mirror of
https://github.com/ckaczor/wpf-notifyicon.git
synced 2026-01-15 09:45:36 -05:00
--------- CHG Lot of plumbing, some fixes CHG Work on sample project. CHG Popups and ContextMenu now store coordinates - otherwise delayed opending may happen elsewhere. git-svn-id: https://svn.evolvesoftware.ch/repos/evolve.net/WPF/NotifyIcon@55 9f600761-6f11-4665-b6dc-0185e9171623
360 lines
12 KiB
C#
360 lines
12 KiB
C#
using System;
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using System.Drawing;
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using System.Threading;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Controls.Primitives;
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using Hardcodet.Wpf.TaskbarNotification.Interop;
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using Point=Hardcodet.Wpf.TaskbarNotification.Interop.Point;
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namespace Hardcodet.Wpf.TaskbarNotification
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{
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partial class TaskbarIcon
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{
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/// <summary>
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/// An action that is being invoked if the
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/// <see cref="singleClickTimer"/> fires.
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/// </summary>
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private Action delayedTimerAction;
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/// <summary>
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/// A timer that is used to differentiate between single
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/// and double clicks.
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/// </summary>
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private readonly Timer singleClickTimer;
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#region ToolTip
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/// <summary>
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/// Displays a custom tooltip, if available. This method is only
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/// invoked for Windows Vista and above.
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/// </summary>
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/// <param name="visible">Whether to show or hide the tooltip.</param>
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private void OnToolTipChange(bool visible)
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{
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//if we don't have a tooltip, there's nothing to do here...
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if (CustomToolTip == null) return;
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if (visible)
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{
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if (ContextMenu != null && ContextMenu.IsOpen ||
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CustomPopup != null && CustomPopup.IsOpen)
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{
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//ignore if we have an open context menu or popup
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return;
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}
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var args = RaisePreviewTaskbarIconToolTipOpenEvent();
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if (args.Handled) return;
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CustomToolTip.IsOpen = true;
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RaiseTaskbarIconToolTipOpenEvent();
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}
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else
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{
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var args = RaisePreviewTaskbarIconToolTipCloseEvent();
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if (args.Handled) return;
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CustomToolTip.IsOpen = false;
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RaiseTaskbarIconToolTipCloseEvent();
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}
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}
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/// <summary>
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/// Creates a <see cref="ToolTip"/> control that either
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/// wraps the currently set <see cref="TaskbarIconToolTip"/>
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/// control or the <see cref="ToolTipText"/> string.<br/>
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/// If <see cref="TaskbarIconToolTip"/> itself is already
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/// a <see cref="ToolTip"/> instance, it will be used directly.
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/// </summary>
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/// <remarks>We use a <see cref="ToolTip"/> rather than
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/// <see cref="Popup"/> because there was no way to prevent a
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/// popup from causing cyclic open/close commands if it was
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/// placed under the mouse. ToolTip internally uses a Popup of
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/// its own, but takes advance of Popup's internal <see cref="Popup.HitTestable"/>
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/// property which prevents this issue.</remarks>
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private void CreateCustomToolTip()
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{
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//check if the item itself is a tooltip
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ToolTip tt = TaskbarIconToolTip as ToolTip;
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if (tt == null && TaskbarIconToolTip != null)
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{
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//create an invisible tooltip that hosts the UIElement
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tt = new ToolTip();
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tt.Placement = PlacementMode.Mouse;
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tt.PlacementTarget = this;
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//the tooltip (and implicitly its context) explicitly gets
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//the DataContext of this instance. If there is no DataContext,
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//the TaskbarIcon sets itself
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tt.DataContext = DataContext ?? this;
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//make sure the tooltip is invisible
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tt.HasDropShadow = false;
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tt.BorderThickness = new Thickness(0);
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tt.Background = System.Windows.Media.Brushes.Transparent;
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//setting the
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tt.StaysOpen = true;
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tt.Content = TaskbarIconToolTip;
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}
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else if (tt == null && !String.IsNullOrEmpty(ToolTipText))
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{
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//create a simple tooltip for the string
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tt = new ToolTip();
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tt.Content = ToolTipText;
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}
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//store a reference to the used tooltip
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CustomToolTip = tt;
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}
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/// <summary>
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/// Sets tooltip settings for the class depending on defined
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/// dependency properties and OS support.
