using System;
using System.ComponentModel;
using System.Threading;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Media;
using Hardcodet.Wpf.TaskbarNotification.Interop;
using Rect=Hardcodet.Wpf.TaskbarNotification.Interop.Rect;
namespace Hardcodet.Wpf.TaskbarNotification
{
internal class MyClass
{
public void Test()
{
TaskbarIcon icon = new TaskbarIcon();
icon.Icon = Properties.Resources.DefaultTrayIcon;
Console.Out.WriteLine("DISPLAY NOW...");
Thread.CurrentThread.Join(1500);
//icon.ShowBalloonTip("some title", "hello world", Properties.Resources.DefaultTrayIcon);
//Console.Out.WriteLine("status = {0}", status);
Thread.CurrentThread.Join(5000);
}
public void Test2()
{
var tbInfo = TrayLocator.GetTaskbarInformation();
var w = new Window();
w.Background = Brushes.Red;
w.WindowStyle = WindowStyle.None;
Rect rect = tbInfo.Rectangle;
w.Width = Math.Max(20, rect.right - rect.left);
w.Height = Math.Max(20, rect.bottom - rect.top);
w.Left = rect.left;
w.Top = rect.top - 100;
w.ShowDialog();
}
}
///
/// Represent a taskbar icon that sits in the system
/// tray.
///
public partial class TaskbarIcon : FrameworkElement, IDisposable
{
///
/// Represents the current icon data.
///
private NotifyIconData iconData;
///
/// Receives messages from the taskbar icon.
///
private readonly WindowMessageSink messageSink;
///
/// Indicates whether the taskbar icon has been created or not.
///
public bool IsTaskbarIconCreated { get; set; }
///
/// Indicates whether custom tooltips are supported.
///
public bool SupportsCustomToolTips
{
get { return messageSink.Version == NotifyIconVersion.Vista; }
}
///
/// Inits the taskbar icon and registers a message listener
/// in order to receive events from the taskbar area.
///
public TaskbarIcon()
{
//do nothing if in design mode
if (Util.IsDesignMode)
{
messageSink = WindowMessageSink.CreateEmpty();
}
else
{
//create message sink that receives window messages
messageSink = new WindowMessageSink(NotifyIconVersion.Win95);
}
//init icon data structure
iconData = NotifyIconData.CreateDefault(messageSink.MessageWindowHandle);
//create the taskbar icon
CreateTaskbarIcon();
//register event listeners
messageSink.MouseEventReceived += OnMouseEvent;
messageSink.TaskbarCreated += OnTaskbarCreated;
messageSink.ChangeToolTipStateRequest += OnToolTipChange;
messageSink.BallonToolTipChanged += OnBalloonToolTipChanged;
//init single click timer
singleClickTimer = new Timer(DoSingleClickAction);
//register listener in order to get notified when the application closes
if (Application.Current != null) Application.Current.Exit += OnExit;
}
///
/// Processes mouse events, which are bubbled
/// through the class' routed events, trigger
/// certain actions (e.g. show a popup), or
/// both.
///
/// Event flag.
private void OnMouseEvent(MouseEvent me)
{
if (IsDisposed) return;
switch(me)
{
case MouseEvent.MouseMove:
break;
case MouseEvent.IconRightMouseDown:
RaiseTaskbarIconRightMouseDownEvent();
break;
case MouseEvent.IconLeftMouseDown:
RaiseTaskbarIconLeftMouseDownEvent();
break;
case MouseEvent.IconRightMouseUp:
RaiseTaskbarIconRightMouseUpEvent();
break;
case MouseEvent.IconLeftMouseUp:
RaiseTaskbarIconLeftMouseUpEvent();
break;
case MouseEvent.IconMiddleMouseDown:
break;
case MouseEvent.IconMiddleMouseUp:
break;
case MouseEvent.IconDoubleClick:
//cancel single click timer
singleClickTimer.Change(Timeout.Infinite, Timeout.Infinite);
break;
case MouseEvent.BalloonToolTipClicked:
break;
default:
throw new ArgumentOutOfRangeException("me", "Missing handler for mouse event flag: " + me);
}
//show popup, if requested
if (me.IsMatch(PopupActivation))
{
if (me == MouseEvent.IconLeftMouseUp)
{
//show popup once we are sure it's not a double click
delayedTimerAction = ShowTrayPopup;
singleClickTimer.Change(WinApi.GetDoubleClickTime(), Timeout.Infinite);
}
else
{
//show popup immediately
ShowTrayPopup();
}
}
//show context menu, if requested
if (me.IsMatch(MenuActivation))
{
if (me == MouseEvent.IconLeftMouseUp)
{
//show context menu once we are sure it's not a double click
delayedTimerAction = ShowContextMenu;
singleClickTimer.Change(WinApi.GetDoubleClickTime(), Timeout.Infinite);
}
else
{
//show context menu immediately
ShowContextMenu();
}
}
}
private void OnToolTipChange(bool visible)
{
//if we have a custom tooltip, show it now
if (ToolTip == null) return;
ToolTip tt = (ToolTip)ToolTip;
tt.IsOpen = visible;
}
private void OnBalloonToolTipChanged(bool visible)
{
//TODO just raise event
}
///
/// Recreates the taskbar icon if the whole taskbar was
/// recreated (e.g. because Explorer was shut down).
