mirror of
https://github.com/ckaczor/WorldClockStatusWindow.git
synced 2026-01-13 17:23:18 -05:00
Initial code
This commit is contained in:
27
App.config
Normal file
27
App.config
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@@ -0,0 +1,27 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<configuration>
|
||||
<configSections>
|
||||
<sectionGroup name="userSettings" type="System.Configuration.UserSettingsGroup, System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" >
|
||||
<section name="WorldClockStatusWindow.Properties.Settings" type="System.Configuration.ClientSettingsSection, System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" allowExeDefinition="MachineToLocalUser" requirePermission="false" />
|
||||
</sectionGroup>
|
||||
</configSections>
|
||||
<startup>
|
||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5" />
|
||||
</startup>
|
||||
<userSettings>
|
||||
<WorldClockStatusWindow.Properties.Settings>
|
||||
<setting name="WindowSettings" serializeAs="String">
|
||||
<value />
|
||||
</setting>
|
||||
<setting name="AutoStart" serializeAs="String">
|
||||
<value>True</value>
|
||||
</setting>
|
||||
<setting name="TimeFormat" serializeAs="String">
|
||||
<value>ddd hh:mm:ss tt</value>
|
||||
</setting>
|
||||
<setting name="TimeZones" serializeAs="String">
|
||||
<value>[]</value>
|
||||
</setting>
|
||||
</WorldClockStatusWindow.Properties.Settings>
|
||||
</userSettings>
|
||||
</configuration>
|
||||
7
App.xaml
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7
App.xaml
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@@ -0,0 +1,7 @@
|
||||
<Application x:Class="WorldClockStatusWindow.App"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" ShutdownMode="OnLastWindowClose">
|
||||
<Application.Resources>
|
||||
|
||||
</Application.Resources>
|
||||
</Application>
|
||||
38
App.xaml.cs
Normal file
38
App.xaml.cs
Normal file
@@ -0,0 +1,38 @@
|
||||
using ChrisKaczor.Wpf.Windows.FloatingStatusWindow;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Windows;
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||||
using Settings = WorldClockStatusWindow.Properties.Settings;
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||||
|
||||
namespace WorldClockStatusWindow;
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||||
|
||||
public partial class App
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||||
{
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||||
private List<IDisposable> _windowSourceList;
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||||
|
||||
protected override void OnStartup(StartupEventArgs e)
|
||||
{
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||||
base.OnStartup(e);
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||||
|
||||
StartManager.ManageAutoStart = true;
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||||
StartManager.AutoStartEnabled = !Debugger.IsAttached && Settings.Default.AutoStart;
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||||
StartManager.AutoStartChanged += (value =>
|
||||
{
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||||
Settings.Default.AutoStart = value;
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||||
Settings.Default.Save();
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||||
});
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||||
|
||||
_windowSourceList =
|
||||
[
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||||
new WindowSource()
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||||
];
|
||||
}
|
||||
|
||||
protected override void OnExit(ExitEventArgs e)
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||||
{
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||||
_windowSourceList.ForEach(ws => ws.Dispose());
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||||
|
||||
base.OnExit(e);
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||||
}
|
||||
}
|
||||
59
Properties/AssemblyInfo.cs
Normal file
59
Properties/AssemblyInfo.cs
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@@ -0,0 +1,59 @@
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||||
using System.Reflection;
|
||||
using System.Resources;
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||||
using System.Runtime.CompilerServices;
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||||
using System.Runtime.InteropServices;
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using System.Runtime.Versioning;
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using System.Windows;
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||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
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||||
[assembly: AssemblyTitle("WorldClockStatusWindow")]
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[assembly: AssemblyDescription("")]
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||||
[assembly: AssemblyConfiguration("")]
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||||
[assembly: AssemblyCompany("")]
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||||
[assembly: AssemblyProduct("WorldClockStatusWindow")]
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||||
[assembly: AssemblyCopyright("Copyright © 2014")]
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||||
[assembly: AssemblyTrademark("")]
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||||
[assembly: AssemblyCulture("")]
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||||
|
||||
[assembly: SupportedOSPlatform("windows7.0")]
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||||
[assembly: NeutralResourcesLanguage("en-US")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
//In order to begin building localizable applications, set
|
||||
//<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file
|
||||
//inside a <PropertyGroup>. For example, if you are using US english
|
||||
//in your source files, set the <UICulture> to en-US. Then uncomment
|
||||
//the NeutralResourceLanguage attribute below. Update the "en-US" in
|
||||
//the line below to match the UICulture setting in the project file.