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/// </summary>
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private void WriteToolTipSettings()
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{
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const IconDataMembers flags = IconDataMembers.Tip;
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iconData.ToolTipText = ToolTipText;
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if (messageSink.Version == NotifyIconVersion.Vista)
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{
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//we need to set a tooltip text to get tooltip events from the
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//taskbar icon
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if (String.IsNullOrEmpty(iconData.ToolTipText) && CustomToolTip != null)
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{
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//if we have not tooltip text but a custom tooltip, we
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//need to set a dummy value (we're displaying the ToolTip control, not the string)
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iconData.ToolTipText = "ToolTip";
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}
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}
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//update the tooltip text
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Util.WriteIconData(ref iconData, NotifyCommand.Modify, flags);
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}
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#endregion
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#region Show / Hide Balloon Tip
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/// <summary>
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/// Displays a balloon tip with the specified title,
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/// text, and icon in the taskbar for the specified time period.
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/// </summary>
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/// <param name="title">The title to display on the balloon tip.</param>
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/// <param name="message">The text to display on the balloon tip.</param>
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/// <param name="symbol">A symbol that indicates the severity.</param>
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public void ShowBalloonTip(string title, string message, BalloonIcon symbol)
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{
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lock (this)
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{
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ShowBalloonTip(title, message, symbol.GetBalloonFlag(), IntPtr.Zero);
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}
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}
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/// <summary>
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/// Displays a balloon tip with the specified title,
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/// text, and a custom icon in the taskbar for the specified time period.
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/// </summary>
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/// <param name="title">The title to display on the balloon tip.</param>
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/// <param name="message">The text to display on the balloon tip.</param>
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/// <param name="customIcon">A custom icon.</param>
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/// <exception cref="ArgumentNullException">If <paramref name="customIcon"/>
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/// is a null reference.</exception>
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public void ShowBalloonTip(string title, string message, Icon customIcon)
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{
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if (customIcon == null) throw new ArgumentNullException("customIcon");
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lock (this)
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{
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ShowBalloonTip(title, message, BalloonFlags.User, customIcon.Handle);
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}
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}
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/// <summary>
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/// Invokes <see cref="WinApi.Shell_NotifyIcon"/> in order to display
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/// a given balloon ToolTip.
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/// </summary>
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/// <param name="title">The title to display on the balloon tip.</param>
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/// <param name="message">The text to display on the balloon tip.</param>
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/// <param name="flags">Indicates what icon to use.</param>
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/// <param name="balloonIconHandle">A handle to a custom icon, if any, or
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/// <see cref="IntPtr.Zero"/>.</param>
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private void ShowBalloonTip(string title, string message, BalloonFlags flags, IntPtr balloonIconHandle)
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{
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EnsureNotDisposed();
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iconData.BalloonText = message;
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iconData.BalloonTitle = title;
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iconData.BalloonFlags = flags;
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iconData.CustomBalloonIconHandle = balloonIconHandle;
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Util.WriteIconData(ref iconData, NotifyCommand.Modify, IconDataMembers.Info);
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}
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/// <summary>
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/// Hides a balloon ToolTip, if any is displayed.
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/// </summary>
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public void HideBalloonTip()
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{
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EnsureNotDisposed();
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//reset balloon by just setting the info to an empty string
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iconData.BalloonText = iconData.BalloonTitle = String.Empty;
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Util.WriteIconData(ref iconData, NotifyCommand.Modify, IconDataMembers.Info);
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}
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#endregion
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#region Single Click Timer event
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/// <summary>
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/// Performs a delayed action if the user requested an action
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/// based on a single click of the left mouse.<br/>
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/// This method is invoked by the <see cref="singleClickTimer"/>.
