Adjust level checks

Not sure if 10 is right but can adjust later
This commit is contained in:
2020-11-16 17:59:29 -05:00
parent d99c214111
commit ecc6f258a2

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@@ -223,9 +223,9 @@ function TillerTracker:OnInitialize()
end end
function TillerTracker:OnEnable() function TillerTracker:OnEnable()
-- Disable if the player is less than 90 -- Disable if the player is less than 10
if (UnitLevel("player") < 90) then if (UnitLevel("player") < 10) then
LDB.text = L["Disabled until level 90"] LDB.text = L["Disabled until level 10"]
-- Register to get player level events -- Register to get player level events
self:RegisterEvent("PLAYER_LEVEL_UP") self:RegisterEvent("PLAYER_LEVEL_UP")
@@ -244,7 +244,7 @@ function TillerTracker:OnEnable()
end end
function TillerTracker:PLAYER_LEVEL_UP(event, newLevel) function TillerTracker:PLAYER_LEVEL_UP(event, newLevel)
if (tonumber(newLevel) >= 90) then if (tonumber(newLevel) >= 10) then
-- Do the real enable -- Do the real enable
TillerTracker:OnEnableCore() TillerTracker:OnEnableCore()