|
||||
|
||||
//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
|
||||
|
||||
|
||||
[assembly: ThemeInfo(
|
||||
ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located
|
||||
//(used if a resource is not found in the page,
|
||||
// or application resource dictionaries)
|
||||
ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located
|
||||
//(used if a resource is not found in the page,
|
||||
// app, or any theme specific resource dictionaries)
|
||||
)]
|
||||
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
73
Properties/Resources.Designer.cs
generated
Normal file
73
Properties/Resources.Designer.cs
generated
Normal file
@@ -0,0 +1,73 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.34014
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace WorldClockStatusWindow.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||
/// </summary>
|
||||
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||
// class via a tool like ResGen or Visual Studio.
|
||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||
// with the /str option, or rebuild your VS project.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the cached ResourceManager instance used by this class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("WorldClockStatusWindow.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the current thread's CurrentUICulture property for all
|
||||
/// resource lookups using this strongly typed resource class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Icon similar to (Icon).
|
||||
/// </summary>
|
||||
internal static System.Drawing.Icon ApplicationIcon {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("ApplicationIcon", resourceCulture);
|
||||
return ((System.Drawing.Icon)(obj));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
124
Properties/Resources.resx
Normal file
124
Properties/Resources.resx
Normal file
@@ -0,0 +1,124 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="ApplicationIcon" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\Application.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
</root>
|
||||
74
Properties/Settings.Designer.cs
generated
Normal file
74
Properties/Settings.Designer.cs
generated
Normal file
@@ -0,0 +1,74 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace WorldClockStatusWindow.Properties {
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "17.11.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default {
|
||||
get {
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
|
||||
[global::System.Configuration.UserScopedSettingAttribute()]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Configuration.DefaultSettingValueAttribute("")]
|
||||
public string WindowSettings {
|
||||
get {
|
||||
return ((string)(this["WindowSettings"]));
|
||||
}
|
||||
set {
|
||||
this["WindowSettings"] = value;
|
||||
}
|
||||
}
|
||||
|
||||
[global::System.Configuration.UserScopedSettingAttribute()]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Configuration.DefaultSettingValueAttribute("True")]
|
||||
public bool AutoStart {
|
||||
get {
|
||||
return ((bool)(this["AutoStart"]));
|
||||
}
|
||||
set {
|
||||
this["AutoStart"] = value;
|
||||
}
|
||||
}
|
||||
|
||||
[global::System.Configuration.UserScopedSettingAttribute()]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Configuration.DefaultSettingValueAttribute("ddd hh:mm:ss tt")]
|
||||
public string TimeFormat {
|
||||
get {
|
||||
return ((string)(this["TimeFormat"]));
|
||||
}
|
||||
set {
|
||||
this["TimeFormat"] = value;
|
||||
}
|
||||
}
|
||||
|
||||