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/// </summary>
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private void DoSingleClickAction(object state)
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{
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if (IsDisposed) return;
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Console.Out.WriteLine("TIMER EVENT");
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//run action
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Action action = delayedTimerAction;
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if (action != null)
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{
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//cleanup action
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delayedTimerAction = null;
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//switch to UI thread
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Application.Current.Dispatcher.Invoke(action);
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}
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}
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#endregion
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#region Create Popup
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/// <summary>
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/// Creates a <see cref="ToolTip"/> control that either
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/// wraps the currently set <see cref="TaskbarIconToolTip"/>
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/// control or the <see cref="ToolTipText"/> string.<br/>
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/// If <see cref="TaskbarIconToolTip"/> itself is already
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/// a <see cref="ToolTip"/> instance, it will be used directly.
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/// </summary>
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/// <remarks>We use a <see cref="ToolTip"/> rather than
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/// <see cref="Popup"/> because there was no way to prevent a
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/// popup from causing cyclic open/close commands if it was
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/// placed under the mouse. ToolTip internally uses a Popup of
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/// its own, but takes advance of Popup's internal <see cref="Popup.HitTestable"/>
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/// property which prevents this issue.</remarks>
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private void CreatePopup()
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{
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//no popup is available
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if (TaskbarIconPopup == null) return;
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//check if the item itself is a popup
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Popup popup = TaskbarIconPopup as Popup;
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if (popup == null)
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{
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//create an invisible popup that hosts the UIElement
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popup = new Popup();
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popup.AllowsTransparency = true;
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popup.PopupAnimation = PopupAnimation.Fade;
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//the tooltip (and implicitly its context) explicitly gets
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//the DataContext of this instance. If there is no DataContext,
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//the TaskbarIcon assigns itself
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popup.DataContext = DataContext ?? this;
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Popup.CreateRootPopup(popup, TaskbarIconPopup);
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popup.PlacementTarget = this;
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popup.Placement = PlacementMode.AbsolutePoint;
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popup.StaysOpen = false;
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}
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//store a reference to the used tooltip
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CustomPopup = popup;
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}
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#endregion
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#region Show Tray Popup / Context Menu
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/// <summary>
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/// Displays the <see cref="TaskbarIconPopup"/> control if
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/// it was set.
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/// </summary>
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private void ShowTrayPopup(Point cursorPosition)
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{
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if (IsDisposed) return;
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//raise preview event no matter whether popup is currently set
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//or not (enables client to set it on demand)
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var args = RaisePreviewTaskbarIconPopupOpenEvent();
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if (args.Handled) return;
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if (TaskbarIconPopup != null)
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{
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//use absolute position, but place the popup centered above the icon
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CustomPopup.Placement = PlacementMode.AbsolutePoint;
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CustomPopup.HorizontalOffset = cursorPosition.X; //+ TaskbarIconPopup.ActualWidth/2;
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CustomPopup.VerticalOffset = cursorPosition.Y;
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//open popup
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CustomPopup.IsOpen = true;
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//activate the message window to track deactivation - otherwise, the context menu
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//does not close if the user clicks somewhere else
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WinApi.SetForegroundWindow(messageSink.MessageWindowHandle);
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//bubble event
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RaiseTaskbarIconPopupOpenEvent();
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}
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}
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/// <summary>
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/// Displays the <see cref="ContextMenu"/> if
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/// it was set.
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/// </summary>
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private void ShowContextMenu(Point cursorPosition)
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{
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if (IsDisposed) return;
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//raise preview event no matter whether context menu is currently set
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//or not (enables client to set it on demand)
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var args = RaisePreviewTaskbarIconContextMenuOpenEvent();
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if (args.Handled) return;
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if (ContextMenu != null)
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{
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//use absolute position
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ContextMenu.Placement = PlacementMode.AbsolutePoint;
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ContextMenu.HorizontalOffset = cursorPosition.X;
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ContextMenu.VerticalOffset = cursorPosition.Y;
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ContextMenu.IsOpen = true;
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//activate the message window to track deactivation - otherwise, the context menu
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//does not close if the user clicks somewhere else
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WinApi.SetForegroundWindow(messageSink.MessageWindowHandle);
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//bubble event
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RaiseTaskbarIconContextMenuOpenEvent();
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}
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}
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#endregion
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}
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} |