///
private void OnTaskbarCreated()
{
IsTaskbarIconCreated = false;
CreateTaskbarIcon();
}
#region create / remove taskbar icon
///
/// Creates the taskbar icon. This message is invoked during initialization,
/// if the taskbar is restarted, and whenever the icon is displayed.
///
private void CreateTaskbarIcon()
{
lock (this)
{
if (!IsTaskbarIconCreated)
{
const IconDataMembers members = IconDataMembers.Message
| IconDataMembers.Icon
| IconDataMembers.Tip;
//write initial configuration
var status = Util.WriteIconData(ref iconData, NotifyCommand.Add, members);
if (!status)
{
throw new Win32Exception("Could not create icon data");
}
//set to most recent version
SetVersion();
messageSink.Version = (NotifyIconVersion) iconData.VersionOrTimeout;
IsTaskbarIconCreated = true;
}
}
}
///
/// Closes the taskbar icon if required.
///
private void RemoveTaskbarIcon()
{
lock (this)
{
if (IsTaskbarIconCreated)
{
Util.WriteIconData(ref iconData, NotifyCommand.Delete, IconDataMembers.Message);
IsTaskbarIconCreated = false;
}
}
}
#endregion
#region Dispose / Exit
///
/// Set to true as soon as
/// has been invoked.
///
public bool IsDisposed { get; private set; }
///
/// Checks if the object has been disposed and
/// raises a in case
/// the flag is true.
///
private void EnsureNotDisposed()
{
if (IsDisposed) throw new ObjectDisposedException(Name ?? GetType().FullName);
}
///
/// Disposes the class if the application exits.
///
private void OnExit(object sender, EventArgs e)
{
Dispose();
}
///
/// This destructor will run only if the
/// method does not get called. This gives this base class the
/// opportunity to finalize.
///
/// Important: Do not provide destructors in types derived from
/// this class.
///
///
~TaskbarIcon()
{
Dispose(false);
}
///
/// Disposes the object.
///
/// This method is not virtual by design. Derived classes
/// should override .
///
public void Dispose()
{
Dispose(true);
// This object will be cleaned up by the Dispose method.
// Therefore, you should call GC.SupressFinalize to
// take this object off the finalization queue
// and prevent finalization code for this object
// from executing a second time.
GC.SuppressFinalize(this);
}
///
/// Closes the tray and releases all resources.
///
///
/// Dispose(bool disposing) executes in two distinct scenarios.
/// If disposing equals true, the method has been called directly
/// or indirectly by a user's code. Managed and unmanaged resources
/// can be disposed.
///
/// If disposing equals false, the method
/// has been called by the runtime from inside the finalizer and you
/// should not reference other objects. Only unmanaged resources can
/// be disposed.
/// Check the property to determine whether
/// the method has already been called.
private void Dispose(bool disposing)
{
//don't do anything if the component is already disposed
if (IsDisposed || !disposing) return;
lock (this)
{
IsDisposed = true;
//deregister application event listener
Application.Current.Exit -= OnExit;
//stop timer
singleClickTimer.Dispose();
//dispose message sink
messageSink.Dispose();
RemoveTaskbarIcon();
}
}
#endregion
}
}