[global::System.Configuration.UserScopedSettingAttribute()]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Configuration.DefaultSettingValueAttribute("[]")]
|
||||
public string TimeZones {
|
||||
get {
|
||||
return ((string)(this["TimeZones"]));
|
||||
}
|
||||
set {
|
||||
this["TimeZones"] = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
18
Properties/Settings.settings
Normal file
18
Properties/Settings.settings
Normal file
@@ -0,0 +1,18 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)" GeneratedClassNamespace="WorldClockStatusWindow.Properties" GeneratedClassName="Settings">
|
||||
<Profiles />
|
||||
<Settings>
|
||||
<Setting Name="WindowSettings" Type="System.String" Scope="User">
|
||||
<Value Profile="(Default)" />
|
||||
</Setting>
|
||||
<Setting Name="AutoStart" Type="System.Boolean" Scope="User">
|
||||
<Value Profile="(Default)">True</Value>
|
||||
</Setting>
|
||||
<Setting Name="TimeFormat" Type="System.String" Scope="User">
|
||||
<Value Profile="(Default)">ddd hh:mm:ss tt</Value>
|
||||
</Setting>
|
||||
<Setting Name="TimeZones" Type="System.String" Scope="User">
|
||||
<Value Profile="(Default)">[]</Value>
|
||||
</Setting>
|
||||
</Settings>
|
||||
</SettingsFile>
|
||||
BIN
Resources/Application.ico
Normal file
BIN
Resources/Application.ico
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 9.9 KiB |
7
TimeZoneEntry.cs
Normal file
7
TimeZoneEntry.cs
Normal file
@@ -0,0 +1,7 @@
|
||||
namespace WorldClockStatusWindow;
|
||||
|
||||
public class TimeZoneEntry
|
||||
{
|
||||
public string Label { get; set; }
|
||||
public string TimeZoneId { get; set; }
|
||||
}
|
||||
122
WindowSource.cs
Normal file
122
WindowSource.cs
Normal file
@@ -0,0 +1,122 @@
|
||||
using ChrisKaczor.Wpf.Windows.FloatingStatusWindow;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
using System.Text.Json;
|
||||
using System.Timers;
|
||||
using System.Windows.Threading;
|
||||
|
||||
namespace WorldClockStatusWindow;
|
||||
|
||||
internal class WindowSource : IWindowSource, IDisposable
|
||||
{
|
||||
private readonly FloatingStatusWindow _floatingStatusWindow;
|
||||
private readonly Timer _timer;
|
||||
private readonly Dispatcher _dispatcher;
|
||||
|
||||
private List<TimeZoneEntry> _timeZoneEntries;
|
||||
|
||||
internal WindowSource()
|
||||
{
|
||||
_floatingStatusWindow = new FloatingStatusWindow(this);
|
||||
_floatingStatusWindow.SetText("Loading...");
|
||||
|
||||
_dispatcher = Dispatcher.CurrentDispatcher;
|
||||
|
||||
Load();
|
||||
|
||||
_timer = new Timer(1000);
|
||||
_timer.Elapsed += HandleTimerElapsed;
|
||||
_timer.Enabled = true;
|
||||
}
|
||||
|
||||
private void Load()
|
||||
{
|
||||
_timeZoneEntries = JsonSerializer.Deserialize<List<TimeZoneEntry>>(Properties.Settings.Default.TimeZones);
|
||||
|
||||
if (_timeZoneEntries.Any())
|
||||
return;
|
||||
|
||||
_timeZoneEntries.Add(new TimeZoneEntry { Label = "UTC", TimeZoneId = "UTC" });
|
||||
_timeZoneEntries.Add(new TimeZoneEntry { Label = "IST", TimeZoneId = "India Standard Time" });
|
||||
_timeZoneEntries.Add(new TimeZoneEntry { Label = "CET", TimeZoneId = "Central Europe Standard Time" });
|
||||
_timeZoneEntries.Add(new TimeZoneEntry { Label = "Local", TimeZoneId = string.Empty });
|
||||
|
||||
Save();
|
||||
}
|
||||
|
||||
private void Save()
|
||||
{
|
||||
Properties.Settings.Default.TimeZones = JsonSerializer.Serialize(_timeZoneEntries);
|
||||
Properties.Settings.Default.Save();
|
||||
}
|
||||
|
||||
private void HandleTimerElapsed(object sender, ElapsedEventArgs e)
|
||||
{
|
||||
var text = new StringBuilder();
|
||||
|
||||
var now = DateTimeOffset.Now;
|
||||
|
||||
var labelLength = _timeZoneEntries.Max(x => x.Label.Length);
