Change(WinApi.GetDoubleClickTime(), Timeout.Infinite); } else { //show popup immediately ShowTrayPopup(); } } //show context menu, if requested if (me.IsMatch(MenuActivation)) { if (me == MouseEvent.IconLeftMouseUp) { //show context menu once we are sure it's not a double click delayedTimerAction = ShowContextMenu; singleClickTimer.Change(WinApi.GetDoubleClickTime(), Timeout.Infinite); } else { //show context menu immediately ShowContextMenu(); } } } private void OnToolTipChange(bool visible) { //if we have a custom tooltip, show it now if (ToolTip == null) return; ToolTip tt = (ToolTip)ToolTip; tt.IsOpen = visible; } private void OnBalloonToolTipChanged(bool visible) { //TODO just raise event } /// /// Recreates the taskbar icon if the whole taskbar was /// recreated (e.g. because Explorer was shut down). /// private void OnTaskbarCreated() { IsTaskbarIconCreated = false; CreateTaskbarIcon(); } #region create / remove taskbar icon /// /// Creates the taskbar icon. This message is invoked during initialization, /// if the taskbar is restarted, and whenever the icon is displayed. /// private void CreateTaskbarIcon() { lock (this) { if (!IsTaskbarIconCreated) { const IconDataMembers members = IconDataMembers.Message | IconDataMembers.Icon | IconDataMembers.Tip; //write initial configuration var status = Util.WriteIconData(ref iconData, NotifyCommand.Add, members); if (!status) { throw new Win32Exception("Could not create icon data"); } //set to most recent version SetVersion(); messageSink.Version = (NotifyIconVersion) iconData.VersionOrTimeout; IsTaskbarIconCreated = true; } } } /// /// Closes the taskbar icon if required. /// private void RemoveTaskbarIcon() { lock (this) { if (IsTaskbarIconCreated) { Util.WriteIconData(ref iconData, NotifyCommand.Delete, IconDataMembers.Message); IsTaskbarIconCreated = false; } } } #endregion #region Dispose / Exit /// /// Set to true as soon as /// has been invoked. /// public bool IsDisposed { get; private set; } /// /// Checks if the object has been disposed and /// raises a in case /// the flag is true. /// private void EnsureNotDisposed() { if (IsDisposed) throw new ObjectDisposedException(Name ?? GetType().FullName); } /// /// Disposes the class if the application exits. /// private void OnExit(object sender, EventArgs e) { Dispose(); } /// /// This destructor will run only if the /// method does not get called. This gives this base class the /// opportunity to finalize. /// /// Important: Do not provide destructors in types derived from /// this class. /// /// ~TaskbarIcon() { Dispose(false); } /// /// Disposes the object. /// /// This method is not virtual by design. Derived classes /// should override . /// public void Dispose() { Dispose(true); // This object will be cleaned up by the Dispose method. // Therefore, you should call GC.SupressFinalize to // take this object off the finalization queue // and prevent finalization code for this object // from executing a second time. GC.SuppressFinalize(this); } /// /// Closes the tray and releases all resources. /// /// /// Dispose(bool disposing) executes in two distinct scenarios. /// If disposing equals true, the method has been called directly /// or indirectly by a user's code. Managed and unmanaged resources /// can be disposed. /// /// If disposing equals false, the method /// has been called by the runtime from inside the finalizer and you /// should not reference other objects. Only unmanaged resources can /// be disposed. /// Check the property to determine whether /// the method has already been called. private void Dispose(bool disposing) { //don't do anything if the component is already disposed if (IsDisposed || !disposing) return; lock (this) { IsDisposed = true; //deregister application event listener Application.Current.Exit -= OnExit; //stop timer singleClickTimer.Dispose(); //dispose message sink messageSink.Dispose(); RemoveTaskbarIcon(); } } #endregion } }