Files
SystemTemperatureStatusWindow/WindowSource.cs
2014-05-02 17:24:53 -04:00

147 lines
5.1 KiB
C#

using FloatingStatusWindowLibrary;
using OpenHardwareMonitor.Hardware;
using System;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Threading;
using SystemTemperatureStatusWindow.Properties;
namespace SystemTemperatureStatusWindow
{
public class WindowSource : IWindowSource, IDisposable
{
private readonly FloatingStatusWindow _floatingStatusWindow;
private readonly BackgroundWorker _backgroundWorker;
internal WindowSource()
{
_floatingStatusWindow = new FloatingStatusWindow(this);
_floatingStatusWindow.SetText(Resources.Loading);
_backgroundWorker = new BackgroundWorker { WorkerReportsProgress = true, WorkerSupportsCancellation = true };
_backgroundWorker.ProgressChanged += HandleBackgroundWorkerProgressChanged;
_backgroundWorker.DoWork += HandleBackgroundWorkerDoWork;
_backgroundWorker.RunWorkerCompleted += HandleBackgroundWorkerRunWorkerCompleted;
_backgroundWorker.RunWorkerAsync();
}
public void Dispose()
{
_backgroundWorker.CancelAsync();
_floatingStatusWindow.Save();
_floatingStatusWindow.Dispose();
}
public string Name
{
get { return "System Temperature"; }
}
public System.Drawing.Icon Icon
{
get { return Resources.ApplicationIcon; }
}
public string WindowSettings
{
get
{
return Settings.Default.WindowSettings;
}
set
{
Settings.Default.WindowSettings = value;
Settings.Default.Save();
}
}
void HandleBackgroundWorkerDoWork(object sender, DoWorkEventArgs e)
{
var backgroundWorker = (BackgroundWorker) sender;
var computer = new Computer { HDDEnabled = true, FanControllerEnabled = false, GPUEnabled = true, MainboardEnabled = true, CPUEnabled = true };
computer.Open();
while (!backgroundWorker.CancellationPending)
{
var builder = new StringBuilder();
foreach (var hardware in computer.Hardware)
{
hardware.Update();
var averageValue = hardware.Sensors.Where(sensor => sensor.SensorType == SensorType.Temperature).Average(sensor => sensor.Value);
if (averageValue.HasValue)
{
string hardwareTag = string.Empty;
switch (hardware.HardwareType)
{
case HardwareType.CPU:
hardwareTag = Resources.CPU;
break;
case HardwareType.GpuAti:
case HardwareType.GpuNvidia:
hardwareTag = Resources.GPU;
break;
case HardwareType.HDD:
string id = hardware.Identifier.ToString();
hardwareTag = string.Format(Resources.HD, id.Substring(id.LastIndexOf("/", StringComparison.Ordinal) + 1));
break;
}
if (!string.IsNullOrWhiteSpace(hardwareTag))
{
string color = "green";
if (averageValue > Settings.Default.AlertLevel)
color = "red";
else if (averageValue.Value > Settings.Default.WarningLevel)
color = "yellow";
double averageDisplay;
string suffix;
if (Settings.Default.DisplayF)
{
averageDisplay = ((9.0 / 5.0) * averageValue.Value) + 32;
suffix = Resources.SuffixF;
}
else
{
averageDisplay = averageValue.Value;
suffix = Resources.SuffixC;
}
if (builder.Length > 0)
builder.AppendLine();
builder.AppendFormat(Resources.DisplayLineTemplate, hardwareTag, averageDisplay, color, suffix);
}
}
}
backgroundWorker.ReportProgress(0, builder.ToString());
Thread.Sleep(Settings.Default.UpdateInterval);
}
computer.Close();
}
void HandleBackgroundWorkerProgressChanged(object sender, ProgressChangedEventArgs e)
{
_floatingStatusWindow.SetText((string) e.UserState);
}
void HandleBackgroundWorkerRunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
{
}
}
}