|
||||
|
||||
foreach (var timeZoneEntry in _timeZoneEntries)
|
||||
{
|
||||
var timeZone = timeZoneEntry.TimeZoneId == string.Empty ? TimeZoneInfo.Local : TimeZoneInfo.FindSystemTimeZoneById(timeZoneEntry.TimeZoneId);
|
||||
|
||||
if (text.Length > 0)
|
||||
text.AppendLine();
|
||||
|
||||
text.Append($"{timeZoneEntry.Label.PadLeft(labelLength)}: {TimeZoneInfo.ConvertTime(now, timeZone).ToString(Properties.Settings.Default.TimeFormat)}");
|
||||
}
|
||||
|
||||
_dispatcher.InvokeAsync(() => _floatingStatusWindow.SetText(text.ToString()));
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_timer.Enabled = false;
|
||||
_timer.Dispose();
|
||||
|
||||
_floatingStatusWindow.Save();
|
||||
_floatingStatusWindow.Dispose();
|
||||
}
|
||||
|
||||
public Guid Id => Guid.Parse("29DF6CFD-6783-406F-AE12-4723EB7741EA");
|
||||
|
||||
public string Name => "World Clock";
|
||||
|
||||
public System.Drawing.Icon Icon => Properties.Resources.ApplicationIcon;
|
||||
|
||||
public bool HasSettingsMenu => true;
|
||||
|
||||
public bool HasAboutMenu => false;
|
||||
|
||||
public void ShowAbout()
|
||||
{
|
||||
_floatingStatusWindow.SetText(Assembly.GetEntryAssembly()!.GetName().Version!.ToString());
|
||||
}
|
||||
|
||||
public void ShowSettings()
|
||||
{
|
||||
|
||||
Save();
|
||||
}
|
||||
|
||||
public bool HasRefreshMenu => false;
|
||||
|
||||
public void Refresh()
|
||||
{
|
||||
}
|
||||
|
||||
public string WindowSettings
|
||||
{
|
||||
get => Properties.Settings.Default.WindowSettings;
|
||||
set
|
||||
{
|
||||
Properties.Settings.Default.WindowSettings = value;
|
||||
Properties.Settings.Default.Save();
|
||||
}
|
||||
}
|
||||
}
|
||||
31
WorldClockStatusWindow.csproj
Normal file
31
WorldClockStatusWindow.csproj
Normal file
@@ -0,0 +1,31 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net8.0-windows7.0</TargetFramework>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
|
||||
<UseWPF>true</UseWPF>
|
||||
<ImportWindowsDesktopTargets>true</ImportWindowsDesktopTargets>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<AppDesigner Include="Properties\" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ChrisKaczor.Wpf.Application.StartWithWindows" Version="1.0.5" />
|
||||
<PackageReference Include="ChrisKaczor.Wpf.Windows.FloatingStatusWindow" Version="2.0.0.5" />
|
||||
<PackageReference Include="Microsoft.CSharp" Version="4.7.0" />
|
||||
<PackageReference Include="System.Data.DataSetExtensions" Version="4.5.0" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Update="Properties\Settings.Designer.cs">
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Settings.settings</DependentUpon>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Update="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
25
WorldClockStatusWindow.sln
Normal file
25
WorldClockStatusWindow.sln
Normal file
@@ -0,0 +1,25 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.11.35312.102
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "WorldClockStatusWindow", "WorldClockStatusWindow.csproj", "{B4A9FB98-C873-487F-AC4B-9B4356491DE3}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{B4A9FB98-C873-487F-AC4B-9B4356491DE3}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{B4A9FB98-C873-487F-AC4B-9B4356491DE3}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{B4A9FB98-C873-487F-AC4B-9B4356491DE3}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{B4A9FB98-C873-487F-AC4B-9B4356491DE3}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {0F74AA40-5495-496E-8131-A5FEFFFA9097}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
Reference in New Issue
Block a user